Player Matchup

Chiron
Chiron
King_199_Stif
Chiron
Level 111
God Stats
7W - 6L
1,177 SR
Queue Stats
256W - 260L
1,525 Elo+
Party 3
Fenrir
Fenrir
Noasette_04
Fenrir
Level 61
God Stats
11W - 7L
1,457 SR
Queue Stats
71W - 88L
1,418 Elo+
Party 2
Agni
Agni
Smo59260
Agni
Level 129
God Stats
9W - 2L
2,017 SR
Queue Stats
382W - 447L
1,480 Elo+
Party 2
Chang'e
Chang'e
johnnygasper3
Chang'e
Level 124
God Stats
9W - 0L
1,933 SR
Queue Stats
518W - 571L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
mk20182006
Sun Wukong
Level 105
God Stats
17W - 12L
1,550 SR
Queue Stats
413W - 410L
1,490 Elo+
Party 3
Team Averages
Level 106
1,627 SR
1,474 Elo+

VS

Team Averages
Level 92
1,482 SR
1,500 Elo+
Ix Chel
Ix Chel
Justi-yea
Ix Chel
Level 128
God Stats
4W - 3L
1,428 SR
Queue Stats
268W - 256L
1,510 Elo+
Party 1
Mulan
Mulan
Twitch_Nxmbly
Mulan
Level 97
God Stats
5W - 5L
1,532 SR
Queue Stats
130W - 135L
1,471 Elo+
Party 1
Ares
Ares
herry_nik3
Ares
Level 125
God Stats
2W - 2L
1,580 SR
Queue Stats
220W - 231L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
iT0x
Xbalanque
Level 59
God Stats
4W - 4L
1,638 SR
Queue Stats
70W - 54L
1,551 Elo+
Party 1
Fenrir
Fenrir
temp-833573
Fenrir
Level 49
God Stats
1W - 8L
1,231 SR
Queue Stats
269W - 290L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,772
555
9,466
10,576
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
16
12 / 2 / 0
9,994
714
10,331
10,790
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
13
3 / 1 / 6
7,856
561
8,060
7,646
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
12
2 / 1 / 7
6,909
494
5,254
11,025
6,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
mk20182006
Sun Wukong
14
3 / 1 / 7
8,738
624
11,173
12,384
9,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Justi-yea
Ix Chel
12
0 / 5 / 4
7,344
525
7,640
10,996
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 1
7,273
520
6,961
14,188
11,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 4 / 2
7,700
550
4,413
11,444
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
iT0x
Xbalanque
11
0 / 4 / 2
6,881
492
6,343
11,008
4,323
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
11
5 / 5 / 1
7,275
520
8,446
13,414
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
7
7
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Justi-yea
Ix Chel
0
5
4
0.4
W
3
2
2
2
W
Fenrir
12
2
0
6
W
Agni
3
1
6
6
L
0
5
1
0.1
L
2
4
2
0.75
L
Xbalanque
iT0x
Xbalanque
0
4
2
0.25
W
Chang'e
2
1
7
5.5
W
Sun Wukong
mk20182006
Sun Wukong
3
1
7
6.5
L
Fenrir
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,284
Damage
33,803
52,421
Taken
61,050
28,477
Mitigated
35,734
13,847
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Justi-yea
Ix Chel
7,640
883
678
2,640
10,996
4,740
201
5,547
5,419
62,043
0
W
9,466
3,595
176
2,269
10,576
4,467
370
724
9,852
0
50,521
W
Fenrir
10,331
3,166
0
1,905
10,790
5,349
0
2,236
8,510
0
85,969
W
Agni
8,060
280
0
1,000
7,646
2,803
0
3,117
4,529
65,372
0
L
6,961
1,669
0
6,593
14,188
11,077
0
0
14,188
0
62,984
L
4,413
64
0
1,734
11,444
9,824
0
3,711
7,690
17,683
0
L
Xbalanque
iT0x
Xbalanque
6,343
3,992
0
2,219
11,008
4,323
0
1,051
9,957
0
48,968
W
Chang'e
5,254
689
799
3,257
11,025
6,180
436
5,449
5,576
27,131
0
W
Sun Wukong
mk20182006
Sun Wukong
11,173
3,128
0
4,441
12,384
9,678
0
527
11,179
0
66,587
L
Fenrir
8,446
2,587
0
1,717
13,414
5,770
0
2,907
10,482
0
31,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
36,473
473
Minions Killed
381
0
Camps Cleared
0
1,412,327
Distance Traveled
1,313,454
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,344
525
110
8
0
262,431
0
W
Chiron
7,772
555
88
6
0
268,828
0
W
Fenrir
9,994
714
122
9
0
315,999
0
W
Agni
7,856
561
111
8
0
294,392
4
L
Mulan
7,273
520
113
8
0
263,928
0
L
Ares
7,700
550
29
2
0
282,257
6
L
Xbalanque
6,881
492
84
6
0
222,877
0
W
Chang'e
6,909
494
36
3
0
251,163
5
W
Sun Wukong
8,738
624
116
8
0
281,945
0
L
Fenrir
7,275
520
45
3
0
281,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role