Player Matchup

Izanami
Izanami
Gyutaro_Demon
Izanami
Level 48
God Stats
10W - 13L
1,381 SR
Queue Stats
99W - 104L
1,358 Elo+
Solo
Ratatoskr
Ratatoskr
RaikouSenpai
Ratatoskr
Level 42
God Stats
7W - 15L
1,482 SR
Queue Stats
323W - 378L
1,350 Elo+
Party 2
Sobek
Sobek
geek-fps-1070
Sobek
Level 36
God Stats
2W - 2L
1,704 SR
Queue Stats
8W - 15L
1,300 Elo+
Solo
Anubis
Anubis
madernerr
Anubis
Level 24
God Stats
72W - 60L
1,410 SR
Queue Stats
179W - 214L
1,315 Elo+
Party 2
Da Ji
Da Ji
zlTrafix-
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 216L
1,249 Elo+
Party 2
Team Averages
Level 34
1,495 SR
1,314 Elo+

VS

Team Averages
Level 50
1,536 SR
1,388 Elo+
Geb
Geb
ARFP2392
Geb
Level 66
God Stats
13W - 11L
1,671 SR
Queue Stats
25W - 27L
1,411 Elo+
Party 1
Achilles
Achilles
Jz_Vrax68
Achilles
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
368W - 389L
1,260 Elo+
Solo
Fenrir
Fenrir
Khqai
Fenrir
Level 49
God Stats
1W - 1L
1,279 SR
Queue Stats
12W - 12L
1,364 Elo+
Solo
Izanami
Izanami
SmokingGun21HL
Izanami
Level 68
God Stats
22W - 23L
1,480 SR
Queue Stats
30W - 29L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
xKiNGARTi
Baron Samedi
Level 29
God Stats
6W - 4L
1,751 SR
Queue Stats
18W - 12L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
2 / 4 / 0
5,573
507
4,639
6,848
2,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
RaikouSenpai
Ratatoskr
9
0 / 2 / 0
5,036
458
3,155
8,833
5,691
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 1
4,137
376
1,445
5,750
4,885
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
madernerr
Anubis
9
2 / 7 / 0
5,586
508
6,222
9,695
4,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
zlTrafix-
Da Ji
9
0 / 3 / 1
5,219
474
2,818
9,005
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,358
487
2,859
7,780
4,912
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Jz_Vrax68
Achilles
10
0 / 0 / 0
5,614
510
3,372
5,482
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
Khqai
Fenrir
11
5 / 0 / 3
6,778
616
7,060
6,714
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 0 / 3
6,264
569
6,003
5,041
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xKiNGARTi
Baron Samedi
12
7 / 1 / 0
7,315
665
7,751
6,905
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
16
17
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Izanami
2
4
0
0.5
W
Achilles
Jz_Vrax68
Achilles
0
0
0
0
W
Fenrir
Khqai
Fenrir
5
0
3
6.5
L
Ratatoskr
RaikouSenpai
Ratatoskr
0
2
0
0
W
3
0
3
4.5
L
0
1
1
0.5
L
Anubis
madernerr
Anubis
2
7
0
0.29
W
Baron Samedi
xKiNGARTi
Baron Samedi
7
1
0
7
L
Da Ji
zlTrafix-
Da Ji
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,279
Damage
27,045
40,131
Taken
31,922
19,933
Mitigated
15,495
7,511
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,859
228
0
1,259
7,780
4,912
60
2,493
5,287
18,827
0
L
Izanami
4,639
3,499
0
1,138
6,848
2,085
0
1,261
5,587
0
37,478
W
Achilles
Jz_Vrax68
Achilles
3,372
1,137
0
2,078
5,482
4,285
0
0
5,482
0
24,773
W
Fenrir
Khqai
Fenrir
7,060
1,713
0
1,550
6,714
2,541
400
351
6,363
0
36,490
L
Ratatoskr
RaikouSenpai
Ratatoskr
3,155
1,155
0
2,426
8,833
5,691
0
2,331
5,879
0
21,190
W
6,003
4,116
0
2,076
5,041
1,567
1,457
880
4,161
0
45,723
L
1,445
94
0
1,385
5,750
4,885
0
1,027
4,723
8,659
0
L
Anubis
madernerr
Anubis
6,222
660
0
1,288
9,695
4,381
0
5,227
4,468
36,251
0
W
Baron Samedi
xKiNGARTi
Baron Samedi
7,751
931
122
3,037
6,905
2,190
773
3,943
2,962
49,261
0
L
Da Ji
zlTrafix-
Da Ji
2,818
464
0
1,274
9,005
2,891
0
764
8,241
0
34,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
31,329
227
Minions Killed
263
0
Camps Cleared
0
940,935
Distance Traveled
1,048,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,358
487
26
2
0
210,078
3
L
Izanami
5,573
507
77
7
0
203,240
0
W
Achilles
5,614
510
33
3
0
209,261
0
W
Fenrir
6,778
616
53
5
0
244,087
0
L
Ratatoskr
5,036
458
36
3
0
173,883
0
W
Izanami
6,264
569
74
7
0
178,072
0
L
Sobek
4,137
376
5
0
0
157,445
3
L
Anubis
5,586
508
54
5
0
177,053
0
W
Baron Samedi
7,315
665
77
7
0
206,754
0
L
Da Ji
5,219
474
55
5
0
229,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role