Player Matchup

Thor
Thor
FifthPenguin656
Thor
Level 109
God Stats
1W - 2L
1,304 SR
Queue Stats
204W - 204L
1,455 Elo+
Solo
Terra
Terra
Krammbino
Terra
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 168L
1,426 Elo+
Solo
Ymir
Ymir
PansitosF
Ymir
Level 85
God Stats
2W - 1L
1,735 SR
Queue Stats
79W - 48L
1,522 Elo+
Solo
Bastet
Bastet
RoyalUrgoff
Bastet
Level 157
God Stats
1W - 1L
1,277 SR
Queue Stats
28W - 35L
1,333 Elo+
Solo
The Morrigan
The Morrigan
TheMadDabber11
The Morrigan
Level 119
God Stats
9W - 11L
1,313 SR
Queue Stats
834W - 855L
1,466 Elo+
Solo
Team Averages
Level 111
1,426 SR
1,440 Elo+

VS

Team Averages
Level 102
1,593 SR
1,482 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AGG_myr
Danzaburou
Level 88
God Stats
0W - 2L
1,535 SR
Queue Stats
131W - 121L
1,499 Elo+
Solo
Hercules
Hercules
CorruptedCnsl
Hercules
Level 25
God Stats
1W - 1L
1,716 SR
Queue Stats
12W - 13L
1,444 Elo+
Party 1
Nemesis
Nemesis
Dylanequalsbad
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,526 Elo+
Party 1
He Bo
He Bo
Trichloro
He Bo
Level 156
God Stats
5W - 8L
1,715 SR
Queue Stats
446W - 460L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
8,699
870
10,190
9,669
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Krammbino
Terra
15
3 / 0 / 10
9,039
904
5,594
10,237
11,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
14
3 / 1 / 9
8,445
845
5,493
10,971
12,814
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
13
1 / 0 / 12
7,549
755
7,948
6,209
4,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Morrigan
TheMadDabber11
The Morrigan
12
1 / 0 / 6
7,384
738
5,796
5,446
2,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 1 / 1
8,510
851
7,390
5,200
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
AGG_myr
Danzaburou
10
0 / 3 / 1
6,255
626
4,536
5,988
2,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
CorruptedCnsl
Hercules
11
2 / 3 / 0
6,758
676
5,387
9,493
10,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,709
671
5,056
9,682
8,463
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Trichloro
He Bo
12
0 / 3 / 2
6,493
649
8,605
6,336
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
13
Kills
3
3
Deaths
13
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
L
Danzaburou
AGG_myr
Danzaburou
0
3
1
0.17
L
Hercules
CorruptedCnsl
Hercules
2
3
0
0.67
L
0
3
1
0.17
W
5
2
7
4.25
W
Terra
Krammbino
Terra
3
0
10
8
W
Ymir
3
1
9
7.5
W
Bastet
1
0
12
7
W
The Morrigan
TheMadDabber11
The Morrigan
1
0
6
4
L
He Bo
Trichloro
He Bo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
30,974
42,532
Taken
36,699
36,876
Mitigated
25,282
24,273
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,390
620
4,515
2,510
5,200
2,172
0
1,551
3,564
33,576
0
L
Danzaburou
AGG_myr
Danzaburou
4,536
1,203
413
660
5,988
2,254
0
3,071
2,714
0
11,521
L
Hercules
CorruptedCnsl
Hercules
5,387
1,099
655
2,421
9,493
10,439
0
4,548
4,856
0
7,934
L
5,056
593
604
1,378
9,682
8,463
0
3,546
5,875
0
9,666
W
10,190
1,532
823
492
9,669
5,848
174
3,182
6,487
0
34,470
W
Terra
Krammbino
Terra
5,594
418
7,814
4,154
10,237
11,147
232
3,581
6,656
8,596
0
W
Ymir
5,493
281
392
2,244
10,971
12,814
310
4,529
6,442
9,847
0
W
Bastet
7,948
1,789
1,300
1,443
6,209
4,125
695
2,208
4,001
0
12,504
W
The Morrigan
TheMadDabber11
The Morrigan
5,796
529
3,455
2,156
5,446
2,942
714
2,444
2,951
10,402
2,137
L
He Bo
Trichloro
He Bo
8,605
260
489
143
6,336
1,954
0
2,986
3,173
10,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
34,725
102
Minions Killed
109
0
Camps Cleared
0
1,025,321
Distance Traveled
858,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,510
851
53
5
0
185,283
0
L
Danzaburou
6,255
626
21
2
0
109,485
0
L
Hercules
6,758
676
8
1
0
218,662
0
L
Nemesis
6,709
671
20
2
0
174,234
0
W
Thor
8,699
870
55
6
0
199,887
0
W
Terra
9,039
904
4
0
0
210,520
0
W
Ymir
8,445
845
8
1
0
173,795
0
W
Bastet
7,549
755
14
1
0
222,597
0
W
The Morrigan
7,384
738
21
2
0
218,522
0
L
He Bo
6,493
649
7
1
0
171,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role