Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HippoNuggets
Aphrodite
Level 65
God Stats
66W - 80L
1,478 SR
Queue Stats
166W - 222L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MinoTehren
Morgan Le Fay
Level 105
God Stats
78W - 73L
1,418 SR
Queue Stats
428W - 404L
1,460 Elo+
Party 1
Serqet
Serqet
SailooorGoooon
Serqet
Level 41
God Stats
2W - 4L
1,471 SR
Queue Stats
5W - 18L
1,237 Elo+
Party 1
Olorun
Olorun
ares_will09
Olorun
Level 81
God Stats
32W - 41L
1,490 SR
Queue Stats
413W - 381L
1,415 Elo+
Solo
Team Averages
Level 82
1,471 SR
1,405 Elo+

VS

Team Averages
Level 120
1,518 SR
1,412 Elo+
Ares
Ares
Atreides254
Ares
Level 109
God Stats
1W - 0L
1,501 SR
Queue Stats
47W - 48L
1,410 Elo+
Solo
Hades
Hades
KingAverett
Hades
Level 95
God Stats
45W - 32L
1,392 SR
Queue Stats
88W - 75L
1,443 Elo+
Solo
Cupid
Cupid
Mercuryhewry
Cupid
Level 137
God Stats
7W - 2L
1,939 SR
Queue Stats
269W - 266L
1,376 Elo+
Solo
Serqet
Serqet
Roughly9Fish
Serqet
Level 129
God Stats
7W - 11L
1,341 SR
Queue Stats
228W - 229L
1,435 Elo+
Solo
Janus
Janus
bce360
Janus
Level 129
God Stats
39W - 54L
1,417 SR
Queue Stats
227W - 241L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 4 / 1
6,847
360
6,855
15,592
11,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
HippoNuggets
Aphrodite
13
0 / 1 / 5
8,542
450
3,722
11,289
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
MinoTehren
Morgan Le Fay
16
2 / 4 / 1
9,545
502
10,845
10,248
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 1
8,840
465
5,244
16,684
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
14
4 / 3 / 0
9,184
483
14,479
13,810
6,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,803
516
5,752
14,154
12,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 2 / 3
10,807
569
15,767
15,274
7,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 2
8,352
440
6,408
11,856
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
17
6 / 0 / 5
10,845
571
10,997
15,876
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
bce360
Janus
15
1 / 3 / 2
9,489
499
4,889
10,223
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
16
16
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
3
3
2
1.33
L
Aphrodite
HippoNuggets
Aphrodite
0
1
5
2.5
W
5
2
3
3.25
W
1
1
2
2
L
Morgan Le Fay
MinoTehren
Morgan Le Fay
2
4
1
0.63
W
Serqet
6
0
5
8.5
L
3
4
1
0.88
L
Olorun
4
3
0
1.33
W
Janus
bce360
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,145
Damage
43,813
67,623
Taken
67,383
36,778
Mitigated
35,395
24,811
Healing
22,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,855
1,521
161
4,914
15,592
11,285
223
9,950
5,518
34,485
0
W
5,752
61
0
2,336
14,154
12,033
99
8,265
5,889
36,867
0
L
Aphrodite
HippoNuggets
Aphrodite
3,722
297
3,538
5,963
11,289
7,997
349
4,531
6,506
34,257
0
W
15,767
1,647
305
9,456
15,274
7,942
452
7,817
7,187
94,743
0
W
6,408
3,194
718
6,042
11,856
4,507
607
7,370
4,126
0
59,081
L
Morgan Le Fay
MinoTehren
Morgan Le Fay
10,845
1,385
0
914
10,248
4,388
549
4,410
5,010
82,235
0
W
Serqet
10,997
1,512
0
1,747
15,876
6,942
0
6,088
9,434
0
93,310
L
5,244
1,622
0
4,689
16,684
6,812
0
3,461
12,453
0
50,202
L
Olorun
14,479
7,128
120
4,512
13,810
6,296
870
3,678
10,132
74,272
0
W
Janus
bce360
Janus
4,889
40
0
2,105
10,223
3,971
880
7,876
2,280
68,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
49,296
412
Minions Killed
539
0
Camps Cleared
0
1,703,695
Distance Traveled
1,810,110
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,847
360
39
2
0
230,881
2
W
Ares
9,803
516
39
2
0
379,299
7
L
Aphrodite
8,542
450
38
2
0
342,080
2
W
Hades
10,807
569
137
7
0
310,008
7
W
Cupid
8,352
440
94
5
0
266,778
0
L
Morgan Le Fay
9,545
502
134
7
0
351,100
2
W
Serqet
10,845
571
136
7
0
455,502
0
L
Serqet
8,840
465
76
4
0
421,906
0
L
Olorun
9,184
483
125
7
0
357,728
7
W
Janus
9,489
499
133
7
0
398,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role