Player Matchup

Sobek
Sobek
GoleomJianne
Sobek
Level 26
God Stats
1W - 3L
1,464 SR
Queue Stats
301W - 295L
1,453 Elo+
Party 1
Anubis
Anubis
Morfiga
Anubis
Level 128
God Stats
57W - 45L
1,523 SR
Queue Stats
176W - 176L
1,429 Elo+
Solo
Thor
Thor
daviar1337
Thor
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 168L
1,266 Elo+
Solo
Chang'e
Chang'e
mouriart
Chang'e
Level 152
God Stats
11W - 9L
1,546 SR
Queue Stats
374W - 358L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
mouriart
Cernunnos
Level 50
God Stats
5W - 4L
1,674 SR
Queue Stats
295W - 299L
1,467 Elo+
Party 1
Team Averages
Level 91
1,541 SR
1,420 Elo+

VS

Team Averages
Level 116
1,652 SR
1,497 Elo+
Hera
Hera
Dom lucas5529
Hera
Level 102
God Stats
3W - 1L
1,764 SR
Queue Stats
55W - 67L
1,536 Elo+
Solo
Janus
Janus
FelipeRST
Janus
Level 213
God Stats
23W - 11L
1,630 SR
Queue Stats
202W - 180L
1,512 Elo+
Solo
Medusa
Medusa
diogo-emilio
Medusa
Level 81
God Stats
3W - 2L
1,646 SR
Queue Stats
99W - 95L
1,492 Elo+
Solo
Jormungandr
Jormungandr
jona20twenty
Jormungandr
Level 124
God Stats
5W - 3L
1,720 SR
Queue Stats
361W - 346L
1,531 Elo+
Party 2
Set
Set
teddy_espectre
Set
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,833
526
5,017
13,015
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Morfiga
Anubis
14
9 / 1 / 1
8,389
645
13,319
9,956
5,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
4,087
314
0
0
0
Chang'e
mouriart
Chang'e
9
0 / 5 / 0
5,917
455
2,229
9,337
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
mouriart
Cernunnos
10
1 / 7 / 0
6,144
473
5,461
10,513
3,975
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,651
512
5,442
8,414
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
FelipeRST
Janus
16
7 / 0 / 0
10,066
774
8,155
6,105
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
4 / 1 / 3
7,953
612
8,675
10,723
4,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
jona20twenty
Jormungandr
11
2 / 3 / 3
7,438
572
6,601
13,615
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 1
6,572
506
1,799
8,094
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
11
Kills
14
14
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
6
0
0
W
Janus
FelipeRST
Janus
7
0
0
7
L
1
1
4
3
L
Anubis
Morfiga
Anubis
9
1
1
9.5
L
0
0
0
0
W
Medusa
4
1
3
5.5
W
Jormungandr
jona20twenty
Jormungandr
2
3
3
1.17
L
Chang'e
mouriart
Chang'e
0
5
0
0
L
Cernunnos
mouriart
Cernunnos
1
7
0
0.14
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
30,672
42,821
Taken
46,951
23,259
Mitigated
23,018
14,869
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,442
1,608
0
0
8,414
2,696
0
6,701
1,713
43,506
0
W
Janus
FelipeRST
Janus
8,155
555
0
750
6,105
2,576
209
2,829
3,276
81,743
0
L
5,017
676
118
5,595
13,015
10,647
0
6,586
6,349
30,658
0
L
Anubis
Morfiga
Anubis
13,319
363
0
5,486
9,956
5,524
0
5,646
4,306
67,849
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
8,675
4,747
0
3,167
10,723
4,353
1,384
2,471
8,252
0
54,020
W
Jormungandr
jona20twenty
Jormungandr
6,601
1,801
0
2,496
13,615
10,056
193
7,488
6,127
37,194
0
L
Chang'e
mouriart
Chang'e
2,229
203
208
2,085
9,337
3,113
0
5,863
3,240
29,106
0
L
Cernunnos
mouriart
Cernunnos
5,461
2,823
0
1,377
10,513
3,975
0
1,785
8,728
0
34,704
W
1,799
504
0
330
8,094
3,337
0
1,076
7,018
0
41,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
38,680
282
Minions Killed
416
0
Camps Cleared
0
971,581
Distance Traveled
1,353,514
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,651
512
72
6
0
248,695
0
W
Janus
10,066
774
145
11
0
270,102
1
L
Sobek
6,833
526
49
4
0
288,585
0
L
Anubis
8,389
645
109
8
0
241,387
4
L
Thor
4,087
314
0
0
0
0
0
W
Medusa
7,953
612
82
6
0
285,156
0
W
Jormungandr
7,438
572
49
4
0
245,458
0
L
Chang'e
5,917
455
58
4
0
202,204
0
L
Cernunnos
6,144
473
66
5
0
239,405
0
W
Set
6,572
506
68
5
0
304,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role