Player Matchup

Sun Wukong
Sun Wukong
ClássifiedDivine
Sun Wukong
Level 98
God Stats
13W - 4L
1,826 SR
Queue Stats
228W - 212L
1,548 Elo+
Party 1
Discordia
Discordia
Patrilu
Discordia
Level 154
God Stats
1W - 1L
1,578 SR
Queue Stats
54W - 77L
1,425 Elo+
Party 3
Zhong Kui
Zhong Kui
Traick
Zhong Kui
Level 85
God Stats
4W - 4L
1,555 SR
Queue Stats
95W - 85L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
Trinity93
Ao Kuang
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,481 Elo+
Party 3
Maui
Maui
XxRebuffedxX
Maui
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,806 Elo+
Party 1
Team Averages
Level 102
1,592 SR
1,562 Elo+

VS

Team Averages
Level 75
1,540 SR
1,495 Elo+
Vulcan
Vulcan
Axiiiiii
Vulcan
Level 28
God Stats
2W - 2L
1,278 SR
Queue Stats
148W - 128L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NoBuffGoNah
Tsukuyomi
Level 154
God Stats
16W - 6L
1,762 SR
Queue Stats
550W - 592L
1,531 Elo+
Solo
Nike
Nike
Shadowfax0401
Nike
Level 147
God Stats
5W - 5L
1,663 SR
Queue Stats
197W - 186L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
corruptedripper
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,442 Elo+
Party 2
Poseidon
Poseidon
kwxrner
Poseidon
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
18
5 / 5 / 6
10,596
706
11,026
22,420
22,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Patrilu
Discordia
16
5 / 6 / 6
10,016
668
10,521
11,626
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Zhong Kui
Traick
Zhong Kui
18
2 / 6 / 8
10,145
676
19,200
21,303
16,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Trinity93
Ao Kuang
15
4 / 8 / 6
9,440
629
7,818
19,127
9,870
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 8 / 10
9,134
609
3,309
27,199
26,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Axiiiiii
Vulcan
19
10 / 4 / 17
12,292
819
29,170
10,362
6,911
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
NoBuffGoNah
Tsukuyomi
19
6 / 3 / 22
11,798
787
18,287
12,882
9,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 3 / 22
11,875
792
14,020
19,240
27,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
corruptedripper
Jormungandr
18
5 / 3 / 22
11,352
757
15,817
13,356
21,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
kwxrner
Poseidon
17
4 / 5 / 20
11,219
748
17,705
12,776
7,894
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
136
16
Kills
33
33
Deaths
18
36
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Axiiiiii
Vulcan
10
4
17
4.63
L
Sun Wukong
5
5
6
1.6
W
Tsukuyomi
NoBuffGoNah
Tsukuyomi
6
3
22
5.67
L
Discordia
Patrilu
Discordia
5
6
6
1.33
W
8
3
22
6.33
L
Zhong Kui
Traick
Zhong Kui
2
6
8
1
L
Ao Kuang
Trinity93
Ao Kuang
4
8
6
0.88
L
0
8
10
0.63
W
Jormungandr
corruptedripper
Jormungandr
5
3
22
5.33
W
Poseidon
kwxrner
Poseidon
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,874
Damage
94,999
101,675
Taken
68,616
81,059
Mitigated
72,658
25,234
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Axiiiiii
Vulcan
29,170
10,121
3,037
1,137
10,362
6,911
1,479
5,809
4,553
49,452
0
L
Sun Wukong
11,026
1,030
1,963
5,619
22,420
22,743
0
12,519
9,008
0
31,503
W
Tsukuyomi
NoBuffGoNah
Tsukuyomi
18,287
3,881
2,683
2,531
12,882
9,236
362
7,804
5,078
0
39,201
L
Discordia
Patrilu
Discordia
10,521
563
1,003
273
11,626
4,699
0
7,179
4,020
22,493
0
W
14,020
1,098
1,672
3,974
19,240
27,488
519
8,499
10,741
0
22,004
L
Zhong Kui
Traick
Zhong Kui
19,200
1,406
1,566
6,513
21,303
16,925
0
12,622
8,056
37,625
0
L
Ao Kuang
Trinity93
Ao Kuang
7,818
792
447
2,389
19,127
9,870
0
11,018
7,673
19,794
0
L
3,309
700
1,977
3,484
27,199
26,822
0
16,331
10,226
6,525
0
W
Jormungandr
corruptedripper
Jormungandr
15,817
2,859
0
1,102
13,356
21,129
827
10,099
3,257
30,586
0
W
Poseidon
kwxrner
Poseidon
17,705
2,970
791
1,403
12,776
7,894
3,294
8,637
4,139
38,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
58,536
154
Minions Killed
166
0
Camps Cleared
0
1,213,294
Distance Traveled
1,370,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,292
819
41
3
0
269,981
0
L
Sun Wukong
10,596
706
34
2
0
271,352
0
W
Tsukuyomi
11,798
787
38
3
0
313,320
0
L
Discordia
10,016
668
31
2
0
261,846
0
W
Nike
11,875
792
12
1
0
291,612
0
L
Zhong Kui
10,145
676
47
3
0
236,170
0
L
Ao Kuang
9,440
629
40
3
0
235,907
0
L
Maui
9,134
609
2
0
0
208,019
0
W
Jormungandr
11,352
757
22
1
0
240,917
0
W
Poseidon
11,219
748
53
4
0
254,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role