Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AeonLucid
Maui
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Surtr
Surtr
breece97
Surtr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,500 Elo+

VS

Team Averages
Level 77
1,502 SR
1,517 Elo+
King Arthur
King Arthur
Sebirh
King Arthur
Level 83
God Stats
1W - 3L
1,456 SR
Queue Stats
30W - 31L
1,528 Elo+
Party 1
Ra
Ra
ja7kubaa
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,512 Elo+
Party 1
Neith
Neith
perrypear
Neith
Level 120
God Stats
10W - 9L
1,550 SR
Queue Stats
106W - 110L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
13 / 2 / 1
12,033
1,003
18,282
10,569
6,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
13
2 / 1 / 11
9,462
789
5,288
10,584
11,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Surtr
breece97
Surtr
11
2 / 2 / 7
8,655
721
7,235
15,006
13,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sebirh
King Arthur
12
3 / 5 / 2
9,578
798
11,346
16,603
15,673
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 6 / 2
8,659
722
8,306
9,227
2,612
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
perrypear
Neith
11
1 / 6 / 1
8,408
701
6,048
11,293
3,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
2
1
6.75
W
Maui
2
1
11
7.5
L
King Arthur
Sebirh
King Arthur
3
5
2
0.8
W
Surtr
breece97
Surtr
2
2
7
2.75
L
1
6
2
0.33
L
Neith
perrypear
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
25,700
36,159
Taken
37,123
31,619
Mitigated
21,782
8,137
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,282
491
0
4,570
10,569
6,074
627
2,120
8,371
76,432
0
W
Maui
5,288
891
0
478
10,584
11,638
0
3,475
7,027
10,148
0
L
King Arthur
Sebirh
King Arthur
11,346
2,327
0
917
16,603
15,673
0
9,263
7,340
0
28,829
W
Surtr
breece97
Surtr
7,235
2,920
0
3,089
15,006
13,907
184
2,846
12,088
381
21,243
L
8,306
1,381
336
876
9,227
2,612
0
7,522
1,705
42,316
0
L
Neith
perrypear
Neith
6,048
2,847
0
1,851
11,293
3,497
318
7,221
4,072
0
30,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
26,645
138
Minions Killed
137
0
Camps Cleared
0
627,342
Distance Traveled
538,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,033
1,003
109
9
0
203,500
0
W
Maui
9,462
789
10
1
0
216,969
0
L
King Arthur
9,578
798
28
2
0
198,668
0
W
Surtr
8,655
721
19
2
0
206,873
0
L
Ra
8,659
722
69
6
0
171,830
0
L
Neith
8,408
701
40
3
0
168,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role