Player Matchup

Hou Yi
Hou Yi
Auero
Hou Yi
Level 149
God Stats
6W - 4L
1,617 SR
Queue Stats
24W - 23L
1,469 Elo+
Solo
Bacchus
Bacchus
Khenara
Bacchus
Level 7
God Stats
7W - 13L
1,885 SR
Queue Stats
19W - 32L
1,768 Elo+
Party 1
Ne Zha
Ne Zha
Orangevictor
Ne Zha
Level 65
God Stats
4W - 2L
1,774 SR
Queue Stats
48W - 47L
1,565 Elo+
Party 1
Poseidon
Poseidon
Toulcol
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,512 Elo+
Party 1
Janus
Janus
twistMonster
Janus
Level 84
God Stats
33W - 32L
1,695 SR
Queue Stats
64W - 62L
1,582 Elo+
Solo
Team Averages
Level 65
1,694 SR
1,579 Elo+

VS

Team Averages
Level 138
1,534 SR
1,545 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Mvthìkòsz
Janus
Level 122
God Stats
3W - 2L
1,308 SR
Queue Stats
39W - 21L
1,590 Elo+
Party 2
Artemis
Artemis
NoxDominus
Artemis
Level 149
God Stats
2W - 0L
1,812 SR
Queue Stats
8W - 7L
1,625 Elo+
Party 3
Susano
Susano
SergeSelio
Susano
Level 105
God Stats
9W - 12L
1,548 SR
Queue Stats
279W - 289L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Auero
Hou Yi
8
1 / 4 / 1
5,137
514
4,437
7,292
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Khenara
Bacchus
7
0 / 2 / 2
4,992
499
1,737
8,156
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
9
2 / 3 / 1
5,779
578
2,399
8,750
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Toulcol
Poseidon
8
0 / 5 / 0
4,787
479
3,236
6,537
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,633
563
2,718
5,930
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 0
7,224
722
4,661
5,416
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
10
4 / 0 / 4
6,306
631
4,374
8,213
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
4 / 1 / 2
6,290
629
3,372
5,061
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NoxDominus
Artemis
10
2 / 1 / 2
6,177
618
7,007
4,210
1,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
SergeSelio
Susano
11
4 / 1 / 6
6,739
674
8,076
8,030
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
W
Sylvanus
 
Sylvanus
4
0
4
6
L
Hou Yi
Auero
Hou Yi
1
4
1
0.38
L
Bacchus
Khenara
Bacchus
0
2
2
0.5
W
4
1
2
5
W
Artemis
NoxDominus
Artemis
2
1
2
3
L
Ne Zha
2
3
1
0.83
W
Susano
SergeSelio
Susano
4
1
6
7
L
Poseidon
Toulcol
Poseidon
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
27,490
36,665
Taken
30,930
15,663
Mitigated
12,734
3,854
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,661
811
0
1,466
5,416
1,615
0
2,552
2,698
0
62,263
W
Sylvanus
 
Sylvanus
4,374
2,026
791
2,739
8,213
4,496
27
1,824
6,389
21,041
7,317
L
Hou Yi
Auero
Hou Yi
4,437
1,987
0
1,681
7,292
2,362
0
2,211
5,081
0
23,089
L
Bacchus
Khenara
Bacchus
1,737
316
0
781
8,156
7,106
0
1,985
6,171
11,253
0
W
3,372
275
0
2,172
5,061
1,712
0
470
4,591
43,153
0
W
Artemis
NoxDominus
Artemis
7,007
2,551
0
1,542
4,210
1,686
383
791
3,419
0
36,932
L
Ne Zha
2,399
930
0
732
8,750
2,739
0
1,807
6,943
0
27,510
W
Susano
SergeSelio
Susano
8,076
2,978
0
1,000
8,030
3,225
0
1,888
6,142
0
40,987
L
Poseidon
Toulcol
Poseidon
3,236
548
0
420
6,537
1,609
0
1,271
5,266
25,758
0
L
2,718
60
0
240
5,930
1,847
0
0
5,930
41,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,328
Gold Earned
32,736
259
Minions Killed
371
0
Camps Cleared
0
994,483
Distance Traveled
977,760
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,224
722
108
11
0
191,560
0
W
Sylvanus
6,306
631
47
5
0
151,308
1
L
Hou Yi
5,137
514
32
3
0
190,382
0
L
Bacchus
4,992
499
31
3
0
204,872
0
W
Janus
6,290
629
76
8
0
222,486
0
W
Artemis
6,177
618
54
5
0
175,352
1
L
Ne Zha
5,779
578
57
6
0
228,955
0
W
Susano
6,739
674
86
9
0
237,054
0
L
Poseidon
4,787
479
42
4
0
166,413
0
L
Janus
5,633
563
97
10
0
203,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role