Player Matchup

Tyr
Tyr
BABFA
Tyr
Level 22
God Stats
0W - 4L
1,271 SR
Queue Stats
1W - 10L
1,178 Elo+
Party 2
Xing Tian
Xing Tian
BadNameOK
Xing Tian
Level 66
God Stats
0W - 3L
1,458 SR
Queue Stats
3W - 7L
1,405 Elo+
Party 3
Medusa
Medusa
Phullrayzie
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,205 Elo+
Party 2
Discordia
Discordia
Seerenity
Discordia
Level 119
God Stats
1W - 3L
1,245 SR
Queue Stats
3W - 4L
1,530 Elo+
Party 3
Rama
Rama
ShooterKnight
Rama
Level 151
God Stats
6W - 7L
1,564 SR
Queue Stats
377W - 397L
1,512 Elo+
Solo
Team Averages
Level 81
1,408 SR
1,366 Elo+

VS

Team Averages
Level 73
1,477 SR
1,368 Elo+
Danzaburou
Danzaburou
Alowean97
Danzaburou
Level 26
God Stats
2W - 2L
1,364 SR
Queue Stats
4W - 9L
1,256 Elo+
Party 1
Apollo
Apollo
HanaeOwO
Apollo
Level 87
God Stats
5W - 5L
1,329 SR
Queue Stats
69W - 70L
1,428 Elo+
Solo
Bacchus
Bacchus
Hayden51
Bacchus
Level 153
God Stats
5W - 1L
1,664 SR
Queue Stats
66W - 62L
1,547 Elo+
Solo
Nu Wa
Nu Wa
NikollosB
Nu Wa
Level 27
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 9L
1,256 Elo+
Party 1
Horus
Horus
lifeforsparky
Horus
Level 70
God Stats
4W - 3L
1,723 SR
Queue Stats
22W - 35L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BABFA
Tyr
13
0 / 5 / 1
7,097
710
3,524
13,738
6,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xing Tian
BadNameOK
Xing Tian
12
2 / 3 / 2
7,134
713
4,863
13,963
13,743
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
12
0 / 6 / 1
6,658
666
5,033
11,190
4,285
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Seerenity
Discordia
14
3 / 3 / 1
7,930
793
9,579
6,943
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 3
7,795
780
3,120
9,407
3,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alowean97
Danzaburou
15
1 / 2 / 8
8,205
821
9,307
7,775
3,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
HanaeOwO
Apollo
17
10 / 1 / 2
9,648
965
10,718
8,781
4,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Hayden51
Bacchus
15
5 / 0 / 6
8,680
868
8,081
10,645
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
NikollosB
Nu Wa
14
1 / 1 / 10
7,621
762
10,413
5,237
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 6
7,608
761
9,773
10,663
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
19
19
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alowean97
Danzaburou
1
2
8
2.5
L
Tyr
BABFA
Tyr
0
5
1
0.1
L
Xing Tian
BadNameOK
Xing Tian
2
3
2
1
W
Apollo
HanaeOwO
Apollo
10
1
2
11
W
Bacchus
Hayden51
Bacchus
5
0
6
8
W
Nu Wa
NikollosB
Nu Wa
1
1
10
6
L
Medusa
0
6
1
0.08
L
Discordia
Seerenity
Discordia
3
3
1
1.17
L
1
2
3
1.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
48,292
55,241
Taken
43,101
30,946
Mitigated
29,434
5,500
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alowean97
Danzaburou
9,307
5,018
0
2,633
7,775
3,364
743
3,551
3,826
0
36,963
L
Tyr
BABFA
Tyr
3,524
872
0
1,561
13,738
6,808
0
5,780
7,821
0
20,807
L
Xing Tian
BadNameOK
Xing Tian
4,863
385
0
785
13,963
13,743
0
4,090
9,527
7,429
684
W
Apollo
HanaeOwO
Apollo
10,718
7,291
0
2,351
8,781
4,035
1,268
1,748
6,967
0
44,249
W
Bacchus
Hayden51
Bacchus
8,081
852
0
1,581
10,645
12,460
120
2,736
7,770
19,139
0
W
Nu Wa
NikollosB
Nu Wa
10,413
2,956
0
30
5,237
1,956
1,104
1,919
3,230
24,499
0
L
Medusa
5,033
2,412
0
1,354
11,190
4,285
0
4,847
6,298
0
14,185
L
Discordia
Seerenity
Discordia
9,579
305
0
496
6,943
2,670
0
1,908
4,991
26,931
0
L
3,120
2,600
0
1,304
9,407
3,440
0
1,869
7,420
0
28,313
W
9,773
3,320
624
1,513
10,663
7,619
469
3,043
6,350
0
19,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
41,762
178
Minions Killed
227
0
Camps Cleared
0
1,006,299
Distance Traveled
1,142,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,205
821
61
6
0
233,310
0
L
Tyr
7,097
710
43
4
0
202,719
0
L
Xing Tian
7,134
713
4
0
0
219,050
0
W
Apollo
9,648
965
87
9
0
220,924
0
W
Bacchus
8,680
868
36
4
0
235,838
0
W
Nu Wa
7,621
762
17
2
0
230,410
0
L
Medusa
6,658
666
24
2
0
173,000
0
L
Discordia
7,930
793
48
5
0
221,497
0
L
Rama
7,795
780
59
6
0
190,033
0
W
Horus
7,608
761
26
3
0
221,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role