Player Matchup

Sun Wukong
Sun Wukong
AfroMarciano
Sun Wukong
Level 149
God Stats
6W - 7L
1,372 SR
Queue Stats
320W - 319L
1,478 Elo+
Party 1
Artemis
Artemis
Knight Dantz
Artemis
Level 126
God Stats
5W - 1L
1,562 SR
Queue Stats
244W - 244L
1,517 Elo+
Solo
Hou Yi
Hou Yi
Porongo-San
Hou Yi
Level 126
God Stats
4W - 7L
1,087 SR
Queue Stats
425W - 461L
1,461 Elo+
Party 1
Medusa
Medusa
dragon7masta45
Medusa
Level 109
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 1L
1,254 Elo+
Solo
Freya
Freya
yahayabusa
Freya
Level 159
God Stats
9W - 4L
1,612 SR
Queue Stats
708W - 685L
1,479 Elo+
Solo
Team Averages
Level 134
1,435 SR
1,438 Elo+

VS

Team Averages
Level 108
1,525 SR
1,494 Elo+
Osiris
Osiris
 
Osiris
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Circasisam
Hercules
Level 140
God Stats
5W - 6L
1,624 SR
Queue Stats
253W - 266L
1,450 Elo+
Solo
Discordia
Discordia
Garkka
Discordia
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
434W - 472L
1,519 Elo+
Solo
Serqet
Serqet
mau_elsantoo
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AfroMarciano
Sun Wukong
15
1 / 1 / 14
8,545
777
7,574
16,710
11,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Knight Dantz
Artemis
15
7 / 2 / 8
9,160
833
8,490
7,566
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
16
6 / 2 / 13
9,374
852
11,439
8,085
3,753
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 10
8,455
769
6,805
7,804
3,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
16
5 / 2 / 8
9,224
839
11,009
9,267
4,658
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 4 / 3
7,942
722
10,561
9,765
8,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Chernobog
 
Chernobog
12
1 / 3 / 2
6,868
624
6,525
8,755
4,179
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Circasisam
Hercules
16
1 / 1 / 3
7,850
714
7,005
12,756
17,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Garkka
Discordia
15
2 / 4 / 3
8,116
738
8,393
7,261
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
1 / 10 / 3
7,379
671
1,439
13,406
16,270
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
22
Kills
7
8
Deaths
22
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
3
0.88
L
Chernobog
 
Chernobog
1
3
2
0.67
W
Sun Wukong
AfroMarciano
Sun Wukong
1
1
14
8
L
Hercules
Circasisam
Hercules
1
1
3
2.5
L
Discordia
Garkka
Discordia
2
4
3
0.88
W
Artemis
Knight Dantz
Artemis
7
2
8
5.5
W
Hou Yi
6
2
13
6.25
W
3
1
10
8
L
Serqet
1
10
3
0.25
W
Freya
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,317
Damage
33,923
49,432
Taken
51,943
27,035
Mitigated
49,288
20,559
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,561
1,440
761
612
9,765
8,457
0
2,608
7,157
0
19,100
L
Chernobog
 
Chernobog
6,525
2,983
554
746
8,755
4,179
0
1,374
7,381
0
16,378
W
Sun Wukong
AfroMarciano
Sun Wukong
7,574
828
748
5,929
16,710
11,531
547
1,790
14,728
0
21,034
L
Hercules
Circasisam
Hercules
7,005
1,017
624
7,110
12,756
17,310
0
4,016
8,740
0
20,774
L
Discordia
Garkka
Discordia
8,393
49
767
1,085
7,261
3,072
0
1,530
5,731
18,700
0
W
Artemis
Knight Dantz
Artemis
8,490
3,117
1,169
1,395
7,566
3,537
1,446
1,305
6,165
0
18,628
W
Hou Yi
11,439
6,415
812
742
8,085
3,753
1,012
1,133
6,952
0
24,395
W
6,805
3,414
1,703
2,872
7,804
3,556
1,072
2,143
5,565
0
14,341
L
Serqet
1,439
446
38
208
13,406
16,270
16
1,481
11,925
14
2,344
W
Freya
11,009
3,642
1,554
3,635
9,267
4,658
1,169
2,036
7,231
19,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
38,155
125
Minions Killed
83
0
Camps Cleared
0
1,029,682
Distance Traveled
914,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,942
722
15
1
0
196,497
0
L
Chernobog
6,868
624
13
1
0
171,636
0
W
Sun Wukong
8,545
777
25
2
0
237,633
0
L
Hercules
7,850
714
35
3
0
200,819
0
L
Discordia
8,116
738
18
2
0
184,717
0
W
Artemis
9,160
833
37
3
0
169,118
0
W
Hou Yi
9,374
852
17
2
0
192,440
0
W
Medusa
8,455
769
24
2
0
225,982
0
L
Serqet
7,379
671
2
0
0
160,636
0
W
Freya
9,224
839
22
2
0
204,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role