Player Matchup

Ares
Ares
Flookii11
Ares
Level 101
God Stats
7W - 12L
1,173 SR
Queue Stats
386W - 439L
1,233 Elo+
Solo
Ao Kuang
Ao Kuang
Khrayeller
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 1
Danzaburou
Danzaburou
Nullipop
Danzaburou
Level 44
God Stats
3W - 11L
1,302 SR
Queue Stats
79W - 136L
1,391 Elo+
Solo
Hades
Hades
ToxicRacc6
Hades
Level 62
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 1
Vamana
Vamana
XKingxDonovanX
Vamana
Level 147
God Stats
0W - 4L
1,461 SR
Queue Stats
24W - 23L
1,503 Elo+
Solo
Team Averages
Level 77
1,432 SR
1,514 Elo+

VS

Team Averages
Level 140
1,427 SR
1,463 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Nocturxal
Hachiman
Level 103
God Stats
28W - 27L
1,461 SR
Queue Stats
398W - 373L
1,451 Elo+
Party 2
Scylla
Scylla
PapaCapnCrunch
Scylla
Level 111
God Stats
9W - 11L
1,175 SR
Queue Stats
98W - 88L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 1 / 0
4,967
452
2,003
7,280
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Khrayeller
Ao Kuang
10
2 / 0 / 1
5,795
527
2,554
6,967
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Nullipop
Danzaburou
1
0 / 0 / 0
3,593
327
0
0
0
Hades
11
3 / 3 / 2
6,007
546
6,275
9,220
3,686
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 0
5,827
530
3,686
6,974
5,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 0 / 0
7,045
640
4,230
4,131
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
 
Chaac
11
0 / 0 / 1
6,302
573
2,667
4,777
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
 
Geb
9
0 / 1 / 2
5,649
514
1,577
7,137
4,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Nocturxal
Hachiman
11
3 / 1 / 1
6,735
612
2,888
7,712
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 1
6,016
547
4,320
5,725
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
0
1
W
Chaac
 
Chaac
0
0
1
0.5
W
Geb
 
Geb
0
1
2
1
L
Ares
1
1
0
1
L
Ao Kuang
Khrayeller
Ao Kuang
2
0
1
2.5
W
Hachiman
Nocturxal
Hachiman
3
1
1
3.5
L
Danzaburou
Nullipop
Danzaburou
0
0
0
0
W
1
4
1
0.38
L
Hades
3
3
2
1.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,518
Damage
15,682
30,441
Taken
29,482
17,295
Mitigated
13,603
8,077
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,230
3,426
0
3,033
4,131
1,695
475
1,296
2,835
0
55,154
W
Chaac
 
Chaac
2,667
185
0
2,223
4,777
2,629
174
0
4,777
0
44,365
W
Geb
 
Geb
1,577
244
934
914
7,137
4,432
0
4,637
2,500
10,723
0
L
Ares
2,003
0
46
2,463
7,280
5,841
0
280
7,000
22,573
0
L
Ao Kuang
Khrayeller
Ao Kuang
2,554
722
0
962
6,967
2,637
0
505
6,462
43,869
0
W
Hachiman
Nocturxal
Hachiman
2,888
1,449
0
994
7,712
2,813
863
656
7,056
0
43,541
L
Danzaburou
Nullipop
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
4,320
232
0
645
5,725
2,034
0
4,243
1,482
42,307
0
L
Hades
6,275
1,089
65
3,455
9,220
3,686
0
5,112
4,108
32,233
0
L
3,686
1,809
0
1,086
6,974
5,131
0
0
6,974
0
44,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,189
Gold Earned
31,747
237
Minions Killed
326
0
Camps Cleared
0
864,030
Distance Traveled
1,058,519
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,045
640
102
9
0
193,024
0
W
Chaac
6,302
573
72
7
0
244,648
0
W
Geb
5,649
514
10
1
0
212,557
0
L
Ares
4,967
452
17
2
0
212,955
4
L
Ao Kuang
5,795
527
84
8
0
244,692
0
W
Hachiman
6,735
612
73
7
0
208,471
0
L
Danzaburou
3,593
327
0
0
0
0
0
W
Scylla
6,016
547
69
6
0
199,819
0
L
Hades
6,007
546
53
5
0
175,116
0
L
Vamana
5,827
530
83
8
0
231,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role