Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Dougiecheese
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Volligan
Skadi
Level 117
God Stats
128W - 91L
1,583 SR
Queue Stats
224W - 172L
1,442 Elo+
Solo
Medusa
Medusa
WrongFerret2281
Medusa
Level 175
God Stats
4W - 5L
1,720 SR
Queue Stats
192W - 173L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
blackbirddaddy
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 96
1,561 SR
1,488 Elo+

VS

Team Averages
Level 134
1,474 SR
1,489 Elo+
Persephone
Persephone
 
Persephone
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DeathSytheZero
Bellona
Level 156
God Stats
73W - 60L
1,543 SR
Queue Stats
279W - 292L
1,481 Elo+
Solo
Horus
Horus
ZΣPHYR
Horus
Level 144
God Stats
8W - 13L
1,414 SR
Queue Stats
298W - 287L
1,513 Elo+
Solo
Cernunnos
Cernunnos
msSnipes
Cernunnos
Level 136
God Stats
4W - 0L
1,415 SR
Queue Stats
41W - 32L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 1
7,195
720
6,831
6,364
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 1
6,283
628
4,805
9,176
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Volligan
Skadi
14
2 / 1 / 0
7,350
735
6,767
7,117
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 1
6,844
684
4,631
10,199
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
11
0 / 13 / 1
6,277
628
3,073
15,601
6,447

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 1 / 6
8,682
868
15,464
5,018
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
 
Ao Kuang
15
7 / 2 / 5
8,224
822
7,122
7,343
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 4
7,403
740
2,545
7,442
9,273
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
ZΣPHYR
Horus
13
3 / 1 / 8
7,222
722
6,198
12,925
12,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
msSnipes
Cernunnos
16
7 / 0 / 6
8,714
871
11,254
8,772
4,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
26
26
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
W
Persephone
 
Persephone
6
1
6
9
W
Ao Kuang
 
Ao Kuang
7
2
5
4.75
W
3
0
4
5
L
0
7
1
0.07
L
Skadi
Volligan
Skadi
2
1
0
2
L
0
4
1
0.13
W
Horus
ZΣPHYR
Horus
3
1
8
7
L
Ao Kuang
0
13
1
0.04
W
Cernunnos
msSnipes
Cernunnos
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,107
Damage
42,583
48,457
Taken
41,500
17,700
Mitigated
31,662
5,774
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,831
390
636
1,755
6,364
2,508
0
2,956
3,408
28,198
0
W
Persephone
 
Persephone
15,464
146
0
813
5,018
2,341
580
903
4,113
38,754
0
W
Ao Kuang
 
Ao Kuang
7,122
2,068
0
1,427
7,343
3,879
1,517
1,938
5,350
20,272
1,891
W
2,545
657
0
220
7,442
9,273
497
1,895
5,471
0
12,080
L
4,805
390
0
130
9,176
2,598
0
3,472
5,704
10,620
0
L
Skadi
Volligan
Skadi
6,767
2,461
0
700
7,117
2,386
0
4,765
2,352
0
30,828
L
4,631
1,934
0
2,120
10,199
3,761
0
5,440
4,759
0
22,029
W
Horus
ZΣPHYR
Horus
6,198
3,078
480
4,098
12,925
12,059
140
4,573
8,352
0
12,878
L
Ao Kuang
3,073
1,389
0
433
15,601
6,447
47
5,729
9,872
8,700
0
W
Cernunnos
msSnipes
Cernunnos
11,254
6,911
0
2,012
8,772
4,110
2,124
5,196
3,505
0
38,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
40,245
176
Minions Killed
206
0
Camps Cleared
0
963,093
Distance Traveled
1,053,014
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,195
720
61
6
0
201,470
0
W
Persephone
8,682
868
54
5
0
203,830
0
W
Ao Kuang
8,224
822
43
4
0
231,727
0
W
Bellona
7,403
740
29
3
0
228,865
0
L
He Bo
6,283
628
5
1
0
177,101
0
L
Skadi
7,350
735
56
6
0
209,241
0
L
Medusa
6,844
684
47
5
0
199,540
0
W
Horus
7,222
722
15
2
0
202,252
4
L
Ao Kuang
6,277
628
7
1
0
175,741
0
W
Cernunnos
8,714
871
65
7
0
186,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role