Player Matchup

Vulcan
Vulcan
Alvinator1995
Vulcan
Level 128
God Stats
12W - 4L
1,781 SR
Queue Stats
82W - 62L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
Kanengame
Baron Samedi
Level 112
God Stats
7W - 5L
1,620 SR
Queue Stats
181W - 174L
1,458 Elo+
Solo
Medusa
Medusa
TheLegendRoheet
Medusa
Level 78
God Stats
12W - 16L
1,670 SR
Queue Stats
409W - 426L
1,443 Elo+
Solo
Vamana
Vamana
Xbox sux100
Vamana
Level 126
God Stats
3W - 3L
1,520 SR
Queue Stats
48W - 54L
1,376 Elo+
Solo
Susano
Susano
Young__Gun_1995
Susano
Level 154
God Stats
10W - 5L
1,641 SR
Queue Stats
148W - 148L
1,470 Elo+
Party 1
Team Averages
Level 120
1,646 SR
1,458 Elo+

VS

Team Averages
Level 94
1,581 SR
1,460 Elo+
Vulcan
Vulcan
Achilles3200
Vulcan
Level 129
God Stats
7W - 6L
1,681 SR
Queue Stats
142W - 128L
1,460 Elo+
Solo
Serqet
Serqet
TARLOCK_PT
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,498 Elo+
Solo
Thor
Thor
lllenrique94lll
Thor
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 147L
1,369 Elo+
Solo
Charybdis
Charybdis
ojfrmswe
Charybdis
Level 66
God Stats
14W - 10L
1,551 SR
Queue Stats
237W - 237L
1,504 Elo+
Solo
Hades
Hades
xXAcidMassXx
Hades
Level 114
God Stats
5W - 3L
1,674 SR
Queue Stats
99W - 101L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,457
556
7,151
8,797
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Kanengame
Baron Samedi
12
1 / 1 / 6
8,187
482
9,660
13,547
13,428
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 2
7,391
435
13,512
11,954
5,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Vamana
13
1 / 4 / 3
8,501
500
6,461
15,623
12,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 1 / 2
9,995
588
10,119
10,665
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 2 / 0
9,516
560
7,749
8,619
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
TARLOCK_PT
Serqet
11
0 / 6 / 2
7,103
418
4,040
15,649
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 2
7,902
465
6,843
19,337
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
ojfrmswe
Charybdis
11
1 / 4 / 2
6,844
403
11,191
14,642
5,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 2 / 0
9,444
556
8,639
12,182
6,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
8
8
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
2
0
1
W
2
2
4
2
W
Baron Samedi
Kanengame
Baron Samedi
1
1
6
4
L
Serqet
TARLOCK_PT
Serqet
0
6
2
0.17
W
2
0
2
3
W
Vamana
1
4
3
0.63
W
9
1
2
10
L
2
1
2
3
L
Charybdis
ojfrmswe
Charybdis
1
4
2
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,903
Damage
38,462
60,586
Taken
70,429
39,556
Mitigated
31,420
19,774
Healing
24,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,749
3,545
0
1,744
8,619
3,196
0
4,074
4,545
89,307
0
W
7,151
1,646
0
1,413
8,797
3,306
0
5,047
3,750
82,556
0
W
Baron Samedi
Kanengame
Baron Samedi
9,660
1,303
1,642
6,919
13,547
13,428
220
797
12,750
28,019
0
L
Serqet
TARLOCK_PT
Serqet
4,040
1,987
319
871
15,649
6,135
110
2,181
13,468
0
48,044
W
13,512
6,133
0
4,348
11,954
5,475
923
1,490
10,464
0
60,468
W
Vamana
6,461
2,027
0
3,442
15,623
12,567
481
8,264
7,095
0
64,252
W
10,119
1,722
0
2,010
10,665
4,780
0
790
9,875
0
72,090
L
6,843
1,923
502
8,648
19,337
10,737
0
5,538
13,799
0
28,169
L
Charybdis
ojfrmswe
Charybdis
11,191
5,897
0
5,086
14,642
5,351
0
4,529
10,113
0
46,043
L
8,639
1,818
100
7,242
12,182
6,001
629
489
11,693
77,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
40,809
446
Minions Killed
469
0
Camps Cleared
0
1,648,064
Distance Traveled
1,551,586
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,516
560
168
10
0
344,287
4
W
Vulcan
9,457
556
155
9
0
333,725
5
W
Baron Samedi
8,187
482
31
2
0
279,161
0
L
Serqet
7,103
418
68
4
0
316,815
0
W
Medusa
7,391
435
72
4
0
324,544
1
W
Vamana
8,501
500
95
6
0
316,746
6
W
Susano
9,995
588
93
5
0
393,888
0
L
Thor
7,902
465
33
2
0
299,756
6
L
Charybdis
6,844
403
64
4
0
301,310
1
L
Hades
9,444
556
136
8
0
289,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role