Player Matchup

Hel
Hel
 
Hel
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AnEvilBadger
Amaterasu
Level 159
God Stats
7W - 8L
1,574 SR
Queue Stats
819W - 823L
1,441 Elo+
Party 2
Cliodhna
Cliodhna
DemonicTurkey
Cliodhna
Level 155
God Stats
0W - 8L
1,126 SR
Queue Stats
390W - 393L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
LeadSponge83
Heimdallr
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
55W - 76L
1,257 Elo+
Party 1
Ganesha
Ganesha
YellowBananas00
Ganesha
Level 122
God Stats
0W - 4L
1,173 SR
Queue Stats
242W - 264L
1,425 Elo+
Party 1
Team Averages
Level 123
1,328 SR
1,427 Elo+

VS

Team Averages
Level 100
1,586 SR
1,479 Elo+
Bacchus
Bacchus
Boofmandan
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,229 Elo+
Party 3
Rama
Rama
Driftking456
Rama
Level 150
God Stats
2W - 0L
1,559 SR
Queue Stats
146W - 123L
1,538 Elo+
Solo
Skadi
Skadi
EKresse
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,371 Elo+
Solo
Hel
Hel
Im Bullet BOOF
Hel
Level 123
God Stats
9W - 3L
1,869 SR
Queue Stats
148W - 103L
1,610 Elo+
Party 3
Khepri
Khepri
Kiltaul
Khepri
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 52L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 2 / 1
7,215
722
9,285
9,203
4,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
AnEvilBadger
Amaterasu
13
0 / 3 / 3
6,674
667
6,554
13,291
13,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
DemonicTurkey
Cliodhna
13
1 / 2 / 2
7,118
712
10,460
8,179
4,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
LeadSponge83
Heimdallr
10
0 / 7 / 1
6,151
615
3,784
12,679
5,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 3
7,207
721
9,944
14,510
16,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boofmandan
Bacchus
14
2 / 1 / 13
7,914
791
5,796
12,982
15,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 0 / 10
9,179
918
14,543
10,210
6,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
EKresse
Skadi
15
4 / 2 / 13
8,527
853
11,770
8,424
4,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 12
8,464
846
10,659
8,268
6,922
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
Kiltaul
Khepri
15
0 / 0 / 17
8,705
871
7,466
13,070
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
3
Kills
18
18
Deaths
3
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
1
1.25
L
Amaterasu
AnEvilBadger
Amaterasu
0
3
3
0.5
W
Bacchus
Boofmandan
Bacchus
2
1
13
8.5
L
Cliodhna
DemonicTurkey
Cliodhna
1
2
2
1
W
7
0
10
12
W
Skadi
EKresse
Skadi
4
2
13
5.25
W
5
0
12
11
W
Khepri
Kiltaul
Khepri
0
0
17
8.5
L
Heimdallr
LeadSponge83
Heimdallr
0
7
1
0.07
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
50,234
57,862
Taken
52,954
44,847
Mitigated
46,549
22,769
Healing
34,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,285
1,472
6,768
4,467
9,203
4,853
0
5,731
3,472
20,208
0
L
Amaterasu
AnEvilBadger
Amaterasu
6,554
1,368
643
3,710
13,291
13,509
0
4,691
8,600
0
13,555
W
Bacchus
Boofmandan
Bacchus
5,796
542
1,646
4,368
12,982
15,839
222
4,705
8,277
9,755
0
L
Cliodhna
DemonicTurkey
Cliodhna
10,460
161
2,008
756
8,179
4,000
0
3,797
4,382
0
18,020
W
14,543
12,034
1,362
3,280
10,210
6,751
2,195
3,060
7,150
0
33,957
W
Skadi
EKresse
Skadi
11,770
4,717
788
437
8,424
4,180
1,569
3,924
4,500
0
19,023
W
10,659
412
13,135
6,626
8,268
6,922
355
2,760
5,508
17,966
0
W
Khepri
Kiltaul
Khepri
7,466
205
851
2,455
13,070
12,857
742
4,780
8,290
13,560
0
L
Heimdallr
LeadSponge83
Heimdallr
3,784
3,106
0
868
12,679
5,822
68
5,255
7,424
0
8,016
L
9,944
171
679
2,870
14,510
16,663
0
4,447
10,063
20,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
42,789
90
Minions Killed
110
0
Camps Cleared
0
903,922
Distance Traveled
998,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,215
722
28
3
0
176,964
0
L
Amaterasu
6,674
667
24
2
0
171,488
0
W
Bacchus
7,914
791
4
0
0
188,376
0
L
Cliodhna
7,118
712
26
3
0
207,635
0
W
Rama
9,179
918
51
5
0
213,064
0
W
Skadi
8,527
853
24
2
0
191,663
0
W
Hel
8,464
846
19
2
0
199,375
0
W
Khepri
8,705
871
12
1
0
206,190
0
L
Heimdallr
6,151
615
11
1
0
169,415
0
L
Ganesha
7,207
721
1
0
0
178,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role