Player Matchup

Thor
Thor
BAT8MAN
Thor
Level 108
God Stats
0W - 1L
1,581 SR
Queue Stats
31W - 23L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
KraZy_ismaelgi
Amaterasu
Level 146
God Stats
3W - 2L
1,770 SR
Queue Stats
235W - 231L
1,196 Elo+
Solo
Kumbhakarna
Kumbhakarna
headlol02
Kumbhakarna
Level 128
God Stats
0W - 1L
1,161 SR
Queue Stats
34W - 26L
1,483 Elo+
Party 1
Apollo
Apollo
shiraj15
Apollo
Level 135
God Stats
12W - 20L
1,241 SR
Queue Stats
988W - 1,003L
1,488 Elo+
Solo
Arachne
Arachne
thelasthopeee
Arachne
Level 112
God Stats
0W - 2L
1,653 SR
Queue Stats
28W - 30L
1,494 Elo+
Solo
Team Averages
Level 126
1,481 SR
1,429 Elo+

VS

Team Averages
Level 115
1,484 SR
1,517 Elo+
Achilles
Achilles
GRIM---DRAGON
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 76L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
HARATHESNIPER
Jing Wei
Level 127
God Stats
15W - 15L
1,512 SR
Queue Stats
438W - 451L
1,420 Elo+
Solo
Khepri
Khepri
leighbo82
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,485 Elo+
Party 2
Serqet
Serqet
mmSHENNA
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,533 Elo+
Party 2
Ares
Ares
waltzy1969
Ares
Level 149
God Stats
1W - 0L
1,409 SR
Queue Stats
29W - 17L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BAT8MAN
Thor
19
4 / 6 / 10
10,846
638
12,971
15,709
13,624
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
KraZy_ismaelgi
Amaterasu
20
7 / 5 / 10
11,894
700
16,871
28,732
42,569
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
headlol02
Kumbhakarna
18
2 / 6 / 10
11,776
693
11,606
25,357
24,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
shiraj15
Apollo
18
5 / 6 / 8
10,682
628
19,620
15,112
8,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
16
2 / 8 / 8
9,866
580
9,210
21,403
13,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GRIM---DRAGON
Achilles
19
9 / 3 / 18
12,673
745
18,854
18,015
42,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
HARATHESNIPER
Jing Wei
20
9 / 4 / 18
14,153
833
27,717
13,281
10,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
leighbo82
Khepri
17
3 / 5 / 20
11,552
680
10,340
23,018
39,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Serqet
mmSHENNA
Serqet
20
5 / 4 / 19
12,242
720
15,527
16,394
29,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 4 / 19
12,734
749
20,757
22,882
40,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
20
Kills
31
31
Deaths
20
46
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Thor
BAT8MAN
Thor
4
6
10
1.5
W
Achilles
GRIM---DRAGON
Achilles
9
3
18
6
W
Jing Wei
HARATHESNIPER
Jing Wei
9
4
18
4.5
L
Amaterasu
KraZy_ismaelgi
Amaterasu
7
5
10
2.4
L
Kumbhakarna
headlol02
Kumbhakarna
2
6
10
1.17
W
Khepri
leighbo82
Khepri
3
5
20
2.6
W
Serqet
mmSHENNA
Serqet
5
4
19
3.63
L
Apollo
shiraj15
Apollo
5
6
8
1.5
L
Arachne
2
8
8
0.75
W
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,278
Damage
93,195
106,313
Taken
93,590
103,093
Mitigated
162,196
35,733
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BAT8MAN
Thor
12,971
2,693
363
357
15,709
13,624
0
5,157
10,008
0
26,806
W
Achilles
GRIM---DRAGON
Achilles
18,854
2,775
1,786
3,303
18,015
42,214
1,129
1,906
15,570
0
28,375
W
Jing Wei
HARATHESNIPER
Jing Wei
27,717
25,392
2,098
3,519
13,281
10,248
4,106
2,101
10,840
0
74,151
L
Amaterasu
KraZy_ismaelgi
Amaterasu
16,871
5,432
3,232
11,011
28,732
42,569
0
8,686
18,568
0
34,769
L
Kumbhakarna
headlol02
Kumbhakarna
11,606
1,612
4,964
4,671
25,357
24,676
0
8,181
16,083
23,480
954
W
Khepri
leighbo82
Khepri
10,340
710
708
2,284
23,018
39,634
764
994
21,728
21,567
0
W
Serqet
mmSHENNA
Serqet
15,527
1,886
1,584
3,137
16,394
29,528
1,155
3,037
13,122
7,799
16,026
L
Apollo
shiraj15
Apollo
19,620
11,011
1,425
2,089
15,112
8,564
374
4,840
9,612
0
34,444
L
Arachne
9,210
5,606
1,825
5,796
21,403
13,660
103
8,043
12,257
0
20,935
W
20,757
1,953
765
5,059
22,882
40,572
225
2,614
19,867
36,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,064
Gold Earned
63,354
150
Minions Killed
211
0
Camps Cleared
0
1,499,976
Distance Traveled
1,408,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,846
638
28
2
0
302,201
0
W
Achilles
12,673
745
25
1
0
306,285
0
W
Jing Wei
14,153
833
121
7
0
275,042
0
L
Amaterasu
11,894
700
45
3
0
329,550
0
L
Kumbhakarna
11,776
693
16
1
0
297,559
0
W
Khepri
11,552
680
23
1
0
255,387
0
W
Serqet
12,242
720
14
1
0
278,745
0
L
Apollo
10,682
628
38
2
0
269,651
0
L
Arachne
9,866
580
23
1
0
301,015
0
W
Ares
12,734
749
28
2
0
293,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role