Player Matchup

Ix Chel
Ix Chel
Apocalyps3Rid3R
Ix Chel
Level 127
God Stats
5W - 2L
1,627 SR
Queue Stats
71W - 60L
1,514 Elo+
Party 1
Ymir
Ymir
KPTNKenai
Ymir
Level 83
God Stats
2W - 0L
1,672 SR
Queue Stats
24W - 27L
1,399 Elo+
Party 1
Neith
Neith
SCHMITTEEY
Neith
Level 39
God Stats
6W - 1L
1,500 SR
Queue Stats
172W - 152L
1,511 Elo+
Solo
Team Averages
Level 83
1,600 SR
1,475 Elo+

VS

Team Averages
Level 52
1,296 SR
1,366 Elo+
Merlin
Merlin
Intenti0nal
Merlin
Level 65
God Stats
0W - 2L
1,078 SR
Queue Stats
4W - 5L
1,296 Elo+
Solo
Hachiman
Hachiman
Pure X Da C
Hachiman
Level 39
God Stats
50W - 52L
1,482 SR
Queue Stats
490W - 509L
1,415 Elo+
Solo
Athena
Athena
eventful-scrawl
Athena
Level 52
God Stats
0W - 2L
1,329 SR
Queue Stats
34W - 40L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 6
10,214
786
10,042
11,140
5,061
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
0 / 2 / 10
8,995
692
3,467
14,615
18,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
15
8 / 0 / 5
11,466
882
15,845
9,758
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 6 / 2
9,548
734
8,207
11,732
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Pure X Da C
Hachiman
12
0 / 2 / 6
8,485
653
14,405
7,535
3,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 4
8,744
673
4,670
17,594
21,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
6
6
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Merlin
4
6
2
0.83
W
Ymir
0
2
10
2.5
L
Hachiman
Pure X Da C
Hachiman
0
2
6
1.5
W
Neith
8
0
5
10.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
27,282
35,513
Taken
36,861
27,908
Mitigated
30,932
11,631
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,042
1,833
3,007
4,070
11,140
5,061
1,081
4,019
7,121
46,333
0
L
Merlin
8,207
634
0
1,786
11,732
5,507
0
4,609
7,123
42,357
0
W
Ymir
3,467
278
0
1,020
14,615
18,177
202
5,196
9,419
9,161
0
L
Hachiman
Pure X Da C
Hachiman
14,405
7,948
0
1,566
7,535
3,809
0
2,820
4,715
0
46,234
W
Neith
15,845
7,256
0
3,534
9,758
4,670
1,853
4,095
5,663
0
56,833
L
4,670
1,439
0
1,955
17,594
21,616
0
6,513
11,081
17,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
26,777
142
Minions Killed
118
0
Camps Cleared
0
711,468
Distance Traveled
607,233
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,214
786
59
5
0
238,591
0
L
Merlin
9,548
734
55
4
0
178,238
0
W
Ymir
8,995
692
7
1
0
241,730
2
L
Hachiman
8,485
653
47
4
0
215,700
0
W
Neith
11,466
882
76
6
0
231,147
0
L
Athena
8,744
673
16
1
0
213,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role