Player Matchup

Nu Wa
Nu Wa
Silver IV
AizoniA
Nu Wa
Silver IV
Level 128
God Stats
5W - 3L
1,580 SR
Queue Stats
67W - 89L
783 MMR
Solo
Poseidon
Poseidon
Silver IV
Grako29
Poseidon
Silver IV
Level 163
God Stats
36W - 26L
1,578 SR
Queue Stats
366W - 396L
750 MMR
Solo
Maui
Maui
Silver V
luffy_jbm_13
Maui
Silver V
Level 106
God Stats
3W - 12L
1,523 SR
Queue Stats
100W - 118L
679 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
piotrekpiochu
Ah Muzen Cab
Bronze II
Level 88
God Stats
1W - 3L
1,678 SR
Queue Stats
355W - 407L
260 MMR
Solo
Loki
Loki
Bronze III
szonko654
Loki
Bronze III
Level 77
God Stats
2W - 13L
1,120 SR
Queue Stats
96W - 159L
240 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,496 SR
542 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,468 SR
512 MMR
Skadi
Skadi
Silver III
FlUhX XtReAmZZ
Skadi
Silver III
Level 115
God Stats
9W - 6L
1,245 SR
Queue Stats
188W - 198L
826 MMR
Solo
Ah Puch
Ah Puch
Bronze I
JxvxxrQxxnzx
Ah Puch
Bronze I
Level 154
God Stats
56W - 25L
1,585 SR
Queue Stats
905W - 951L
273 MMR
Solo
Kali
Kali
Silver IV
Long_Password0
Kali
Silver IV
Level 138
God Stats
3W - 0L
1,753 SR
Queue Stats
141W - 133L
795 MMR
Solo
Nemesis
Nemesis
Silver IV
stormystraw
Nemesis
Silver IV
Level 145
God Stats
16W - 15L
1,464 SR
Queue Stats
90W - 100L
824 MMR
Solo
Ares
Ares
Bronze III
КrilIаch
Ares
Bronze III
Level 69
God Stats
9W - 9L
1,295 SR
Queue Stats
389W - 471L
-157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AizoniA
Nu Wa
15
2 / 8 / 2
9,736
573
9,667
14,367
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Grako29
Poseidon
13
2 / 6 / 1
8,912
524
6,088
9,926
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
7,735
455
1,959
13,423
9,153
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
piotrekpiochu
Ah Muzen Cab
11
2 / 6 / 1
7,595
447
5,164
14,872
5,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Loki
12
0 / 5 / 3
7,691
452
4,239
12,278
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ne ZhaNikeMercuryHe Bo

VS

Bans
Ao KuangChang'eMartichorasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
9,779
575
14,131
9,074
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
JxvxxrQxxnzx
Ah Puch
16
4 / 0 / 3
10,148
597
7,860
7,523
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 1 / 3
10,287
605
7,333
12,564
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
stormystraw
Nemesis
16
11 / 1 / 7
10,617
625
13,875
15,577
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 7
8,076
475
5,363
11,672
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
28
28
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AizoniA
Nu Wa
2
8
2
0.38
W
7
2
6
5
L
Poseidon
Grako29
Poseidon
2
6
1
0.42
W
Ah Puch
JxvxxrQxxnzx
Ah Puch
4
0
3
5.5
W
5
1
3
6.5
L
0
3
3
0.5
L
Ah Muzen Cab
piotrekpiochu
Ah Muzen Cab
2
6
1
0.42
W
Nemesis
stormystraw
Nemesis
11
1
7
14.5
L
Loki
0
5
3
0.3
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
48,562
64,866
Taken
56,410
26,261
Mitigated
31,939
10,860
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AizoniA
Nu Wa
9,667
3,691
0
690
14,367
4,116
325
0
14,367
77,851
0
W
14,131
4,379
0
318
9,074
3,922
873
1,795
7,243
0
83,565
L
Poseidon
Grako29
Poseidon
6,088
534
0
528
9,926
2,984
0
3,865
5,905
49,378
0
W
Ah Puch
JxvxxrQxxnzx
Ah Puch
7,860
146
0
2,038
7,523
3,266
955
2,644
4,665
94,279
0
W
7,333
3,556
0
6,839
12,564
6,549
0
5,645
6,901
0
93,075
L
1,959
637
1,684
2,701
13,423
9,153
0
3,646
9,532
15,852
0
L
Ah Muzen Cab
piotrekpiochu
Ah Muzen Cab
5,164
1,973
0
2,669
14,872
5,649
0
2,796
12,076
0
45,113
W
Nemesis
stormystraw
Nemesis
13,875
6,786
0
4,455
15,577
6,242
207
4,042
11,415
0
73,935
L
Loki
4,239
653
0
2,588
12,278
4,359
330
2,515
9,763
0
55,772
W
5,363
91
0
937
11,672
11,960
151
3,421
8,035
14,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,669
Gold Earned
48,907
410
Minions Killed
518
0
Camps Cleared
0
1,514,355
Distance Traveled
1,762,719
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,736
573
119
7
0
286,191
0
W
Skadi
9,779
575
126
7
0
324,480
3
L
Poseidon
8,912
524
104
6
0
288,240
2
W
Ah Puch
10,148
597
142
8
0
353,276
0
W
Kali
10,287
605
143
8
0
362,623
0
L
Maui
7,735
455
14
1
0
314,379
4
L
Ah Muzen Cab
7,595
447
82
5
0
271,890
0
W
Nemesis
10,617
625
96
6
0
384,160
0
L
Loki
7,691
452
91
5
0
353,655
1
W
Ares
8,076
475
11
1
0
338,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role