Player Matchup

Ix Chel
Ix Chel
ClichedRumble1
Ix Chel
Level 137
God Stats
2W - 1L
1,534 SR
Queue Stats
264W - 262L
1,559 Elo+
Solo
Hades
Hades
Haunted Forrest
Hades
Level 159
God Stats
9W - 2L
1,940 SR
Queue Stats
245W - 232L
1,523 Elo+
Party 1
Charybdis
Charybdis
JKedney
Charybdis
Level 142
God Stats
2W - 2L
1,715 SR
Queue Stats
95W - 93L
1,491 Elo+
Party 1
Bakasura
Bakasura
Raktora
Bakasura
Level 67
God Stats
27W - 17L
1,609 SR
Queue Stats
127W - 121L
1,512 Elo+
Party 1
Tyr
Tyr
ThiccVicc
Tyr
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 223L
1,580 Elo+
Solo
Team Averages
Level 122
1,660 SR
1,533 Elo+

VS

Team Averages
Level 95
1,538 SR
1,573 Elo+
Vulcan
Vulcan
GeneralGuy1
Vulcan
Level 73
God Stats
12W - 8L
1,650 SR
Queue Stats
150W - 141L
1,529 Elo+
Solo
Guan Yu
Guan Yu
IFFVI
Guan Yu
Level 123
God Stats
13W - 10L
1,521 SR
Queue Stats
264W - 242L
1,545 Elo+
Solo
Horus
Horus
Icyblaade
Horus
Level 112
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 121L
1,669 Elo+
Solo
Bakasura
Bakasura
MathExp
Bakasura
Level 127
God Stats
0W - 1L
1,301 SR
Queue Stats
41W - 39L
1,546 Elo+
Solo
Apollo
Apollo
Wuber
Apollo
Level 38
God Stats
3W - 1L
1,719 SR
Queue Stats
10W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,231
588
8,295
10,445
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 1
9,060
647
6,405
11,762
5,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
JKedney
Charybdis
16
5 / 2 / 1
9,825
702
7,560
8,529
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Raktora
Bakasura
14
3 / 2 / 1
8,566
612
2,671
12,152
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 5
8,691
621
5,896
9,746
7,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 1 / 4
7,645
546
7,454
5,617
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
IFFVI
Guan Yu
7
0 / 1 / 0
5,462
390
2,026
4,991
2,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Icyblaade
Horus
11
2 / 3 / 4
7,192
514
3,399
10,542
7,143
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bakasura
MathExp
Bakasura
15
7 / 2 / 3
8,722
623
9,242
14,268
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Apollo
Wuber
Apollo
12
0 / 6 / 2
6,489
464
6,331
12,101
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
13
Kills
11
12
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
Vulcan
2
1
4
4
W
1
2
1
0.75
L
Guan Yu
IFFVI
Guan Yu
0
1
0
0
L
Horus
Icyblaade
Horus
2
3
4
1.33
W
Charybdis
JKedney
Charybdis
5
2
1
2.75
L
Bakasura
MathExp
Bakasura
7
2
3
4.25
W
Bakasura
Raktora
Bakasura
3
2
1
1.75
W
2
1
5
4.5
L
Apollo
Wuber
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
28,452
52,634
Taken
47,519
26,021
Mitigated
22,766
20,304
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,295
1,202
881
2,240
10,445
3,814
212
2,627
7,366
64,138
0
L
Vulcan
7,454
913
0
1,000
5,617
2,060
0
3,068
2,494
57,018
0
W
6,405
1,164
204
6,115
11,762
5,827
156
935
10,205
72,949
0
L
Guan Yu
IFFVI
Guan Yu
2,026
920
0
1,713
4,991
2,786
0
3,019
1,972
0
22,119
L
Horus
Icyblaade
Horus
3,399
2,068
2,166
2,857
10,542
7,143
16
1,936
8,426
0
18,226
W
Charybdis
JKedney
Charybdis
7,560
3,925
0
4,346
8,529
3,703
220
539
7,990
0
91,377
L
Bakasura
MathExp
Bakasura
9,242
6,035
0
3,544
14,268
6,435
0
5,290
8,818
0
51,496
W
Bakasura
Raktora
Bakasura
2,671
1,450
0
3,348
12,152
5,213
74
2,725
8,717
0
61,756
W
5,896
721
0
3,170
9,746
7,464
0
1,439
8,237
413
27,349
L
Apollo
Wuber
Apollo
6,331
4,362
0
2,147
12,101
4,342
0
1,708
10,323
0
50,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
35,510
536
Minions Killed
348
0
Camps Cleared
0
1,473,111
Distance Traveled
1,314,119
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,231
588
97
7
0
264,339
2
L
Vulcan
7,645
546
104
7
0
304,165
0
W
Hades
9,060
647
141
10
0
246,408
4
L
Guan Yu
5,462
390
34
2
0
140,148
0
L
Horus
7,192
514
30
2
0
295,321
0
W
Charybdis
9,825
702
159
11
0
262,505
0
L
Bakasura
8,722
623
105
8
0
347,641
4
W
Bakasura
8,566
612
114
8
0
359,856
0
W
Tyr
8,691
621
25
2
0
340,003
8
L
Apollo
6,489
464
75
5
0
226,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role