Player Matchup

Serqet
Serqet
Joykumari
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ROCKTATTOO
Ah Muzen Cab
Level 108
God Stats
19W - 14L
1,655 SR
Queue Stats
225W - 214L
1,503 Elo+
Solo
Surtr
Surtr
Ragnhlidszum
Surtr
Level 158
God Stats
57W - 59L
1,640 SR
Queue Stats
262W - 301L
1,464 Elo+
Solo
Hera
Hera
Wnomniks
Hera
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 12L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
wykook
Nu Wa
Level 28
God Stats
7W - 7L
1,524 SR
Queue Stats
11W - 11L
1,440 Elo+
Party 1
Team Averages
Level 69
1,564 SR
1,452 Elo+

VS

Team Averages
Level 124
1,601 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CGLR
Sun Wukong
Level 149
God Stats
8W - 6L
1,955 SR
Queue Stats
164W - 123L
1,616 Elo+
Solo
Cerberus
Cerberus
Muhjinzo
Cerberus
Level 69
God Stats
2W - 1L
1,577 SR
Queue Stats
25W - 29L
1,463 Elo+
Solo
Charybdis
Charybdis
Power_Suilu
Charybdis
Level 86
God Stats
9W - 13L
1,396 SR
Queue Stats
277W - 309L
1,463 Elo+
Solo
Loki
Loki
iDontBuildTanky
Loki
Level 159
God Stats
36W - 32L
1,575 SR
Queue Stats
396W - 385L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Joykumari
Serqet
13
2 / 6 / 2
7,485
749
7,455
10,934
6,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
ROCKTATTOO
Ah Muzen Cab
14
2 / 5 / 2
7,563
756
9,120
10,112
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 4
6,931
693
6,963
12,842
8,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
14
0 / 3 / 0
7,582
758
2,989
6,038
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
wykook
Nu Wa
14
2 / 6 / 2
7,708
771
11,150
9,943
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 2 / 11
8,904
890
12,991
7,547
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
CGLR
Sun Wukong
15
7 / 2 / 6
8,554
855
8,595
11,606
7,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Muhjinzo
Cerberus
13
0 / 2 / 10
7,808
781
3,377
13,581
9,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Power_Suilu
Charybdis
16
6 / 0 / 10
8,981
898
11,515
9,589
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 6
8,741
874
6,300
7,823
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
6
Kills
24
24
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
11
5.25
W
Sun Wukong
CGLR
Sun Wukong
7
2
6
5
L
Serqet
Joykumari
Serqet
2
6
2
0.5
W
Cerberus
Muhjinzo
Cerberus
0
2
10
2.5
W
Charybdis
Power_Suilu
Charybdis
6
0
10
11
L
Ah Muzen Cab
ROCKTATTOO
Ah Muzen Cab
2
5
2
0.6
L
0
4
4
0.5
L
Hera
0
3
0
0
W
6
0
6
9
L
Nu Wa
wykook
Nu Wa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
42,778
49,869
Taken
50,146
25,899
Mitigated
26,639
2,570
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,991
732
0
784
7,547
3,326
878
1,611
5,609
44,634
0
W
Sun Wukong
CGLR
Sun Wukong
8,595
2,009
0
333
11,606
7,008
17
2,003
9,253
0
29,563
L
Serqet
Joykumari
Serqet
7,455
1,967
0
91
10,934
6,258
154
4,988
5,946
0
14,064
W
Cerberus
Muhjinzo
Cerberus
3,377
214
1,200
1,543
13,581
9,406
0
5,497
8,084
13,316
0
W
Charybdis
Power_Suilu
Charybdis
11,515
6,264
0
2,071
9,589
3,590
1,573
2,545
7,044
0
34,631
L
Ah Muzen Cab
ROCKTATTOO
Ah Muzen Cab
9,120
2,442
0
237
10,112
4,738
0
2,242
7,870
0
32,158
L
6,963
1,263
0
1,342
12,842
8,637
0
3,759
9,083
342
13,722
L
Hera
2,989
283
0
452
6,038
2,080
1,704
731
5,307
31,256
0
W
6,300
2,628
0
3,055
7,823
3,309
166
2,670
5,153
0
31,887
L
Nu Wa
wykook
Nu Wa
11,150
3,168
0
448
9,943
4,186
718
4,648
5,295
30,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
42,988
191
Minions Killed
305
0
Camps Cleared
0
986,319
Distance Traveled
1,069,274
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,904
890
80
8
0
212,771
4
W
Sun Wukong
8,554
855
54
5
0
195,950
1
L
Serqet
7,485
749
15
2
0
194,164
0
W
Cerberus
7,808
781
43
4
0
191,417
0
W
Charybdis
8,981
898
63
6
0
224,070
1
L
Ah Muzen Cab
7,563
756
63
6
0
183,122
0
L
Surtr
6,931
693
19
2
0
218,917
3
L
Hera
7,582
758
55
6
0
210,013
0
W
Loki
8,741
874
65
7
0
245,066
6
L
Nu Wa
7,708
771
39
4
0
180,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role