Player Matchup

The Morrigan
The Morrigan
BenXio
The Morrigan
Level 144
God Stats
1W - 2L
1,280 SR
Queue Stats
425W - 430L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DEADBIRDIE
Tsukuyomi
Level 147
God Stats
2W - 3L
1,733 SR
Queue Stats
219W - 216L
1,556 Elo+
Solo
Horus
Horus
FiestaButter
Horus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 201L
1,503 Elo+
Solo
Ah Puch
Ah Puch
The 1st Alpha
Ah Puch
Level 138
God Stats
9W - 11L
1,217 SR
Queue Stats
421W - 431L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
jlvv89
Heimdallr
Level 149
God Stats
4W - 6L
1,399 SR
Queue Stats
295W - 311L
1,485 Elo+
Solo
Team Averages
Level 141
1,426 SR
1,519 Elo+

VS

Team Averages
Level 116
1,491 SR
1,495 Elo+
Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
LazyBologna
Nox
Level 147
God Stats
1W - 5L
1,126 SR
Queue Stats
465W - 472L
1,497 Elo+
Solo
Athena
Athena
RiCeHAT MaN
Athena
Level 237
God Stats
4W - 6L
1,583 SR
Queue Stats
616W - 664L
1,495 Elo+
Party 3
Horus
Horus
Wolfgirlxx9091
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
brutticuss
Apollo
Level 158
God Stats
2W - 2L
1,747 SR
Queue Stats
362W - 368L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BenXio
The Morrigan
16
5 / 0 / 15
9,609
961
10,229
4,217
2,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
DEADBIRDIE
Tsukuyomi
13
2 / 4 / 10
8,501
850
7,568
9,352
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 16
8,672
867
4,422
10,099
10,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
15
6 / 1 / 10
9,013
901
15,078
5,600
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
jlvv89
Heimdallr
17
6 / 1 / 12
10,114
1,011
10,816
7,137
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 8 / 2
6,561
656
3,145
15,858
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 1 / 6
8,414
841
9,277
6,442
3,658
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
15
4 / 4 / 2
7,815
782
7,202
13,157
15,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 5 / 3
6,922
692
915
10,364
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
brutticuss
Apollo
14
1 / 3 / 4
7,333
733
3,767
7,557
4,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
21
Kills
9
9
Deaths
21
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
8
2
0.13
W
The Morrigan
BenXio
The Morrigan
5
0
15
12.5
W
Tsukuyomi
DEADBIRDIE
Tsukuyomi
2
4
10
1.75
W
2
3
16
3.33
L
3
1
6
6
L
Athena
4
4
2
1.25
W
Ah Puch
6
1
10
11
L
1
5
3
0.5
L
Apollo
brutticuss
Apollo
1
3
4
1
W
Heimdallr
jlvv89
Heimdallr
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,113
Damage
24,306
36,405
Taken
53,378
23,728
Mitigated
50,742
15,948
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,145
436
856
612
15,858
17,150
34
6,230
9,303
7,914
0
W
The Morrigan
BenXio
The Morrigan
10,229
1,495
0
500
4,217
2,165
144
2,200
2,017
26,159
0
W
Tsukuyomi
DEADBIRDIE
Tsukuyomi
7,568
2,664
272
707
9,352
4,090
429
4,949
4,403
0
20,271
W
4,422
1,680
4,236
3,838
10,099
10,962
54
4,730
5,369
0
6,082
L
9,277
290
803
1,168
6,442
3,658
0
2,245
4,101
27,928
0
L
Athena
7,202
689
279
1,008
13,157
15,063
0
5,449
7,485
13,806
595
W
Ah Puch
15,078
463
2,597
2,162
5,600
2,601
112
2,904
2,696
22,716
0
L
915
288
480
967
10,364
10,735
0
6,049
4,194
725
1,293
L
Apollo
brutticuss
Apollo
3,767
2,477
503
865
7,557
4,136
42
5,334
2,223
0
14,770
W
Heimdallr
jlvv89
Heimdallr
10,816
6,588
441
1,195
7,137
3,910
3,199
4,707
2,430
0
25,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,909
Gold Earned
37,045
131
Minions Killed
96
0
Camps Cleared
0
1,059,260
Distance Traveled
841,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,561
656
6
1
0
151,574
0
W
The Morrigan
9,609
961
37
4
0
217,988
0
W
Tsukuyomi
8,501
850
19
2
0
222,481
0
W
Horus
8,672
867
6
1
0
202,978
0
L
Nox
8,414
841
40
4
0
173,726
0
L
Athena
7,815
782
12
1
0
177,703
0
W
Ah Puch
9,013
901
21
2
0
220,801
0
L
Horus
6,922
692
3
0
0
181,539
0
L
Apollo
7,333
733
35
4
0
157,052
0
W
Heimdallr
10,114
1,011
48
5
0
195,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role