Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BrunkzbeCrunkz1
Tyr
Level 150
God Stats
2W - 1L
1,406 SR
Queue Stats
102W - 95L
1,523 Elo+
Solo
Skadi
Skadi
HoratioLord
Skadi
Level 106
God Stats
10W - 7L
1,607 SR
Queue Stats
78W - 65L
1,521 Elo+
Solo
Agni
Agni
OCDMailbox
Agni
Level 88
God Stats
1W - 1L
1,298 SR
Queue Stats
137W - 120L
1,560 Elo+
Solo
Khepri
Khepri
thebananaman221
Khepri
Level 124
God Stats
41W - 38L
1,593 SR
Queue Stats
200W - 213L
1,444 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,510 Elo+

VS

Team Averages
Level 60
1,490 SR
1,478 Elo+
He Bo
He Bo
AJUSKEFLE
He Bo
Level 85
God Stats
13W - 16L
1,530 SR
Queue Stats
30W - 33L
1,415 Elo+
Solo
Anhur
Anhur
Beryz
Anhur
Level 88
God Stats
0W - 3L
1,308 SR
Queue Stats
170W - 144L
1,542 Elo+
Solo
Medusa
Medusa
EXPECTOPATRONUMM
Medusa
Level 36
God Stats
2W - 4L
1,368 SR
Queue Stats
18W - 23L
1,375 Elo+
Solo
Hercules
Hercules
butterflyBBY
Hercules
Level 60
God Stats
1W - 1L
1,743 SR
Queue Stats
157W - 129L
1,515 Elo+
Solo
Loki
Loki
个人练习生蔡徐坤
Loki
Level 31
God Stats
4W - 5L
1,500 SR
Queue Stats
306W - 337L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 3 / 1
7,031
639
3,633
8,772
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 1
6,882
626
6,351
8,741
9,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 1
6,281
571
5,583
6,333
1,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 3 / 0
7,288
663
4,274
6,928
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 3
6,383
580
1,900
9,008
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AJUSKEFLE
He Bo
11
5 / 4 / 2
6,893
627
7,040
7,206
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Beryz
Anhur
10
1 / 3 / 0
5,613
510
3,133
8,119
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,804
346
0
0
0
Hercules
butterflyBBY
Hercules
12
1 / 1 / 1
6,744
613
3,688
9,511
7,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 2 / 5
7,066
642
6,961
10,580
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
11
11
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
3
1
0.83
L
He Bo
AJUSKEFLE
He Bo
5
4
2
1.5
L
Anhur
Beryz
Anhur
1
3
0
0.33
W
1
1
1
1.5
L
0
0
0
0
W
2
2
1
1.25
W
4
3
0
1.33
L
Hercules
butterflyBBY
Hercules
1
1
1
1.5
W
0
2
3
0.75
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
20,822
39,782
Taken
35,416
22,433
Mitigated
16,498
6,157
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,633
1,408
0
937
8,772
3,289
0
2,042
6,730
0
61,588
L
He Bo
AJUSKEFLE
He Bo
7,040
485
0
375
7,206
2,263
812
3,508
3,698
46,661
0
L
Anhur
Beryz
Anhur
3,133
1,203
0
1,694
8,119
2,651
0
289
7,830
0
33,001
W
6,351
633
0
1,700
8,741
9,035
0
421
8,320
858
50,360
L
0
0
0
0
0
0
0
0
0
0
0
W
5,583
2,044
0
1,098
6,333
1,679
549
0
6,333
0
37,422
W
4,274
106
0
725
6,928
2,454
676
2,344
4,584
40,863
0
L
Hercules
butterflyBBY
Hercules
3,688
417
0
3,320
9,511
7,847
0
667
8,844
0
48,021
W
1,900
203
0
1,697
9,008
5,976
0
2,233
6,775
20,129
0
L
6,961
2,220
0
1,329
10,580
3,737
0
2,087
8,493
0
42,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
30,120
351
Minions Killed
270
0
Camps Cleared
0
1,160,115
Distance Traveled
909,691
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,031
639
92
8
0
273,859
4
L
He Bo
6,893
627
68
6
0
224,249
3
L
Anhur
5,613
510
47
4
0
182,907
4
W
Tyr
6,882
626
88
8
0
222,145
0
L
Medusa
3,804
346
0
0
0
6,489
0
W
Skadi
6,281
571
65
6
0
221,707
2
W
Agni
7,288
663
83
8
0
246,651
0
L
Hercules
6,744
613
95
9
0
238,565
0
W
Khepri
6,383
580
23
2
0
195,753
3
L
Loki
7,066
642
60
5
0
257,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role