Player Matchup

Morgan Le Fay
Morgan Le Fay
AObitoK
Morgan Le Fay
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,405 Elo+
Solo
Artemis
Artemis
Gator404
Artemis
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
413W - 393L
1,545 Elo+
Party 2
Hades
Hades
IvarRagnarsson30
Hades
Level 68
God Stats
1W - 0L
1,382 SR
Queue Stats
70W - 61L
1,506 Elo+
Solo
Sylvanus
Sylvanus
ParaBеllum
Sylvanus
Level 128
God Stats
3W - 5L
1,327 SR
Queue Stats
304W - 268L
1,633 Elo+
Party 2
Awilix
Awilix
ryujiinjaaka
Awilix
Level 67
God Stats
2W - 3L
1,279 SR
Queue Stats
353W - 325L
1,596 Elo+
Party 2
Team Averages
Level 89
1,397 SR
1,537 Elo+

VS

Team Averages
Level 68
1,440 SR
1,500 Elo+
Thoth
Thoth
ANDYRM
Thoth
Level 96
God Stats
18W - 18L
1,500 SR
Queue Stats
488W - 424L
1,530 Elo+
Solo
Ares
Ares
DracoMerlin
Ares
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 88L
1,382 Elo+
Solo
Thanatos
Thanatos
Elus1vez
Thanatos
Level 31
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 3L
1,456 Elo+
Party 1
Fenrir
Fenrir
Loko36
Fenrir
Level 154
God Stats
5W - 8L
1,382 SR
Queue Stats
189W - 170L
1,572 Elo+
Solo
Neith
Neith
Ulfrti
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AObitoK
Morgan Le Fay
11
3 / 2 / 2
6,621
662
2,965
5,512
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Gator404
Artemis
11
4 / 0 / 2
6,527
653
5,823
5,330
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 3 / 1
7,240
724
7,650
10,645
7,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
ParaBеllum
Sylvanus
9
1 / 0 / 6
6,060
606
3,083
6,795
5,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
10
4 / 2 / 1
6,084
608
6,322
7,875
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ANDYRM
Thoth
11
4 / 3 / 0
6,663
666
4,652
5,811
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 3
5,223
522
2,669
6,297
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Elus1vez
Thanatos
9
1 / 5 / 2
5,790
579
4,765
10,764
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Loko36
Fenrir
10
2 / 4 / 2
5,707
571
6,638
10,105
4,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
Ulfrti
Neith
7
0 / 4 / 0
4,345
435
2,295
5,065
1,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
7
7
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
ANDYRM
Thoth
4
3
0
1.33
W
Morgan Le Fay
AObitoK
Morgan Le Fay
3
2
2
2
L
0
2
3
0.75
L
Thanatos
Elus1vez
Thanatos
1
5
2
0.4
W
Artemis
Gator404
Artemis
4
0
2
5
W
5
3
1
1.83
L
Fenrir
Loko36
Fenrir
2
4
2
0.75
W
Sylvanus
ParaBеllum
Sylvanus
1
0
6
4
L
Neith
Ulfrti
Neith
0
4
0
0
W
Awilix
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
21,019
36,157
Taken
38,042
18,794
Mitigated
16,917
14,025
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ANDYRM
Thoth
4,652
153
0
635
5,811
1,975
0
2,618
3,193
37,336
0
W
Morgan Le Fay
AObitoK
Morgan Le Fay
2,965
289
0
595
5,512
1,451
0
3,051
2,221
38,114
0
L
2,669
37
0
1,170
6,297
4,479
0
1,682
4,615
15,667
0
L
Thanatos
Elus1vez
Thanatos
4,765
1,743
0
4,214
10,764
4,056
0
3,434
7,330
0
32,626
W
Artemis
Gator404
Artemis
5,823
3,114
0
2,817
5,330
2,010
434
852
4,478
0
49,680
W
7,650
691
35
5,680
10,645
7,686
362
72
10,573
48,181
0
L
Fenrir
Loko36
Fenrir
6,638
4,021
0
3,428
10,105
4,924
0
4,504
5,601
0
31,694
W
Sylvanus
ParaBеllum
Sylvanus
3,083
1,275
817
3,316
6,795
5,183
27
1,416
5,379
20,091
0
L
Neith
Ulfrti
Neith
2,295
1,209
0
760
5,065
1,483
0
1,460
3,605
0
18,343
W
Awilix
6,322
3,401
0
765
7,875
2,464
0
1,622
6,185
0
37,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
27,728
329
Minions Killed
255
0
Camps Cleared
0
973,610
Distance Traveled
1,006,055
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,663
666
83
8
0
200,597
3
W
Morgan Le Fay
6,621
662
77
8
0
186,124
4
L
Ares
5,223
522
23
2
0
186,511
4
L
Thanatos
5,790
579
54
5
0
231,287
0
W
Artemis
6,527
653
87
9
0
184,057
1
W
Hades
7,240
724
81
8
0
185,147
5
L
Fenrir
5,707
571
51
5
0
194,757
0
W
Sylvanus
6,060
606
24
2
0
163,839
2
L
Neith
4,345
435
44
4
0
192,903
0
W
Awilix
6,084
608
60
6
0
254,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role