Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Elus1vez
Freya
Level 31
God Stats
1W - 1L
1,551 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 1
Surtr
Surtr
Jumii
Surtr
Level 109
God Stats
46W - 27L
1,738 SR
Queue Stats
114W - 104L
1,621 Elo+
Party 3
Ix Chel
Ix Chel
Romedk
Ix Chel
Level 123
God Stats
11W - 7L
1,603 SR
Queue Stats
148W - 136L
1,553 Elo+
Party 3
Hercules
Hercules
Ulfrti
Hercules
Level 27
God Stats
1W - 1L
1,517 SR
Queue Stats
1W - 2L
1,292 Elo+
Party 1
Team Averages
Level 84
1,582 SR
1,441 Elo+

VS

Team Averages
Level 80
1,587 SR
1,582 Elo+
Gilgamesh
Gilgamesh
BoredFrog
Gilgamesh
Level 175
God Stats
0W - 2L
1,228 SR
Queue Stats
67W - 74L
1,448 Elo+
Solo
Poseidon
Poseidon
KookSpook01
Poseidon
Level 4
God Stats
2W - 2L
1,922 SR
Queue Stats
6W - 2L
1,811 Elo+
Party 2
Thanatos
Thanatos
KookSpook04
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,561 Elo+
Party 2
Neith
Neith
KookSpook15
Neith
Level 52
God Stats
1W - 1L
1,634 SR
Queue Stats
68W - 63L
1,581 Elo+
Party 2
Thoth
Thoth
SmolovAckerman
Thoth
Level 155
God Stats
7W - 9L
1,651 SR
Queue Stats
229W - 212L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 1 / 4
8,513
568
7,368
11,196
4,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Elus1vez
Freya
15
10 / 4 / 3
9,823
655
13,922
15,820
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Jumii
Surtr
11
1 / 1 / 6
7,398
493
4,062
15,628
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Romedk
Ix Chel
13
1 / 2 / 5
7,656
510
5,049
8,777
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Ulfrti
Hercules
13
3 / 3 / 0
8,550
570
5,457
12,585
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoredFrog
Gilgamesh
12
3 / 6 / 2
7,648
510
5,944
13,641
9,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
KookSpook01
Poseidon
11
0 / 5 / 3
6,817
454
6,922
9,319
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KookSpook04
Thanatos
14
2 / 2 / 7
8,307
554
8,138
13,104
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 2 / 2
7,796
520
12,133
9,588
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 3
8,187
546
8,372
9,759
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
20
Kills
11
11
Deaths
20
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
4
7
L
Gilgamesh
BoredFrog
Gilgamesh
3
6
2
0.67
W
Freya
Elus1vez
Freya
10
4
3
2.88
W
Surtr
Jumii
Surtr
1
1
6
4
L
Poseidon
KookSpook01
Poseidon
0
5
3
0.3
L
Thanatos
KookSpook04
Thanatos
2
2
7
2.75
L
4
2
2
2.5
W
Ix Chel
Romedk
Ix Chel
1
2
5
1.75
L
2
5
3
0.7
W
Hercules
Ulfrti
Hercules
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
41,509
64,006
Taken
55,411
35,719
Mitigated
26,154
21,323
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,368
5,358
0
3,936
11,196
4,299
0
3,008
8,188
0
61,824
L
Gilgamesh
BoredFrog
Gilgamesh
5,944
1,787
0
934
13,641
9,739
0
1,897
11,340
0
46,264
W
Freya
Elus1vez
Freya
13,922
4,173
0
5,592
15,820
5,760
0
2,870
12,950
70,557
0
W
Surtr
Jumii
Surtr
4,062
614
0
6,226
15,628
11,511
0
5,298
10,330
356
25,558
L
Poseidon
KookSpook01
Poseidon
6,922
1,105
0
1,382
9,319
3,129
1,151
2,082
7,237
53,150
0
L
Thanatos
KookSpook04
Thanatos
8,138
2,000
0
8,050
13,104
5,631
0
5,745
7,311
0
63,685
L
12,133
3,959
0
1,720
9,588
3,660
320
2,035
7,505
0
43,532
W
Ix Chel
Romedk
Ix Chel
5,049
561
101
1,318
8,777
2,582
694
4,578
4,199
58,448
0
L
8,372
493
0
536
9,759
3,995
0
7,365
2,394
63,094
0
W
Hercules
Ulfrti
Hercules
5,457
2,953
0
4,150
12,585
11,567
0
163
12,422
0
59,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
38,755
416
Minions Killed
443
0
Camps Cleared
0
1,508,304
Distance Traveled
1,469,459
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,513
568
88
6
0
304,230
2
L
Gilgamesh
7,648
510
74
5
0
291,799
0
W
Freya
9,823
655
88
6
0
327,390
0
W
Surtr
7,398
493
37
2
0
313,877
11
L
Poseidon
6,817
454
84
6
0
266,435
1
L
Thanatos
8,307
554
93
6
0
339,572
0
L
Neith
7,796
520
76
5
0
290,129
4
W
Ix Chel
7,656
510
91
6
0
277,142
3
L
Thoth
8,187
546
116
8
0
281,524
7
W
Hercules
8,550
570
112
7
0
285,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role