Player Matchup

Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
HarvM169
Cernunnos
Platinum IV
Level 158
God Stats
3W - 4L
1,549 SR
Queue Stats
537W - 539L
1,866 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Turtle37
Hun Batz
Platinum IV
Level 181
God Stats
2W - 1L
1,836 SR
Queue Stats
92W - 93L
1,830 MMR
Solo
Amaterasu
Amaterasu
Platinum II
noeystarlight
Amaterasu
Platinum II
Level 158
God Stats
13W - 12L
1,730 SR
Queue Stats
384W - 397L
1,855 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,623 SR
1,710 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,744 SR
1,855 MMR
Anubis
Anubis
Platinum IV
ADCSOLO
Anubis
Platinum IV
Level 149
God Stats
19W - 10L
1,730 SR
Queue Stats
42W - 38L
1,783 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
Iamawesomeyo
Heimdallr
Platinum IV
Level 102
God Stats
11W - 7L
1,744 SR
Queue Stats
442W - 444L
1,824 MMR
Solo
Mercury
Mercury
Diamond V
Recøn
Mercury
Diamond V
Level 138
God Stats
21W - 15L
1,701 SR
Queue Stats
43W - 34L
1,967 MMR
Party 1
Horus
Horus
Platinum II
SoggyCheetos69
Horus
Platinum II
Level 88
God Stats
9W - 4L
1,840 SR
Queue Stats
421W - 410L
1,825 MMR
Solo
Jormungandr
Jormungandr
Platinum I
barringer27
Jormungandr
Platinum I
Level 148
God Stats
82W - 54L
1,703 SR
Queue Stats
377W - 362L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 5 / 0
5,562
556
3,398
6,658
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
8
0 / 1 / 1
5,452
545
3,463
7,519
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
HarvM169
Cernunnos
9
0 / 0 / 0
5,358
536
2,659
3,992
1,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Turtle37
Hun Batz
9
0 / 2 / 0
5,072
507
1,289
5,064
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
noeystarlight
Amaterasu
10
0 / 1 / 0
5,571
557
2,415
8,859
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusMartichorasAo KuangHachiman

VS

Bans
HelShivaSerqetVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADCSOLO
Anubis
12
4 / 1 / 4
6,872
687
4,349
3,910
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Iamawesomeyo
Heimdallr
10
0 / 0 / 0
5,359
536
2,479
4,168
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Recøn
Mercury
11
5 / 0 / 1
6,463
646
4,556
5,350
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 2
5,512
551
3,120
7,537
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
barringer27
Jormungandr
12
0 / 0 / 1
6,477
648
5,338
5,033
5,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
0
0.2
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Anubis
ADCSOLO
Anubis
4
1
4
6
L
Cernunnos
HarvM169
Cernunnos
0
0
0
0
W
Heimdallr
Iamawesomeyo
Heimdallr
0
0
0
0
W
Mercury
Recøn
Mercury
5
0
1
5.5
W
0
0
2
1
L
Hun Batz
Turtle37
Hun Batz
0
2
0
0
W
Jormungandr
barringer27
Jormungandr
0
0
1
0.5
L
Amaterasu
noeystarlight
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,224
Damage
19,842
32,092
Taken
25,998
15,233
Mitigated
16,949
8,709
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,398
313
0
770
6,658
1,524
0
1,956
4,499
35,512
0
L
Ganesha
 
Ganesha
3,463
533
0
2,091
7,519
5,580
0
640
6,850
19,102
0
W
Anubis
ADCSOLO
Anubis
4,349
0
0
1,160
3,910
1,774
499
1,891
1,903
47,042
0
L
Cernunnos
HarvM169
Cernunnos
2,659
1,228
0
2,188
3,992
1,616
0
0
3,992
0
36,669
W
Heimdallr
Iamawesomeyo
Heimdallr
2,479
1,254
0
1,959
4,168
1,977
0
1,139
3,029
0
38,714
W
Mercury
Recøn
Mercury
4,556
2,534
0
375
5,350
1,848
0
1,274
4,024
0
41,696
W
3,120
1,567
400
3,277
7,537
5,653
0
2,288
5,148
0
13,536
L
Hun Batz
Turtle37
Hun Batz
1,289
267
0
338
5,064
1,361
0
964
4,026
0
33,415
W
Jormungandr
barringer27
Jormungandr
5,338
1,816
0
1,874
5,033
5,697
373
0
4,579
57,182
0
L
Amaterasu
noeystarlight
Amaterasu
2,415
562
0
3,322
8,859
5,152
0
5,774
3,038
0
40,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
30,683
327
Minions Killed
374
0
Camps Cleared
0
959,881
Distance Traveled
1,042,161
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,562
556
85
9
0
157,664
0
L
Ganesha
5,452
545
0
0
0
161,530
2
W
Anubis
6,872
687
108
11
0
183,040
2
L
Cernunnos
5,358
536
102
10
0
174,378
2
W
Heimdallr
5,359
536
86
9
0
181,604
0
W
Mercury
6,463
646
70
7
0
277,931
1
W
Horus
5,512
551
8
1
0
222,737
2
L
Hun Batz
5,072
507
66
7
0
239,060
0
W
Jormungandr
6,477
648
102
10
0
176,849
0
L
Amaterasu
5,571
557
74
7
0
227,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role