Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kevita
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
terkent
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,469 Elo+

VS

Team Averages
Level 149
1,499 SR
1,537 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ðenji
Sol
Level 146
God Stats
8W - 3L
1,496 SR
Queue Stats
717W - 356L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 2
7,733
773
5,165
4,608
1,840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Kevita
Kuzenbo
8
0 / 6 / 1
6,452
645
4,845
10,788
7,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
terkent
Jing Wei
10
1 / 8 / 1
7,150
715
7,951
10,727
4,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 2 / 12
8,677
868
5,037
11,264
9,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
 
Kuzenbo
11
4 / 1 / 7
8,370
837
6,465
9,567
11,788
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Ðenji
Sol
13
8 / 0 / 4
9,188
919
11,885
9,911
3,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
2
2
W
Hercules
 
Hercules
3
2
12
4.5
W
Kuzenbo
 
Kuzenbo
4
1
7
7.5
L
Kuzenbo
Kevita
Kuzenbo
0
6
1
0.08
L
Jing Wei
terkent
Jing Wei
1
8
1
0.19
W
Sol
Ðenji
Sol
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
23,387
26,123
Taken
30,742
13,989
Mitigated
24,678
1,182
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,165
860
0
27
4,608
1,840
0
3,310
1,298
32,131
0
W
Hercules
 
Hercules
5,037
839
0
3,774
11,264
9,406
145
3,882
7,382
0
17,020
W
Kuzenbo
 
Kuzenbo
6,465
2,273
0
1,537
9,567
11,788
213
3,803
5,764
18,737
448
L
Kuzenbo
Kevita
Kuzenbo
4,845
1,152
0
681
10,788
7,808
0
8,195
2,593
12,018
0
L
Jing Wei
terkent
Jing Wei
7,951
6,574
0
474
10,727
4,341
0
6,563
4,164
0
24,204
W
Sol
Ðenji
Sol
11,885
6,196
0
6,993
9,911
3,484
1,338
2,629
7,282
66,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
26,235
103
Minions Killed
123
0
Camps Cleared
0
534,171
Distance Traveled
594,937
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,733
773
60
6
0
193,284
0
W
Hercules
8,677
868
13
1
0
204,318
0
W
Kuzenbo
8,370
837
22
2
0
203,796
0
L
Kuzenbo
6,452
645
12
1
0
174,676
0
L
Jing Wei
7,150
715
31
3
0
166,211
0
W
Sol
9,188
919
88
9
0
186,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role