Player Matchup

Bellona
Bellona
GrouchyRaven
Bellona
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,231 Elo+
Solo
Cthulhu
Cthulhu
Helsleaze
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 140L
1,421 Elo+
Party 3
Bacchus
Bacchus
MastaRik
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,532 Elo+
Party 2
Scylla
Scylla
RushÑscat
Scylla
Level 105
God Stats
5W - 2L
1,553 SR
Queue Stats
168W - 153L
1,504 Elo+
Party 2
Hades
Hades
YeetNRetreat801
Hades
Level 119
God Stats
2W - 1L
1,693 SR
Queue Stats
122W - 127L
1,421 Elo+
Party 3
Team Averages
Level 115
1,549 SR
1,422 Elo+

VS

Team Averages
Level 85
1,451 SR
1,498 Elo+
King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Div3DYB
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,607 Elo+
Solo
Awilix
Awilix
Ganikas
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 169L
1,353 Elo+
Solo
Heimdallr
Heimdallr
HoodieChrollo
Heimdallr
Level 59
God Stats
1W - 3L
1,255 SR
Queue Stats
214W - 225L
1,573 Elo+
Party 1
Loki
Loki
ManuelCamposCR
Loki
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
310W - 320L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GrouchyRaven
Bellona
14
6 / 1 / 19
8,793
879
10,319
14,585
19,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Helsleaze
Cthulhu
16
7 / 1 / 21
9,505
951
9,246
8,850
13,411
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MastaRik
Bacchus
16
6 / 1 / 19
8,815
882
9,982
9,578
14,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
RushÑscat
Scylla
15
5 / 1 / 13
8,947
895
9,731
7,178
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 2 / 18
9,106
911
16,203
10,518
9,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 7 / 1
7,758
776
5,841
15,932
21,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Div3DYB
Shiva
12
0 / 5 / 0
7,093
709
5,678
11,453
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Ganikas
Awilix
11
0 / 8 / 0
6,497
650
3,896
12,358
7,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
HoodieChrollo
Heimdallr
13
0 / 5 / 2
7,396
740
9,611
9,790
6,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 1
7,064
706
5,678
10,180
6,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
6
31
Kills
2
6
Deaths
31
90
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
1
0.21
L
Shiva
Div3DYB
Shiva
0
5
0
0
L
Awilix
Ganikas
Awilix
0
8
0
0
W
Bellona
GrouchyRaven
Bellona
6
1
19
15.5
W
Cthulhu
Helsleaze
Cthulhu
7
1
21
17.5
L
Heimdallr
HoodieChrollo
Heimdallr
0
5
2
0.2
L
1
6
1
0.25
W
Bacchus
MastaRik
Bacchus
6
1
19
15.5
W
Scylla
RushÑscat
Scylla
5
1
13
11.5
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,481
Damage
30,704
50,709
Taken
59,713
60,433
Mitigated
57,545
17,485
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,841
899
151
1,389
15,932
21,345
0
10,886
5,046
0
10,418
L
Shiva
Div3DYB
Shiva
5,678
427
742
1,411
11,453
15,369
231
8,171
3,282
0
10,327
L
Awilix
Ganikas
Awilix
3,896
1,756
933
798
12,358
7,565
477
9,003
3,355
0
10,368
W
Bellona
GrouchyRaven
Bellona
10,319
2,878
1,746
3,423
14,585
19,509
613
0
14,418
0
15,415
W
Cthulhu
Helsleaze
Cthulhu
9,246
358
1,044
325
8,850
13,411
1,117
0
8,616
16,240
994
L
Heimdallr
HoodieChrollo
Heimdallr
9,611
4,916
221
1,086
9,790
6,533
656
7,239
2,551
0
20,672
L
5,678
853
508
532
10,180
6,733
680
7,441
2,739
0
15,169
W
Bacchus
MastaRik
Bacchus
9,982
637
2,717
1,434
9,578
14,362
154
0
9,428
14,456
1,428
W
Scylla
RushÑscat
Scylla
9,731
756
773
1,583
7,178
3,963
210
0
7,178
25,403
0
W
16,203
1,291
1,266
3,174
10,518
9,188
2,350
0
10,262
22,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
35,808
106
Minions Killed
76
0
Camps Cleared
0
1,010,914
Distance Traveled
813,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,758
776
16
2
0
168,297
0
L
Shiva
7,093
709
20
2
0
170,203
0
L
Awilix
6,497
650
9
1
0
145,240
0
W
Bellona
8,793
879
11
1
0
224,874
0
W
Cthulhu
9,505
951
24
2
0
194,564
0
L
Heimdallr
7,396
740
22
2
0
152,418
0
L
Loki
7,064
706
9
1
0
177,081
0
W
Bacchus
8,815
882
11
1
0
206,383
0
W
Scylla
8,947
895
48
5
0
228,166
0
W
Hades
9,106
911
12
1
0
156,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role