Player Matchup

Surtr
Surtr
BloodyKhorne
Surtr
Level 25
God Stats
4W - 2L
1,670 SR
Queue Stats
23W - 35L
1,483 Elo+
Party 1
Ishtar
Ishtar
JJMASTER69
Ishtar
Level 183
God Stats
24W - 24L
1,645 SR
Queue Stats
117W - 96L
1,590 Elo+
Party 1
Ix Chel
Ix Chel
Sushiroll02
Ix Chel
Level 117
God Stats
10W - 3L
1,799 SR
Queue Stats
32W - 17L
1,654 Elo+
Party 1
Tiamat
Tiamat
ZorroHD12
Tiamat
Level 183
God Stats
1W - 0L
1,331 SR
Queue Stats
6W - 10L
1,411 Elo+
Party 1
Shiva
Shiva
bettyswollocks
Shiva
Level 138
God Stats
4W - 2L
1,559 SR
Queue Stats
37W - 26L
1,672 Elo+
Party 1
Team Averages
Level 129
1,601 SR
1,562 Elo+

VS

Team Averages
Level 65
1,608 SR
1,568 Elo+
Hera
Hera
JeffersonnSU
Hera
Level 123
God Stats
39W - 33L
1,699 SR
Queue Stats
405W - 388L
1,564 Elo+
Solo
Maui
Maui
KpoBbHaTpycax
Maui
Level 15
God Stats
0W - 1L
1,316 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MrEbrahimi10
Nu Wa
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,753 Elo+
Solo
Odin
Odin
Mustudonter
Odin
Level 78
God Stats
3W - 1L
1,934 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Thanatos
Thanatos
sergios98
Thanatos
Level 101
God Stats
2W - 5L
1,593 SR
Queue Stats
26W - 17L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 10
8,534
853
6,772
12,744
15,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
JJMASTER69
Ishtar
17
18 / 0 / 11
10,276
1,028
21,833
9,460
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Sushiroll02
Ix Chel
13
3 / 3 / 9
7,509
751
5,055
6,397
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
ZorroHD12
Tiamat
16
7 / 0 / 10
8,941
894
10,786
4,465
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 25
8,362
836
10,885
11,414
8,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,072
707
7,518
9,564
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 5
6,647
665
3,005
14,752
16,897
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 8 / 5
6,976
698
8,214
10,922
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 5
6,353
635
6,223
11,661
7,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
sergios98
Thanatos
14
5 / 8 / 3
7,606
761
5,986
12,932
7,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
29
36
Kills
8
8
Deaths
36
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
Ishtar
JJMASTER69
Ishtar
18
0
11
23.5
L
1
6
3
0.42
L
1
7
5
0.5
L
1
8
5
0.44
L
0
7
5
0.36
W
Ix Chel
Sushiroll02
Ix Chel
3
3
9
2.5
W
Tiamat
ZorroHD12
Tiamat
7
0
10
12
W
2
2
25
7.25
L
Thanatos
sergios98
Thanatos
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,331
Damage
30,946
44,480
Taken
59,831
33,908
Mitigated
39,242
11,244
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,772
2,198
0
2,596
12,744
15,119
580
5,439
7,150
430
23,724
W
Ishtar
JJMASTER69
Ishtar
21,833
12,967
0
2,374
9,460
4,425
2,729
2,912
6,466
0
43,825
L
7,518
1,299
0
545
9,564
4,077
0
4,066
5,498
32,934
0
L
3,005
1,026
300
298
14,752
16,897
0
3,042
11,710
6,760
0
L
8,214
1,875
0
110
10,922
3,961
0
2,007
8,915
19,608
0
L
6,223
1,352
0
384
11,661
7,235
0
5,349
6,312
0
11,770
W
Ix Chel
Sushiroll02
Ix Chel
5,055
810
1,227
661
6,397
2,098
907
3,350
2,973
13,098
0
W
Tiamat
ZorroHD12
Tiamat
10,786
1,330
0
1,396
4,465
3,511
1,124
2,151
2,240
34,750
0
W
10,885
1,323
492
2,498
11,414
8,755
68
4,885
6,440
27
29,458
L
Thanatos
sergios98
Thanatos
5,986
825
0
3,426
12,932
7,072
0
1,564
11,368
0
11,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,622
Gold Earned
34,654
209
Minions Killed
153
0
Camps Cleared
0
1,066,861
Distance Traveled
893,677
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,534
853
39
4
0
201,158
0
W
Ishtar
10,276
1,028
50
5
0
224,387
0
L
Hera
7,072
707
56
6
0
176,687
0
L
Maui
6,647
665
14
1
0
173,802
0
L
Nu Wa
6,976
698
42
4
0
179,270
2
L
Odin
6,353
635
19
2
0
176,247
0
W
Ix Chel
7,509
751
18
2
0
190,339
0
W
Tiamat
8,941
894
69
7
0
225,021
0
W
Shiva
8,362
836
33
3
0
225,956
0
L
Thanatos
7,606
761
22
2
0
187,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role