Player Matchup

Nike
Nike
Kurapika29
Nike
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
MaRtY_MaC_FlY06
Baron Samedi
Level 134
God Stats
2W - 1L
1,730 SR
Queue Stats
5W - 4L
1,469 Elo+
Party 1
Hachiman
Hachiman
Syphonneur
Hachiman
Level 42
God Stats
48W - 51L
1,565 SR
Queue Stats
731W - 709L
1,433 Elo+
Solo
Team Averages
Level 108
1,598 SR
1,474 Elo+

VS

Team Averages
Level 80
1,439 SR
1,372 Elo+
Cerberus
Cerberus
Edwoodinator
Cerberus
Level 14
God Stats
0W - 2L
1,287 SR
Queue Stats
4W - 13L
1,214 Elo+
Party 2
Fenrir
Fenrir
OkArrowUwU
Fenrir
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 44L
1,456 Elo+
Party 2
Ra
Ra
TICODXXI
Ra
Level 129
God Stats
8W - 10L
1,532 SR
Queue Stats
266W - 281L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
8,149
741
6,906
9,182
6,486
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MaRtY_MaC_FlY06
Baron Samedi
12
4 / 0 / 5
8,930
812
8,304
4,844
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Syphonneur
Hachiman
11
3 / 2 / 5
8,357
760
7,258
6,212
1,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Edwoodinator
Cerberus
10
1 / 5 / 3
7,479
680
3,576
14,124
12,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
OkArrowUwU
Fenrir
9
2 / 4 / 2
7,614
692
4,546
10,148
4,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 3
8,025
730
4,607
4,443
1,495
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
4
4
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Edwoodinator
Cerberus
1
5
3
0.5
W
3
2
5
2.75
W
Baron Samedi
MaRtY_MaC_FlY06
Baron Samedi
4
0
5
6.5
L
Fenrir
OkArrowUwU
Fenrir
2
4
2
0.75
W
Hachiman
Syphonneur
Hachiman
3
2
5
2.75
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,468
Damage
12,729
20,238
Taken
28,715
10,188
Mitigated
17,678
4,299
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Edwoodinator
Cerberus
3,576
73
0
1,455
14,124
12,011
0
4,578
9,546
10,222
0
W
6,906
634
0
1,703
9,182
6,486
0
4,072
5,043
134
23,164
W
Baron Samedi
MaRtY_MaC_FlY06
Baron Samedi
8,304
944
483
1,252
4,844
1,929
0
1,954
2,890
41,208
0
L
Fenrir
OkArrowUwU
Fenrir
4,546
1,376
0
1,049
10,148
4,172
0
2,930
7,218
0
20,171
W
Hachiman
Syphonneur
Hachiman
7,258
5,513
0
861
6,212
1,773
219
2,442
3,770
0
26,277
L
4,607
268
818
1,125
4,443
1,495
0
1,542
2,901
40,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
23,118
117
Minions Killed
115
0
Camps Cleared
0
621,421
Distance Traveled
578,989
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,479
680
20
2
0
175,643
0
W
Nike
8,149
741
28
3
0
221,540
3
W
Baron Samedi
8,930
812
63
6
0
197,138
5
L
Fenrir
7,614
692
26
2
0
196,340
0
W
Hachiman
8,357
760
26
2
0
202,743
2
L
Ra
8,025
730
69
6
0
207,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role