Player Matchup

Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
InkedLizz
Jing Wei
Level 156
God Stats
1W - 3L
1,471 SR
Queue Stats
75W - 87L
1,478 Elo+
Party 2
Ra
Ra
deleute
Ra
Level 137
God Stats
1W - 1L
1,682 SR
Queue Stats
104W - 115L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
iratua
Gilgamesh
Level 127
God Stats
1W - 2L
1,484 SR
Queue Stats
322W - 323L
1,558 Elo+
Solo
Scylla
Scylla
m4ggie
Scylla
Level 142
God Stats
1W - 2L
1,453 SR
Queue Stats
52W - 48L
1,512 Elo+
Party 2
Team Averages
Level 137
1,518 SR
1,508 Elo+

VS

Team Averages
Level 130
1,443 SR
1,484 Elo+
Ganesha
Ganesha
Man-Der-Sar
Ganesha
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 96L
1,468 Elo+
Solo
Nox
Nox
MorskoOka
Nox
Level 107
God Stats
8W - 9L
1,441 SR
Queue Stats
374W - 396L
1,456 Elo+
Party 1
Chang'e
Chang'e
Siwy9103
Chang'e
Level 194
God Stats
2W - 2L
1,500 SR
Queue Stats
652W - 604L
1,501 Elo+
Party 1
Chernobog
Chernobog
Szeara
Chernobog
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
430W - 415L
1,493 Elo+
Party 1
Mercury
Mercury
aboodbad
Mercury
Level 142
God Stats
1W - 0L
1,276 SR
Queue Stats
102W - 101L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 0
4,430
886
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
InkedLizz
Jing Wei
12
6 / 3 / 3
6,866
1,373
8,804
7,081
2,798
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 5
5,956
1,191
4,267
5,866
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iratua
Gilgamesh
11
1 / 4 / 6
5,769
1,154
3,698
9,001
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
m4ggie
Scylla
11
1 / 3 / 6
5,747
1,149
5,023
3,630
1,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Man-Der-Sar
Ganesha
12
0 / 2 / 11
6,464
1,293
2,835
9,051
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 4
5,711
1,142
3,208
3,996
1,840
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Siwy9103
Chang'e
11
5 / 2 / 6
6,570
1,314
5,348
5,038
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Szeara
Chernobog
9
2 / 3 / 5
5,770
1,154
3,686
5,866
2,646
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
aboodbad
Mercury
12
6 / 2 / 7
6,909
1,382
5,354
7,807
3,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
11
Kills
14
14
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
L
Jing Wei
InkedLizz
Jing Wei
6
3
3
2.5
W
Ganesha
Man-Der-Sar
Ganesha
0
2
11
2.75
W
1
2
4
1.5
W
Chang'e
Siwy9103
Chang'e
5
2
6
4
W
Chernobog
Szeara
Chernobog
2
3
5
1.5
W
Mercury
aboodbad
Mercury
6
2
7
4.75
L
3
4
5
1.38
L
Gilgamesh
iratua
Gilgamesh
1
4
6
1
L
Scylla
m4ggie
Scylla
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,792
Damage
20,431
25,578
Taken
31,758
13,890
Mitigated
19,572
4,791
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
InkedLizz
Jing Wei
8,804
7,435
86
927
7,081
2,798
174
3,582
3,499
0
14,447
W
Ganesha
Man-Der-Sar
Ganesha
2,835
376
810
1,359
9,051
9,170
178
2,634
6,188
8,104
0
W
3,208
438
1,051
543
3,996
1,840
336
1,484
2,473
7,711
0
W
Chang'e
Siwy9103
Chang'e
5,348
660
5,627
1,780
5,038
2,105
326
1,037
4,001
10,101
0
W
Chernobog
Szeara
Chernobog
3,686
2,794
190
663
5,866
2,646
1,076
1,230
4,519
0
7,628
W
Mercury
aboodbad
Mercury
5,354
1,933
803
984
7,807
3,811
742
2,905
4,857
0
8,669
L
4,267
266
738
699
5,866
2,245
0
2,936
2,930
7,875
0
L
Gilgamesh
iratua
Gilgamesh
3,698
310
672
1,387
9,001
7,511
0
2,756
6,245
0
8,168
L
Scylla
m4ggie
Scylla
5,023
692
154
128
3,630
1,336
26
2,117
1,513
11,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,768
Gold Earned
31,424
44
Minions Killed
52
0
Camps Cleared
0
412,450
Distance Traveled
571,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,430
886
0
0
0
0
0
L
Jing Wei
6,866
1,373
8
2
0
99,839
0
W
Ganesha
6,464
1,293
3
1
0
120,561
0
W
Nox
5,711
1,142
18
4
0
98,056
0
W
Chang'e
6,570
1,314
6
1
0
107,273
0
W
Chernobog
5,770
1,154
12
2
0
109,141
0
W
Mercury
6,909
1,382
13
3
0
136,786
0
L
Ra
5,956
1,191
10
2
0
82,163
0
L
Gilgamesh
5,769
1,154
8
2
0
121,286
0
L
Scylla
5,747
1,149
18
4
0
109,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role