Player Matchup

Discordia
Discordia
A-F-L--159
Discordia
Level 123
God Stats
4W - 3L
1,646 SR
Queue Stats
346W - 346L
1,500 Elo+
Party 2
Mulan
Mulan
AndyDerFieseREAL
Mulan
Level 159
God Stats
13W - 15L
1,458 SR
Queue Stats
874W - 919L
1,486 Elo+
Party 2
Artio
Artio
Cloud_AkA21
Artio
Level 121
God Stats
0W - 2L
1,353 SR
Queue Stats
112W - 133L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
Sinerji
Ah Puch
Level 108
God Stats
2W - 5L
1,401 SR
Queue Stats
252W - 220L
1,505 Elo+
Solo
Neith
Neith
whan812
Neith
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 212L
1,447 Elo+
Solo
Team Averages
Level 118
1,472 SR
1,488 Elo+

VS

Team Averages
Level 146
1,553 SR
1,498 Elo+
Geb
Geb
Derickthedog
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 140L
1,576 Elo+
Solo
Nox
Nox
InkedLizz
Nox
Level 156
God Stats
2W - 1L
1,798 SR
Queue Stats
75W - 87L
1,466 Elo+
Party 1
Xbalanque
Xbalanque
Tireur de litr
Xbalanque
Level 146
God Stats
8W - 8L
1,466 SR
Queue Stats
827W - 820L
1,469 Elo+
Solo
Tyr
Tyr
deleute
Tyr
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 115L
1,479 Elo+
Party 1
Eset
Eset
m4ggie
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A-F-L--159
Discordia
17
5 / 3 / 12
10,140
845
17,125
9,024
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 9
9,312
776
11,138
15,442
15,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 6 / 7
7,833
653
2,105
17,157
17,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Sinerji
Ah Puch
16
3 / 5 / 7
9,539
795
12,064
12,382
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
whan812
Neith
15
4 / 4 / 7
9,530
794
11,969
11,616
6,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 17
9,621
802
7,358
19,350
20,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 5 / 13
9,978
832
10,860
11,398
6,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Tireur de litr
Xbalanque
17
3 / 2 / 17
9,691
808
12,383
12,566
7,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
17
3 / 3 / 17
10,187
849
12,120
16,436
24,707
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
m4ggie
Eset
18
10 / 5 / 9
10,996
916
11,252
12,338
7,819
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
17
Kills
22
22
Deaths
17
42
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Discordia
A-F-L--159
Discordia
5
3
12
3.67
L
5
4
9
2.38
L
0
6
7
0.58
W
1
2
17
4.75
W
5
5
13
2.3
L
Ah Puch
Sinerji
Ah Puch
3
5
7
1.3
W
Xbalanque
Tireur de litr
Xbalanque
3
2
17
5.75
W
Tyr
3
3
17
3.83
W
Eset
m4ggie
Eset
10
5
9
2.9
L
Neith
whan812
Neith
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,401
Damage
53,973
65,621
Taken
72,088
50,383
Mitigated
67,577
18,584
Healing
25,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A-F-L--159
Discordia
17,125
665
1,116
1,896
9,024
4,786
599
2,962
6,000
29,006
0
L
11,138
1,359
1,339
3,993
15,442
15,093
0
6,988
8,250
272
13,197
L
2,105
153
1,419
2,004
17,157
17,898
70
6,561
10,456
3,990
0
W
7,358
344
2,775
4,977
19,350
20,610
521
5,228
13,801
17,176
0
W
10,860
590
1,255
659
11,398
6,944
1,618
5,838
5,469
15,635
0
L
Ah Puch
Sinerji
Ah Puch
12,064
802
842
2,070
12,382
6,468
418
6,082
6,236
36,110
0
W
Xbalanque
Tireur de litr
Xbalanque
12,383
4,249
2,047
1,673
12,566
7,497
3,342
5,870
6,562
0
32,235
W
Tyr
12,120
850
2,544
5,153
16,436
24,707
184
7,271
8,987
0
25,242
W
Eset
m4ggie
Eset
11,252
973
3,096
1,514
12,338
7,819
2,512
7,159
5,093
17,539
0
L
Neith
whan812
Neith
11,969
5,460
1,209
2,696
11,616
6,138
3,174
6,215
5,209
0
23,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
50,473
126
Minions Killed
139
0
Camps Cleared
0
1,027,441
Distance Traveled
1,120,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,140
845
32
3
0
230,866
0
L
Mulan
9,312
776
5
0
0
209,157
0
L
Artio
7,833
653
4
0
0
186,013
0
W
Geb
9,621
802
23
2
0
228,892
0
W
Nox
9,978
832
20
2
0
203,358
0
L
Ah Puch
9,539
795
54
5
0
195,286
0
W
Xbalanque
9,691
808
50
4
0
236,361
0
W
Tyr
10,187
849
31
3
0
224,749
0
W
Eset
10,996
916
15
1
0
227,290
0
L
Neith
9,530
794
31
3
0
206,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role