Player Matchup

Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BеJlukuu
Thor
Level 158
God Stats
6W - 2L
1,676 SR
Queue Stats
399W - 390L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
HolySoda
Baba Yaga
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,620 Elo+
Party 2
Hercules
Hercules
Jbebs
Hercules
Level 53
God Stats
6W - 5L
1,544 SR
Queue Stats
454W - 427L
1,503 Elo+
Solo
Yemoja
Yemoja
TootieFrootie
Yemoja
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 71L
1,729 Elo+
Party 2
Team Averages
Level 123
1,544 SR
1,575 Elo+

VS

Team Averages
Level 152
1,452 SR
1,524 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TheNakedKnight
Chaac
Level 170
God Stats
3W - 3L
1,851 SR
Queue Stats
487W - 456L
1,525 Elo+
Party 1
Nemesis
Nemesis
Zoetus
Nemesis
Level 159
God Stats
0W - 3L
1,153 SR
Queue Stats
271W - 253L
1,580 Elo+
Party 1
Nox
Nox
pandif
Nox
Level 183
God Stats
12W - 14L
1,254 SR
Queue Stats
609W - 587L
1,539 Elo+
Party 1
Yemoja
Yemoja
triplexxx777
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 2 / 6
8,692
724
9,250
8,355
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
15
1 / 1 / 7
8,902
742
6,528
6,534
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
HolySoda
Baba Yaga
17
3 / 1 / 6
9,663
805
8,672
10,653
5,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Jbebs
Hercules
15
2 / 2 / 5
8,757
730
8,227
15,533
16,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 0 / 7
9,156
763
2,436
8,613
9,230
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 5 / 2
6,878
573
4,093
13,551
16,581
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 2
8,559
713
14,165
13,427
17,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Nemesis
Zoetus
Nemesis
16
1 / 0 / 5
7,434
620
8,977
8,582
11,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nox
pandif
Nox
15
1 / 2 / 3
7,990
666
9,849
7,937
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
1
0 / 0 / 0
2,924
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
9
Kills
6
6
Deaths
9
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
6
2
L
Ares
 
Ares
0
5
2
0.2
W
Thor
1
1
7
4.5
W
Baba Yaga
HolySoda
Baba Yaga
3
1
6
6
W
Hercules
Jbebs
Hercules
2
2
5
2.25
L
4
2
2
2.5
W
2
0
7
5.5
L
Nemesis
Zoetus
Nemesis
1
0
5
3.5
L
Nox
pandif
Nox
1
2
3
1.25
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
37,084
49,688
Taken
43,497
37,058
Mitigated
49,817
29,853
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,250
675
916
981
8,355
3,317
1,194
2,330
5,708
18,617
0
L
Ares
 
Ares
4,093
94
529
598
13,551
16,581
0
5,960
7,591
5,627
0
W
Thor
6,528
1,429
2,446
844
6,534
2,692
807
2,525
3,839
0
30,438
W
Baba Yaga
HolySoda
Baba Yaga
8,672
938
410
3,492
10,653
5,163
998
2,986
7,517
24,296
0
W
Hercules
Jbebs
Hercules
8,227
2,247
86
4,582
15,533
16,656
277
3,829
11,287
0
11,035
L
14,165
816
642
6,585
13,427
17,206
0
6,377
7,050
1,630
35,572
W
2,436
831
11,931
4,165
8,613
9,230
811
3,204
5,274
9,294
0
L
Nemesis
Zoetus
Nemesis
8,977
1,998
527
1,881
8,582
11,073
0
2,766
5,816
0
12,934
L
Nox
pandif
Nox
9,849
146
784
1,598
7,937
4,957
0
5,255
2,682
22,431
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,170
Gold Earned
33,785
142
Minions Killed
90
0
Camps Cleared
0
1,102,068
Distance Traveled
948,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,692
724
27
2
0
222,786
0
L
Ares
6,878
573
4
0
0
201,802
0
W
Thor
8,902
742
42
4
0
194,566
0
W
Baba Yaga
9,663
805
45
4
0
245,016
0
W
Hercules
8,757
730
6
1
0
222,327
0
L
Chaac
8,559
713
42
4
0
250,325
0
W
Yemoja
9,156
763
22
2
0
217,373
0
L
Nemesis
7,434
620
7
1
0
260,214
0
L
Nox
7,990
666
37
3
0
235,743
0
L
Yemoja
2,924
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role