Player Matchup

Merlin
Merlin
 
Merlin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BeerserkerFR
Danzaburou
Level 137
God Stats
4W - 2L
1,420 SR
Queue Stats
14W - 22L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
En6285
Ah Puch
Level 28
God Stats
0W - 1L
1,653 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 1
Arachne
Arachne
JCBandKMB4E
Arachne
Level 28
God Stats
4W - 1L
1,785 SR
Queue Stats
26W - 23L
1,418 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jorbeed
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,377 Elo+
Party 3
Team Averages
Level 71
1,572 SR
1,440 Elo+

VS

Team Averages
Level 59
1,500 SR
1,421 Elo+
Apollo
Apollo
MagicMan04
Apollo
Level 60
God Stats
28W - 38L
1,467 SR
Queue Stats
85W - 113L
1,400 Elo+
Solo
Atlas
Atlas
Rheku
Atlas
Level 78
God Stats
43W - 30L
1,660 SR
Queue Stats
347W - 360L
1,445 Elo+
Party 2
Fenrir
Fenrir
ifueko666
Fenrir
Level 59
God Stats
47W - 34L
1,621 SR
Queue Stats
213W - 197L
1,446 Elo+
Party 2
Chaac
Chaac
luigi_sniperr
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 86L
1,368 Elo+
Solo
Kukulkan
Kukulkan
x IANTares
Kukulkan
Level 65
God Stats
3W - 3L
1,251 SR
Queue Stats
85W - 83L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 0
10,175
1,018
15,686
4,538
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BeerserkerFR
Danzaburou
15
0 / 1 / 3
10,251
1,025
5,379
7,003
3,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
En6285
Ah Puch
16
0 / 0 / 3
10,511
1,051
12,524
3,163
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
JCBandKMB4E
Arachne
15
0 / 5 / 2
9,139
914
5,209
11,421
6,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Jorbeed
Morgan Le Fay
15
0 / 6 / 2
9,451
945
11,834
11,452
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

198

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MagicMan04
Apollo
16
4 / 1 / 6
10,747
1,075
6,879
11,589
5,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Rheku
Atlas
16
1 / 0 / 11
11,124
1,112
6,464
14,897
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
ifueko666
Fenrir
16
4 / 1 / 8
10,460
1,046
5,078
9,762
5,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 1 / 8
9,988
999
6,937
11,357
5,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
x IANTares
Kukulkan
16
3 / 0 / 10
10,878
1,088
9,436
8,638
4,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
3
Kills
13
13
Deaths
3
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
0
3
L
Danzaburou
BeerserkerFR
Danzaburou
0
1
3
1.5
L
Ah Puch
En6285
Ah Puch
0
0
3
1.5
L
Arachne
JCBandKMB4E
Arachne
0
5
2
0.2
L
Morgan Le Fay
Jorbeed
Morgan Le Fay
0
6
2
0.17
W
Apollo
MagicMan04
Apollo
4
1
6
7
W
Atlas
Rheku
Atlas
1
0
11
6.5
W
Fenrir
ifueko666
Fenrir
4
1
8
8
W
1
1
8
5
W
Kukulkan
x IANTares
Kukulkan
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,632
Damage
34,794
37,577
Taken
56,243
18,814
Mitigated
35,805
3,885
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,686
394
0
0
4,538
2,136
0
1,232
3,306
24,346
0
L
Danzaburou
BeerserkerFR
Danzaburou
5,379
2,219
0
2,244
7,003
3,187
0
3,048
3,955
0
34,184
L
Ah Puch
En6285
Ah Puch
12,524
247
0
517
3,163
1,586
0
1,753
1,410
55,744
0
L
Arachne
JCBandKMB4E
Arachne
5,209
3,859
59
697
11,421
6,110
0
5,375
6,046
0
7,714
L
Morgan Le Fay
Jorbeed
Morgan Le Fay
11,834
472
34
334
11,452
5,795
0
4,492
6,960
18,183
0
W
Apollo
MagicMan04
Apollo
6,879
5,059
0
807
11,589
5,527
0
7,958
3,348
0
23,653
W
Atlas
Rheku
Atlas
6,464
1,896
491
3,769
14,897
14,893
0
10,838
3,611
24,038
0
W
Fenrir
ifueko666
Fenrir
5,078
326
0
110
9,762
5,326
0
6,259
3,271
0
9,570
W
6,937
1,075
0
1,830
11,357
5,977
0
7,516
3,221
0
23,334
W
Kukulkan
x IANTares
Kukulkan
9,436
775
0
686
8,638
4,082
0
5,946
2,458
50,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
53,197
215
Minions Killed
259
10
Camps Cleared
7
935,201
Distance Traveled
951,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,175
1,018
18
2
0
150,508
0
L
Danzaburou
10,251
1,025
61
6
6
205,990
0
L
Ah Puch
10,511
1,051
116
12
3
194,235
0
L
Arachne
9,139
914
7
1
0
197,093
0
L
Morgan Le Fay
9,451
945
13
1
1
187,375
0
W
Apollo
10,747
1,075
41
4
1
182,076
0
W
Atlas
11,124
1,112
38
4
0
190,178
0
W
Fenrir
10,460
1,046
13
1
1
183,415
0
W
Chaac
9,988
999
45
5
1
218,051
0
W
Kukulkan
10,878
1,088
122
12
4
177,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role