Player Matchup

Sun Wukong
Sun Wukong
Breach_192
Sun Wukong
Level 61
God Stats
26W - 20L
1,768 SR
Queue Stats
271W - 282L
1,612 Elo+
Solo
Arachne
Arachne
SenpaiSmite
Arachne
Level 89
God Stats
31W - 23L
1,601 SR
Queue Stats
272W - 248L
1,512 Elo+
Solo
Freya
Freya
rotoy111
Freya
Level 140
God Stats
53W - 36L
1,595 SR
Queue Stats
53W - 37L
1,599 Elo+
Solo
Team Averages
Level 97
1,655 SR
1,574 Elo+

VS

Team Averages
Level 105
1,485 SR
1,541 Elo+
Sun Wukong
Sun Wukong
Cezean
Sun Wukong
Level 124
God Stats
2W - 4L
1,440 SR
Queue Stats
87W - 89L
1,542 Elo+
Solo
Scylla
Scylla
CrushWinter
Scylla
Level 123
God Stats
4W - 4L
1,487 SR
Queue Stats
283W - 289L
1,497 Elo+
Solo
Neith
Neith
JimothyBunion
Neith
Level 67
God Stats
2W - 4L
1,527 SR
Queue Stats
87W - 71L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Breach_192
Sun Wukong
16
4 / 2 / 6
12,362
773
9,351
16,245
13,722
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SenpaiSmite
Arachne
15
4 / 3 / 5
12,348
772
12,370
18,303
9,931
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Freya
rotoy111
Freya
16
3 / 3 / 6
12,753
797
17,962
16,726
7,420
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cezean
Sun Wukong
12
0 / 3 / 8
10,569
661
14,242
20,366
25,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
3 / 4 / 4
11,524
720
8,049
10,438
5,019
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 3
11,791
737
20,696
13,004
6,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
8
8
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Breach_192
Sun Wukong
4
2
6
3.5
L
Sun Wukong
Cezean
Sun Wukong
0
3
8
1.33
L
Scylla
3
4
4
1.25
L
5
4
3
1.63
W
Arachne
SenpaiSmite
Arachne
4
3
5
2.17
W
Freya
rotoy111
Freya
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,683
Damage
42,987
51,274
Taken
43,808
31,073
Mitigated
37,028
17,977
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Breach_192
Sun Wukong
9,351
1,991
446
2,709
16,245
13,722
245
4,714
11,531
0
44,582
L
Sun Wukong
Cezean
Sun Wukong
14,242
2,075
610
1,381
20,366
25,096
67
8,713
11,653
0
35,893
L
Scylla
8,049
620
0
1,620
10,438
5,019
412
6,235
4,203
37,913
0
L
20,696
10,881
0
1,772
13,004
6,913
1,141
3,067
9,937
0
57,058
W
Arachne
SenpaiSmite
Arachne
12,370
7,421
0
5,666
18,303
9,931
831
2,241
16,062
0
41,999
W
Freya
rotoy111
Freya
17,962
5,005
0
9,156
16,726
7,420
1,630
1,610
15,116
76,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,463
Gold Earned
33,884
187
Minions Killed
182
0
Camps Cleared
0
914,589
Distance Traveled
850,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,362
773
52
3
0
299,894
0
L
Sun Wukong
10,569
661
31
2
0
307,758
0
L
Scylla
11,524
720
77
5
0
281,379
0
L
Neith
11,791
737
74
5
0
261,498
0
W
Arachne
12,348
772
36
2
0
338,130
0
W
Freya
12,753
797
99
6
0
276,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role