Player Matchup

Ra
Ra
Silver II
CarryOrTroll666
Ra
Silver II
Level 40
God Stats
3W - 0L
1,782 SR
Queue Stats
18W - 17L
1,405 MMR
Party 2
Bacchus
Bacchus
Silver IV
GoochStomper
Bacchus
Silver IV
Level 97
God Stats
6W - 4L
1,508 SR
Queue Stats
9W - 13L
1,316 MMR
Party 1
Vamana
Vamana
Silver II
King synonomous
Vamana
Silver II
Level 125
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 17L
1,405 MMR
Party 2
Thor
Thor
Bronze III
OKC 20
Thor
Bronze III
Level 40
God Stats
1W - 1L
1,336 SR
Queue Stats
2W - 6L
1,400 MMR
Solo
Apollo
Apollo
Silver I
dingledart
Apollo
Silver I
Level 148
God Stats
4W - 2L
1,711 SR
Queue Stats
179W - 160L
1,480 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,610 SR
1,401 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,599 SR
1,406 MMR
Janus
Janus
Gold III
HerculesMWP
Janus
Gold III
Level 158
God Stats
1W - 1L
1,470 SR
Queue Stats
58W - 55L
1,395 MMR
Solo
Cerberus
Cerberus
Gold III
LokiSons
Cerberus
Gold III
Level 174
God Stats
27W - 15L
1,772 SR
Queue Stats
780W - 776L
1,389 MMR
Solo
Hachiman
Hachiman
Bronze III
Nyka8453
Hachiman
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Silver II
PoopKanye
Ne Zha
Silver II
Level 107
God Stats
1W - 4L
1,751 SR
Queue Stats
69W - 76L
1,362 MMR
Party 3
Achilles
Achilles
Bronze V
inertiasc
Achilles
Bronze V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,707
671
2,585
4,252
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GoochStomper
Bacchus
8
1 / 0 / 8
5,888
589
4,000
4,533
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
6,541
654
3,302
6,159
6,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
OKC 20
Thor
8
0 / 0 / 5
5,207
521
2,064
6,798
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
dingledart
Apollo
9
8 / 0 / 0
6,340
634
8,236
4,572
1,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ix ChelHerculesTyrGuan Yu

VS

Bans
BakasuraMartichorasAgniChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,534
553
2,544
3,299
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LokiSons
Cerberus
7
0 / 2 / 0
4,749
475
1,770
7,672
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Nyka8453
Hachiman
7
0 / 4 / 0
4,636
464
1,564
7,074
2,107
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
PoopKanye
Ne Zha
9
0 / 3 / 0
5,025
503
1,751
7,679
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
inertiasc
Achilles
8
0 / 1 / 0
4,855
486
3,658
7,360
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
11
Kills
0
0
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Bacchus
GoochStomper
Bacchus
1
0
8
5
L
0
1
0
0
W
1
0
0
1
L
Cerberus
LokiSons
Cerberus
0
2
0
0
L
Hachiman
Nyka8453
Hachiman
0
4
0
0
W
Thor
OKC 20
Thor
0
0
5
2.5
L
Ne Zha
PoopKanye
Ne Zha
0
3
0
0
W
Apollo
dingledart
Apollo
8
0
0
8
L
Achilles
inertiasc
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
11,287
26,314
Taken
33,084
15,982
Mitigated
18,819
7,344
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,585
176
818
2,058
4,252
1,452
0
668
3,584
66,375
0
W
Bacchus
GoochStomper
Bacchus
4,000
442
0
1,392
4,533
3,971
0
1,396
3,137
13,311
0
L
2,544
0
0
625
3,299
1,087
0
1,520
1,733
48,421
0
W
3,302
1,957
0
853
6,159
6,769
0
26
5,550
0
47,823
L
Cerberus
LokiSons
Cerberus
1,770
58
0
2,463
7,672
5,195
0
2,578
5,012
9,569
0
L
Hachiman
Nyka8453
Hachiman
1,564
1,020
0
1,752
7,074
2,107
93
1,477
5,597
0
22,062
W
Thor
OKC 20
Thor
2,064
498
0
0
6,798
2,371
144
1,648
5,150
0
27,155
L
Ne Zha
PoopKanye
Ne Zha
1,751
588
0
684
7,679
2,741
0
882
6,797
0
31,870
W
Apollo
dingledart
Apollo
8,236
5,236
0
2,223
4,572
1,419
0
915
3,657
0
33,190
L
Achilles
inertiasc
Achilles
3,658
1,664
0
1,688
7,360
7,689
0
0
7,360
0
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
24,799
315
Minions Killed
273
0
Camps Cleared
0
1,009,147
Distance Traveled
973,045
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,707
671
125
13
0
215,506
0
W
Bacchus
5,888
589
15
2
0
219,363
3
L
Janus
5,534
553
112
11
0
200,272
0
W
Vamana
6,541
654
78
8
0
154,896
0
L
Cerberus
4,749
475
29
3
0
198,251
4
L
Hachiman
4,636
464
44
4
0
160,766
0
W
Thor
5,207
521
42
4
0
213,965
0
L
Ne Zha
5,025
503
52
5
0
221,413
0
W
Apollo
6,340
634
55
6
0
205,417
1
L
Achilles
4,855
486
36
4
0
192,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role