Player Matchup

Apollo
Apollo
ESP-_-Snifator
Apollo
Level 107
God Stats
2W - 3L
1,716 SR
Queue Stats
321W - 333L
1,494 Elo+
Solo
Bellona
Bellona
EisSmokie-
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,451 Elo+
Solo
Ah Puch
Ah Puch
KaramellFan
Ah Puch
Level 128
God Stats
10W - 4L
1,868 SR
Queue Stats
206W - 186L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
Paanson_
Zhong Kui
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 80L
1,436 Elo+
Party 2
Ne Zha
Ne Zha
bulmi
Ne Zha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,392 Elo+
Solo
Team Averages
Level 94
1,617 SR
1,442 Elo+

VS

Team Averages
Level 75
1,487 SR
1,401 Elo+
Xbalanque
Xbalanque
Da92viD
Xbalanque
Level 143
God Stats
4W - 5L
1,508 SR
Queue Stats
248W - 265L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
JahJah072
Zhong Kui
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,375 Elo+
Solo
He Bo
He Bo
MioCATzZo
He Bo
Level 29
God Stats
1W - 3L
1,198 SR
Queue Stats
113W - 184L
1,298 Elo+
Solo
Ishtar
Ishtar
NoVaNSkY
Ishtar
Level 67
God Stats
1W - 1L
1,727 SR
Queue Stats
20W - 24L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
ProMLGplaYer228
Xing Tian
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 15
11,573
723
9,843
16,844
8,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
EisSmokie-
Bellona
19
5 / 2 / 15
11,978
749
7,474
23,618
26,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
KaramellFan
Ah Puch
20
8 / 3 / 18
13,142
821
32,575
11,495
6,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Paanson_
Zhong Kui
19
8 / 4 / 13
12,112
757
14,423
15,206
12,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
bulmi
Ne Zha
18
3 / 5 / 14
11,256
704
15,316
12,686
7,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Da92viD
Xbalanque
19
5 / 3 / 12
10,860
679
17,811
14,022
7,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
JahJah072
Zhong Kui
19
4 / 6 / 8
11,193
700
14,139
15,969
13,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
MioCATzZo
He Bo
17
5 / 9 / 7
11,221
701
7,988
16,237
7,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
NoVaNSkY
Ishtar
18
3 / 6 / 10
10,687
668
16,869
15,507
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ProMLGplaYer228
Xing Tian
17
3 / 5 / 9
11,274
705
7,869
21,546
30,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
66
29
Kills
20
20
Deaths
29
75
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Da92viD
Xbalanque
5
3
12
3.67
W
5
6
15
2.08
W
Bellona
EisSmokie-
Bellona
5
2
15
6.25
L
Zhong Kui
JahJah072
Zhong Kui
4
6
8
1.33
W
Ah Puch
KaramellFan
Ah Puch
8
3
18
5.67
L
He Bo
MioCATzZo
He Bo
5
9
7
0.94
L
Ishtar
NoVaNSkY
Ishtar
3
6
10
1.33
W
Zhong Kui
Paanson_
Zhong Kui
8
4
13
3.63
L
Xing Tian
ProMLGplaYer228
Xing Tian
3
5
9
1.5
W
Ne Zha
bulmi
Ne Zha
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,631
Damage
64,676
79,849
Taken
83,281
62,010
Mitigated
66,952
31,112
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Da92viD
Xbalanque
17,811
7,271
2,369
3,268
14,022
7,126
1,272
6,661
7,304
0
35,556
W
9,843
4,905
1,375
3,411
16,844
8,247
0
6,519
10,325
0
26,503
W
Bellona
EisSmokie-
Bellona
7,474
920
2,279
9,833
23,618
26,675
1,032
8,701
14,917
989
19,396
L
Zhong Kui
JahJah072
Zhong Kui
14,139
1,024
0
2,134
15,969
13,777
0
10,555
5,302
33,738
0
W
Ah Puch
KaramellFan
Ah Puch
32,575
1,170
2,438
2,969
11,495
6,337
2,127
3,143
8,352
59,116
0
L
He Bo
MioCATzZo
He Bo
7,988
253
145
1,454
16,237
7,597
0
10,577
5,606
17,552
0
L
Ishtar
NoVaNSkY
Ishtar
16,869
10,149
366
1,745
15,507
8,043
502
9,924
5,532
0
33,126
W
Zhong Kui
Paanson_
Zhong Kui
14,423
2,577
1,564
5,016
15,206
12,868
2,988
7,031
8,175
27,350
0
L
Xing Tian
ProMLGplaYer228
Xing Tian
7,869
303
1,308
3,545
21,546
30,409
0
9,865
11,479
11,444
0
W
Ne Zha
bulmi
Ne Zha
15,316
2,268
244
1,983
12,686
7,883
1,411
4,602
8,084
0
32,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,061
Gold Earned
55,235
174
Minions Killed
172
0
Camps Cleared
0
1,420,442
Distance Traveled
1,292,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,860
679
37
2
0
277,583
0
W
Apollo
11,573
723
40
3
0
280,289
0
W
Bellona
11,978
749
26
2
0
272,204
0
L
Zhong Kui
11,193
700
53
3
0
279,829
0
W
Ah Puch
13,142
821
58
4
0
292,557
0
L
He Bo
11,221
701
27
2
0
253,414
0
L
Ishtar
10,687
668
45
3
0
232,089
0
W
Zhong Kui
12,112
757
26
2
0
265,782
0
L
Xing Tian
11,274
705
10
1
0
249,508
0
W
Ne Zha
11,256
704
24
2
0
309,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role