Player Matchup

Nemesis
Nemesis
Alien_Ren
Nemesis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,040 Elo+
Party 1
Anubis
Anubis
PhillupD
Anubis
Level 53
God Stats
1W - 3L
1,199 SR
Queue Stats
14W - 13L
1,376 Elo+
Solo
Izanami
Izanami
ReaperRay
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,040 Elo+
Party 1
Chang'e
Chang'e
Splakalak
Chang'e
Level 79
God Stats
14W - 10L
1,527 SR
Queue Stats
269W - 290L
1,414 Elo+
Solo
Vamana
Vamana
trevor_the_god
Vamana
Level 49
God Stats
33W - 28L
1,433 SR
Queue Stats
180W - 175L
1,427 Elo+
Solo
Team Averages
Level 47
1,432 SR
1,259 Elo+

VS

Team Averages
Level 86
1,490 SR
1,427 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Supercharged222
Hercules
Level 89
God Stats
39W - 32L
1,607 SR
Queue Stats
276W - 260L
1,446 Elo+
Solo
Cernunnos
Cernunnos
The_54th_Jinn
Cernunnos
Level 49
God Stats
12W - 21L
1,373 SR
Queue Stats
45W - 66L
1,370 Elo+
Solo
Ganesha
Ganesha
heddunV
Ganesha
Level 108
God Stats
3W - 1L
1,499 SR
Queue Stats
388W - 402L
1,418 Elo+
Solo
Ah Puch
Ah Puch
hulk_sanchez70
Ah Puch
Level 38
God Stats
127W - 155L
1,468 SR
Queue Stats
343W - 399L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alien_Ren
Nemesis
20
0 / 4 / 10
14,619
914
12,831
27,162
12,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
PhillupD
Anubis
20
7 / 7 / 2
15,735
983
40,789
24,183
13,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ReaperRay
Izanami
19
0 / 6 / 6
14,153
885
13,142
28,505
12,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Splakalak
Chang'e
18
0 / 0 / 0
12,236
765
0
0
0
20
6 / 0 / 4
15,145
947
26,054
28,333
27,360
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 1 / 10
15,877
992
30,898
14,200
6,747
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
20
8 / 0 / 3
15,711
982
31,021
39,998
67,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
The_54th_Jinn
Cernunnos
20
4 / 5 / 8
14,923
933
20,941
22,426
8,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
heddunV
Ganesha
20
1 / 2 / 12
14,346
897
11,416
14,269
16,042
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
0 / 5 / 6
13,685
855
8,007
13,104
5,085

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
13
Kills
17
17
Deaths
13
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
10
9
L
Nemesis
Alien_Ren
Nemesis
0
4
10
1.25
L
Anubis
PhillupD
Anubis
7
7
2
1.14
L
Izanami
ReaperRay
Izanami
0
6
6
0.5
L
Chang'e
Splakalak
Chang'e
0
0
0
0
W
Hercules
8
0
3
9.5
W
Cernunnos
The_54th_Jinn
Cernunnos
4
5
8
1.6
W
Ganesha
heddunV
Ganesha
1
2
12
3.5
W
0
5
6
0.6
L
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,816
Damage
102,283
108,183
Taken
103,997
66,159
Mitigated
103,882
12,255
Healing
34,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
30,898
2,312
3,277
6,950
14,200
6,747
0
5,357
8,843
74,474
0
L
Nemesis
Alien_Ren
Nemesis
12,831
4,005
0
1,650
27,162
12,504
0
12,925
14,103
0
25,099
L
Anubis
PhillupD
Anubis
40,789
2,296
280
5,542
24,183
13,498
0
12,039
11,855
77,513
0
L
Izanami
ReaperRay
Izanami
13,142
10,891
0
2,201
28,505
12,797
0
11,363
16,902
0
37,360
L
Chang'e
Splakalak
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
31,021
9,634
0
16,645
39,998
67,110
0
13,842
25,480
0
44,700
W
Cernunnos
The_54th_Jinn
Cernunnos
20,941
14,533
0
5,819
22,426
8,898
0
10,079
12,347
0
59,962
W
Ganesha
heddunV
Ganesha
11,416
409
266
252
14,269
16,042
0
6,221
8,048
21,542
0
W
8,007
626
0
1,176
13,104
5,085
0
5,290
7,814
25,525
0
L
26,054
15,634
0
2,582
28,333
27,360
0
13,252
15,002
0
43,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,888
Gold Earned
74,542
234
Minions Killed
309
4
Camps Cleared
7
1,172,463
Distance Traveled
1,366,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,877
992
129
8
3
328,653
0
L
Nemesis
14,619
914
24
2
0
308,999
0
L
Anubis
15,735
983
99
6
2
260,095
0
L
Izanami
14,153
885
81
5
2
261,955
0
L
Chang'e
12,236
765
0
0
0
0
0
W
Hercules
15,711
982
35
2
1
346,263
0
W
Cernunnos
14,923
933
92
6
2
217,990
0
W
Ganesha
14,346
897
0
0
0
240,360
0
W
Ah Puch
13,685
855
53
3
1
233,134
0
L
Vamana
15,145
947
30
2
0
341,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role