Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Crab is BACK
Ares
Level 178
God Stats
3W - 5L
1,707 SR
Queue Stats
297W - 276L
1,520 Elo+
Solo
Ix Chel
Ix Chel
agente2764
Ix Chel
Level 108
God Stats
9W - 4L
1,642 SR
Queue Stats
68W - 60L
1,509 Elo+
Solo
Nemesis
Nemesis
iAlonso03
Nemesis
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 94L
1,473 Elo+
Party 2
Ishtar
Ishtar
isaac-sanz
Ishtar
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 156L
1,483 Elo+
Party 2
Team Averages
Level 128
1,570 SR
1,497 Elo+

VS

Team Averages
Level 114
1,551 SR
1,515 Elo+
Bacchus
Bacchus
BrokenSword666
Bacchus
Level 124
God Stats
2W - 5L
1,572 SR
Queue Stats
160W - 151L
1,495 Elo+
Solo
Odin
Odin
Mr-Karno
Odin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,788 Elo+
Solo
Cupid
Cupid
SoulGilford
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,342 Elo+
Party 1
Janus
Janus
andy2handy1
Janus
Level 148
God Stats
30W - 28L
1,488 SR
Queue Stats
241W - 215L
1,482 Elo+
Solo
Cliodhna
Cliodhna
o0-mAgicLoBu-0o
Cliodhna
Level 153
God Stats
0W - 1L
1,697 SR
Queue Stats
106W - 114L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 2
8,745
625
9,624
9,180
4,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 3
8,441
603
6,929
10,687
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
agente2764
Ix Chel
14
5 / 0 / 2
8,315
594
13,988
10,786
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
iAlonso03
Nemesis
12
2 / 2 / 2
7,104
507
2,629
10,825
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
isaac-sanz
Ishtar
14
1 / 1 / 3
8,200
586
6,970
9,173
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,437
460
5,138
14,064
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
12
0 / 4 / 1
6,582
470
5,562
14,138
7,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 3 / 0
7,520
537
6,824
11,192
4,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 0
2,817
201
0
0
0
Cliodhna
11
1 / 8 / 2
6,579
470
6,846
14,991
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
6
6
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
2
2.5
L
1
2
2
1
W
5
1
3
6.5
L
Odin
0
4
1
0.13
L
4
3
0
1.33
W
Ix Chel
agente2764
Ix Chel
5
0
2
6
L
0
0
0
0
W
Nemesis
iAlonso03
Nemesis
2
2
2
1.5
W
Ishtar
isaac-sanz
Ishtar
1
1
3
2.5
L
Cliodhna
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,140
Damage
24,370
50,651
Taken
54,385
26,779
Mitigated
27,347
17,524
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,624
561
0
3,672
9,180
4,240
2,098
1,527
7,653
69,708
0
L
5,138
225
0
3,490
14,064
10,919
0
8,303
5,589
18,909
0
W
6,929
655
0
2,679
10,687
9,632
0
1,374
9,313
30,589
0
L
Odin
5,562
329
0
2,492
14,138
7,940
0
9,217
4,462
5,558
39,801
L
6,824
4,582
168
4,247
11,192
4,086
0
3,459
7,733
0
47,188
W
Ix Chel
agente2764
Ix Chel
13,988
2,904
569
5,215
10,786
4,659
501
2,006
8,780
57,009
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
iAlonso03
Nemesis
2,629
1,005
0
823
10,825
4,105
0
378
10,447
0
51,745
W
Ishtar
isaac-sanz
Ishtar
6,970
4,203
0
4,566
9,173
4,143
972
584
8,589
0
66,678
L
Cliodhna
6,846
1,135
0
515
14,991
4,402
0
8,871
6,060
0
41,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
29,935
424
Minions Killed
241
0
Camps Cleared
0
1,363,274
Distance Traveled
1,121,713
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,745
625
119
9
0
238,451
0
L
Bacchus
6,437
460
21
2
0
286,907
7
W
Ares
8,441
603
37
3
0
267,905
2
L
Odin
6,582
470
67
5
0
270,672
1
L
Cupid
7,520
537
86
6
0
260,672
0
W
Ix Chel
8,315
594
81
6
0
266,866
1
L
Janus
2,817
201
0
0
0
0
0
W
Nemesis
7,104
507
74
5
0
333,086
5
W
Ishtar
8,200
586
113
8
0
256,966
0
L
Cliodhna
6,579
470
67
5
0
303,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role