Player Matchup

Bastet
Bastet
 
Bastet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ShaikeShaike
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,457 Elo+
Solo
Bacchus
Bacchus
ZAKPELAYO
Bacchus
Level 122
God Stats
3W - 8L
1,435 SR
Queue Stats
12W - 18L
1,271 Elo+
Solo
Sol
Sol
killem302
Sol
Level 169
God Stats
2W - 7L
1,194 SR
Queue Stats
311W - 353L
1,482 Elo+
Solo
Skadi
Skadi
xM0RT3 3T DAB0x
Skadi
Level 148
God Stats
3W - 1L
1,888 SR
Queue Stats
113W - 104L
1,576 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,457 Elo+

VS

Team Averages
Level 118
1,524 SR
1,488 Elo+
Nemesis
Nemesis
DevilGodZero
Nemesis
Level 121
God Stats
1W - 0L
1,736 SR
Queue Stats
25W - 35L
1,443 Elo+
Party 1
Bacchus
Bacchus
Noeigh
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
ShadowxX23
Nu Wa
Level 69
God Stats
63W - 35L
1,644 SR
Queue Stats
206W - 206L
1,557 Elo+
Solo
Xbalanque
Xbalanque
Swagger_Boy117
Xbalanque
Level 114
God Stats
4W - 8L
1,207 SR
Queue Stats
106W - 111L
1,447 Elo+
Solo
Ne Zha
Ne Zha
TheRiotWay
Ne Zha
Level 157
God Stats
22W - 21L
1,533 SR
Queue Stats
85W - 92L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 1 / 3
6,034
603
6,310
8,062
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 4 / 2
4,407
441
789
5,568
810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
ZAKPELAYO
Bacchus
6
0 / 3 / 0
4,318
432
1,524
8,076
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
5,705
571
3,520
7,119
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 2
5,894
589
5,127
5,489
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DevilGodZero
Nemesis
10
4 / 1 / 1
6,528
653
4,748
7,215
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Noeigh
Bacchus
8
0 / 2 / 3
5,760
576
1,215
6,455
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
11
2 / 2 / 2
6,740
674
5,811
5,214
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Swagger_Boy117
Xbalanque
8
0 / 2 / 2
5,099
510
2,516
5,813
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
TheRiotWay
Ne Zha
12
6 / 0 / 1
7,603
760
8,135
6,215
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
12
12
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
1
3
4.5
W
Nemesis
DevilGodZero
Nemesis
4
1
1
4.5
W
Bacchus
Noeigh
Bacchus
0
2
3
0.75
W
Nu Wa
2
2
2
1.5
L
0
4
2
0.25
W
Xbalanque
Swagger_Boy117
Xbalanque
0
2
2
0.5
W
Ne Zha
TheRiotWay
Ne Zha
6
0
1
6.5
L
Bacchus
ZAKPELAYO
Bacchus
0
3
0
0
L
1
2
1
0.75
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
22,425
34,314
Taken
30,912
13,765
Mitigated
14,924
6,419
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,310
2,182
0
2,504
8,062
2,724
0
1,385
6,677
0
36,645
W
Nemesis
DevilGodZero
Nemesis
4,748
2,334
0
513
7,215
2,695
0
847
6,368
0
37,164
W
Bacchus
Noeigh
Bacchus
1,215
178
163
1,812
6,455
5,796
0
58
6,397
8,207
0
W
Nu Wa
5,811
2,141
0
1,698
5,214
1,660
2,369
2,527
2,687
44,132
0
L
789
186
0
310
5,568
810
0
563
5,005
14,496
0
W
Xbalanque
Swagger_Boy117
Xbalanque
2,516
667
0
2,098
5,813
1,825
450
270
5,543
0
28,001
W
Ne Zha
TheRiotWay
Ne Zha
8,135
2,490
0
3,140
6,215
2,948
1,372
2,131
4,084
0
57,249
L
Bacchus
ZAKPELAYO
Bacchus
1,524
602
0
936
8,076
6,696
0
997
7,079
12,829
0
L
3,520
1,720
0
2,539
7,119
1,803
0
3,221
3,898
42,046
0
L
5,127
1,994
0
130
5,489
1,732
0
860
4,629
0
42,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
31,730
251
Minions Killed
266
0
Camps Cleared
0
931,837
Distance Traveled
992,879
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,034
603
69
7
0
215,261
2
W
Nemesis
6,528
653
60
6
0
245,186
0
W
Bacchus
5,760
576
14
1
0
192,354
3
W
Nu Wa
6,740
674
65
7
0
173,711
0
L
Zeus
4,407
441
26
3
0
153,920
0
W
Xbalanque
5,099
510
45
5
0
184,012
2
W
Ne Zha
7,603
760
82
8
0
197,616
1
L
Bacchus
4,318
432
6
1
0
207,292
0
L
Sol
5,705
571
82
8
0
176,529
0
L
Skadi
5,894
589
68
7
0
178,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role