Player Matchup

Cu Chulainn
Cu Chulainn
AeonMagic
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
MEXlBOY
Loki
Level 158
God Stats
11W - 9L
1,574 SR
Queue Stats
619W - 627L
1,551 Elo+
Party 1
Yemoja
Yemoja
XOXXOTA
Yemoja
Level 107
God Stats
20W - 12L
1,649 SR
Queue Stats
1,425W - 1,436L
1,482 Elo+
Solo
Chronos
Chronos
Yggdrall1909
Chronos
Level 129
God Stats
9W - 11L
1,616 SR
Queue Stats
550W - 570L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
brambram14
Erlang Shen
Level 155
God Stats
3W - 5L
1,354 SR
Queue Stats
208W - 229L
1,439 Elo+
Solo
Team Averages
Level 115
1,539 SR
1,501 Elo+

VS

Team Averages
Level 92
1,532 SR
1,523 Elo+
Xbalanque
Xbalanque
BGJoy
Xbalanque
Level 90
God Stats
3W - 1L
1,673 SR
Queue Stats
72W - 64L
1,554 Elo+
Solo
Hercules
Hercules
FurdaFam
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
ShlebonDebeille
Atlas
Level 149
God Stats
3W - 2L
1,474 SR
Queue Stats
376W - 377L
1,478 Elo+
Solo
Hel
Hel
Vasallo_Mike
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,562 Elo+
Solo
Geb
Geb
whitechicks3255
Geb
Level 93
God Stats
5W - 1L
1,512 SR
Queue Stats
236W - 236L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AeonMagic
Cu Chulainn
12
0 / 6 / 2
6,793
566
9,591
15,941
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
MEXlBOY
Loki
15
0 / 2 / 3
7,408
617
10,251
20,638
20,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
XOXXOTA
Yemoja
16
0 / 1 / 4
8,301
692
4,580
11,046
10,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
Yggdrall1909
Chronos
16
4 / 2 / 0
8,453
704
16,521
10,411
6,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
brambram14
Erlang Shen
12
0 / 6 / 4
7,086
591
8,438
17,660
21,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BGJoy
Xbalanque
16
6 / 0 / 10
9,713
809
18,648
9,075
5,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
FurdaFam
Hercules
15
3 / 1 / 12
8,654
721
12,688
15,869
12,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 2 / 13
8,438
703
13,298
18,719
20,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 11
8,607
717
9,095
11,802
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 12
8,579
715
15,894
13,408
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
4
Kills
17
17
Deaths
4
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AeonMagic
Cu Chulainn
0
6
2
0.17
W
Xbalanque
BGJoy
Xbalanque
6
0
10
11
W
Hercules
FurdaFam
Hercules
3
1
12
9
L
Loki
MEXlBOY
Loki
0
2
3
0.75
W
2
2
13
4.25
W
3
1
11
8.5
L
Yemoja
XOXXOTA
Yemoja
0
1
4
2
L
Chronos
Yggdrall1909
Chronos
4
2
0
2
L
Erlang Shen
brambram14
Erlang Shen
0
6
4
0.33
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,381
Damage
69,623
75,696
Taken
68,873
76,532
Mitigated
55,251
35,216
Healing
40,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AeonMagic
Cu Chulainn
9,591
1,230
0
998
15,941
17,796
115
7,462
8,479
628
14,266
W
Xbalanque
BGJoy
Xbalanque
18,648
11,514
3,452
1,522
9,075
5,158
1,047
2,620
6,334
0
39,343
W
Hercules
FurdaFam
Hercules
12,688
3,454
975
3,783
15,869
12,047
230
6,250
9,015
0
15,493
L
Loki
MEXlBOY
Loki
10,251
848
1,306
7,777
20,638
20,683
0
9,622
11,016
0
23,734
W
13,298
4,640
1,040
1,699
18,719
20,393
260
6,313
11,948
25,475
0
W
9,095
972
16,335
6,463
11,802
8,753
258
3,197
8,258
14,088
0
L
Yemoja
XOXXOTA
Yemoja
4,580
1,750
13,407
4,776
11,046
10,611
25
7,089
3,957
9,945
0
L
Chronos
Yggdrall1909
Chronos
16,521
4,894
331
1,013
10,411
6,295
357
5,246
5,165
36,964
0
L
Erlang Shen
brambram14
Erlang Shen
8,438
2,090
2,214
3,394
17,660
21,147
0
8,868
8,792
0
12,141
W
15,894
1,249
3,034
1,766
13,408
8,900
191
3,229
9,803
28,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
43,991
97
Minions Killed
124
0
Camps Cleared
0
1,073,981
Distance Traveled
1,151,711
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,793
566
7
1
0
219,695
0
W
Xbalanque
9,713
809
55
5
0
221,483
0
W
Hercules
8,654
721
9
1
0
241,878
0
L
Loki
7,408
617
18
2
0
243,582
4
W
Atlas
8,438
703
20
2
0
202,229
0
W
Hel
8,607
717
6
1
0
232,638
0
L
Yemoja
8,301
692
15
1
0
202,168
0
L
Chronos
8,453
704
48
4
0
214,304
0
L
Erlang Shen
7,086
591
9
1
0
194,232
0
W
Geb
8,579
715
34
3
0
253,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role