Player Matchup

Nu Wa
Nu Wa
Darth Ikari9655
Nu Wa
Level 55
God Stats
4W - 3L
1,515 SR
Queue Stats
127W - 145L
1,388 Elo+
Party 2
Jormungandr
Jormungandr
HorseLover214
Jormungandr
Level 48
God Stats
6W - 2L
1,842 SR
Queue Stats
45W - 56L
1,350 Elo+
Solo
Cernunnos
Cernunnos
TH30R1G1N4LB1GJ
Cernunnos
Level 107
God Stats
1W - 2L
1,442 SR
Queue Stats
100W - 100L
1,427 Elo+
Party 2
Da Ji
Da Ji
XaPsycho
Da Ji
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,543 Elo+
Solo
Sol
Sol
linkmaster00
Sol
Level 148
God Stats
41W - 56L
1,557 SR
Queue Stats
250W - 278L
1,495 Elo+
Solo
Team Averages
Level 84
1,571 SR
1,440 Elo+

VS

Team Averages
Level 94
1,573 SR
1,413 Elo+
Arachne
Arachne
GLORIOUSDEAD666
Arachne
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
1,105W - 1,130L
1,143 Elo+
Solo
Ares
Ares
JohnyApplesacks
Ares
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
167W - 198L
1,447 Elo+
Party 1
Olorun
Olorun
Leapord91
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,575 Elo+
Party 1
Ishtar
Ishtar
OGMrSandMan
Ishtar
Level 144
God Stats
1W - 1L
1,808 SR
Queue Stats
5W - 7L
1,455 Elo+
Solo
Ra
Ra
ewolf_20
Ra
Level 145
God Stats
35W - 44L
1,558 SR
Queue Stats
474W - 526L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
10,223
1,136
16,157
7,190
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
HorseLover214
Jormungandr
16
1 / 0 / 20
9,767
1,085
6,798
9,035
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
TH30R1G1N4LB1GJ
Cernunnos
17
8 / 1 / 13
10,950
1,217
14,362
6,121
3,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
XaPsycho
Da Ji
16
5 / 2 / 12
10,071
1,119
15,557
10,131
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 12
10,206
1,134
14,902
6,555
2,850
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

312

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,596
955
5,786
16,726
8,068
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
2 / 5 / 3
9,559
1,062
9,244
27,182
19,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Leapord91
Olorun
15
0 / 7 / 2
8,900
989
5,332
14,825
5,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
12
0 / 0 / 0
6,182
687
0
370
112
14
3 / 4 / 1
9,953
1,106
13,673
12,926
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
24
Kills
5
5
Deaths
24
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
0
8
4
0.25
W
Jormungandr
HorseLover214
Jormungandr
1
0
20
11
L
2
5
3
0.7
L
Olorun
Leapord91
Olorun
0
7
2
0.14
L
Ishtar
0
0
0
0
W
Cernunnos
TH30R1G1N4LB1GJ
Cernunnos
8
1
13
14.5
W
Da Ji
XaPsycho
Da Ji
5
2
12
5.5
L
3
4
1
0.88
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,776
Damage
34,035
39,032
Taken
72,029
25,823
Mitigated
38,440
5,170
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,157
7,429
0
36
7,190
3,410
0
5,319
1,811
31,148
0
L
5,786
4,664
145
1,147
16,726
8,068
0
6,594
9,988
0
8,369
W
Jormungandr
HorseLover214
Jormungandr
6,798
1,392
0
517
9,035
11,154
0
5,951
2,890
13,305
0
L
9,244
718
168
2,971
27,182
19,923
0
17,809
8,903
32,859
0
L
Olorun
Leapord91
Olorun
5,332
2,228
148
736
14,825
5,563
0
5,991
8,668
18,075
0
L
Ishtar
0
0
0
0
370
112
0
370
0
0
0
W
Cernunnos
TH30R1G1N4LB1GJ
Cernunnos
14,362
9,323
311
2,298
6,121
3,246
0
4,407
1,714
0
37,333
W
Da Ji
XaPsycho
Da Ji
15,557
3,669
0
205
10,131
5,163
0
7,795
2,257
0
19,215
L
13,673
454
721
1,480
12,926
4,774
0
6,220
6,613
57,989
0
W
14,902
7,751
0
1,803
6,555
2,850
0
4,444
2,111
43,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,217
Gold Earned
43,190
192
Minions Killed
163
6
Camps Cleared
3
815,730
Distance Traveled
594,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,223
1,136
41
5
1
147,570
0
L
Arachne
8,596
955
6
1
1
138,248
0
W
Jormungandr
9,767
1,085
19
2
0
175,067
0
L
Ares
9,559
1,062
34
4
0
150,152
0
L
Olorun
8,900
989
21
2
1
144,429
0
L
Ishtar
6,182
687
0
0
0
0
0
W
Cernunnos
10,950
1,217
57
6
1
152,934
0
W
Da Ji
10,071
1,119
8
1
2
173,970
0
L
Ra
9,953
1,106
102
11
1
161,520
0
W
Sol
10,206
1,134
67
7
2
166,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role