Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BlessingFY
Achilles
Level 113
God Stats
0W - 3L
1,221 SR
Queue Stats
188W - 189L
1,511 Elo+
Party 1
Cerberus
Cerberus
Dantaliann
Cerberus
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
395W - 392L
1,564 Elo+
Solo
Ishtar
Ishtar
Ruuuzz
Ishtar
Level 127
God Stats
6W - 3L
1,593 SR
Queue Stats
217W - 218L
1,489 Elo+
Party 1
Ratatoskr
Ratatoskr
zacelije
Ratatoskr
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
543W - 565L
1,502 Elo+
Solo
Team Averages
Level 135
1,463 SR
1,513 Elo+

VS

Team Averages
Level 138
1,636 SR
1,500 Elo+
Danzaburou
Danzaburou
InmadoRokuro
Danzaburou
Level 128
God Stats
4W - 4L
1,479 SR
Queue Stats
265W - 253L
1,480 Elo+
Solo
Geb
Geb
Muzmo
Geb
Level 135
God Stats
2W - 1L
1,720 SR
Queue Stats
295W - 299L
1,488 Elo+
Solo
Martichoras
Martichoras
vI TeMPaHzZ Iv
Martichoras
Level 129
God Stats
2W - 3L
1,413 SR
Queue Stats
281W - 255L
1,533 Elo+
Solo
Raijin
Raijin
xCzamilx
Raijin
Level 142
God Stats
4W - 0L
1,854 SR
Queue Stats
132W - 157L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zhejiugangale
Ah Muzen Cab
Level 154
God Stats
17W - 10L
1,712 SR
Queue Stats
558W - 546L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 4 / 8
9,873
759
14,622
13,310
6,462
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
BlessingFY
Achilles
16
4 / 6 / 6
9,424
725
13,044
19,878
31,105
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Dantaliann
Cerberus
12
1 / 2 / 8
8,047
619
5,561
11,709
11,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Ruuuzz
Ishtar
16
3 / 6 / 9
9,418
724
16,926
13,553
7,320
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
zacelije
Ratatoskr
9
1 / 2 / 2
6,982
537
634
5,224
4,150
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InmadoRokuro
Danzaburou
15
2 / 5 / 10
9,726
748
9,932
11,883
6,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Muzmo
Geb
16
4 / 2 / 8
10,222
786
9,229
15,763
17,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
vI TeMPaHzZ Iv
Martichoras
16
2 / 3 / 12
9,983
768
13,227
10,868
6,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
xCzamilx
Raijin
17
5 / 2 / 9
9,758
751
14,898
10,299
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
zhejiugangale
Ah Muzen Cab
19
7 / 2 / 10
11,632
895
11,339
11,400
7,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
13
Kills
20
20
Deaths
14
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
8
2
L
Achilles
BlessingFY
Achilles
4
6
6
1.17
L
Cerberus
Dantaliann
Cerberus
1
2
8
2.5
W
Danzaburou
InmadoRokuro
Danzaburou
2
5
10
1.4
W
Geb
Muzmo
Geb
4
2
8
4
L
Ishtar
Ruuuzz
Ishtar
3
6
9
1.25
W
Martichoras
vI TeMPaHzZ Iv
Martichoras
2
3
12
2.67
W
Raijin
xCzamilx
Raijin
5
2
9
4.75
L
Ratatoskr
zacelije
Ratatoskr
1
2
2
1
W
Ah Muzen Cab
zhejiugangale
Ah Muzen Cab
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,787
Damage
58,625
63,674
Taken
60,213
60,426
Mitigated
44,643
13,410
Healing
21,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,622
2,814
1,547
4,103
13,310
6,462
0
5,072
8,238
41,750
0
L
Achilles
BlessingFY
Achilles
13,044
1,734
764
1,046
19,878
31,105
0
7,765
12,113
0
19,628
L
Cerberus
Dantaliann
Cerberus
5,561
159
712
2,600
11,709
11,389
0
4,637
7,072
9,477
0
W
Danzaburou
InmadoRokuro
Danzaburou
9,932
3,678
481
1,467
11,883
6,692
2,195
5,539
6,344
0
18,332
W
Geb
Muzmo
Geb
9,229
710
3,537
3,152
15,763
17,938
708
5,105
10,658
19,510
0
L
Ishtar
Ruuuzz
Ishtar
16,926
11,092
1,100
681
13,553
7,320
0
5,067
8,486
0
30,154
W
Martichoras
vI TeMPaHzZ Iv
Martichoras
13,227
2,722
1,603
2,426
10,868
6,751
2,179
2,632
8,236
0
35,380
W
Raijin
xCzamilx
Raijin
14,898
1,570
2,062
3,940
10,299
6,165
1,585
3,628
6,671
24,567
0
L
Ratatoskr
zacelije
Ratatoskr
634
88
465
392
5,224
4,150
0
1,586
3,638
264
1,459
W
Ah Muzen Cab
zhejiugangale
Ah Muzen Cab
11,339
2,010
1,066
1,904
11,400
7,097
2,381
3,467
7,933
0
31,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
51,321
146
Minions Killed
142
0
Camps Cleared
0
947,283
Distance Traveled
1,260,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,873
759
57
4
0
221,496
0
L
Achilles
9,424
725
22
2
0
233,123
0
L
Cerberus
8,047
619
13
1
0
165,526
0
W
Danzaburou
9,726
748
17
1
0
254,253
0
W
Geb
10,222
786
11
1
0
265,156
0
L
Ishtar
9,418
724
46
4
0
195,436
0
W
Martichoras
9,983
768
45
3
0
240,241
0
W
Raijin
9,758
751
24
2
0
215,445
0
L
Ratatoskr
6,982
537
8
1
0
131,702
0
W
Ah Muzen Cab
11,632
895
45
3
0
285,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role