Player Matchup

Cliodhna
Cliodhna
ChasayTheGreat
Cliodhna
Level 43
God Stats
1W - 0L
1,244 SR
Queue Stats
8W - 10L
991 Elo+
Party 1
Jing Wei
Jing Wei
Papa__Viking
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
991 Elo+
Party 1
Atlas
Atlas
Seamus_Aimus
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
991 Elo+
Party 1
Team Averages
Level 51
1,415 SR
991 Elo+

VS

Team Averages
Level 73
1,364 SR
1,370 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DarkSkull2378
Hun Batz
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 85L
1,315 Elo+
Solo
Nu Wa
Nu Wa
ImThin7u7
Nu Wa
Level 66
God Stats
1W - 3L
1,093 SR
Queue Stats
35W - 52L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
4 / 7 / 5
11,975
798
11,190
15,557
5,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
Papa__Viking
Jing Wei
15
6 / 5 / 4
12,043
803
9,268
12,804
4,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 8
11,975
798
8,868
16,305
21,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 1 / 8
11,169
745
8,079
8,719
3,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
DarkSkull2378
Hun Batz
12
3 / 8 / 7
10,590
706
10,665
16,578
6,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
ImThin7u7
Nu Wa
14
6 / 4 / 6
12,042
803
17,039
9,310
3,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
13
Kills
12
12
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
8
7
W
Cliodhna
4
7
5
0.93
L
Hun Batz
DarkSkull2378
Hun Batz
3
8
7
0.81
L
Nu Wa
ImThin7u7
Nu Wa
6
4
6
2.25
W
Jing Wei
Papa__Viking
Jing Wei
6
5
4
1.6
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
35,783
44,666
Taken
34,607
30,723
Mitigated
13,027
6,006
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,079
3,883
0
2,219
8,719
3,485
723
2,369
6,350
0
37,913
W
Cliodhna
11,190
2,291
155
1,471
15,557
5,038
0
6,865
8,692
0
42,470
L
Hun Batz
DarkSkull2378
Hun Batz
10,665
3,337
0
0
16,578
6,021
597
2,998
13,580
0
28,691
L
Nu Wa
ImThin7u7
Nu Wa
17,039
3,189
0
169
9,310
3,521
318
4,007
5,303
55,236
0
W
Jing Wei
Papa__Viking
Jing Wei
9,268
7,391
232
1,547
12,804
4,557
1,483
2,964
9,840
0
58,724
W
8,868
3,205
0
2,601
16,305
21,128
231
8,149
8,156
25,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
33,801
143
Minions Killed
141
0
Camps Cleared
0
786,923
Distance Traveled
784,319
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,169
745
56
4
0
272,467
5
W
Cliodhna
11,975
798
39
3
0
260,807
0
L
Hun Batz
10,590
706
21
1
0
263,460
0
L
Nu Wa
12,042
803
64
4
0
248,392
2
W
Jing Wei
12,043
803
79
5
0
247,974
0
W
Atlas
11,975
798
25
2
0
278,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role