Player Matchup

Ganesha
Ganesha
CrazyBalloon
Ganesha
Level 105
God Stats
0W - 2L
1,512 SR
Queue Stats
75W - 73L
1,480 Elo+
Solo
Camazotz
Camazotz
DANCHIKMALCHIK
Camazotz
Level 69
God Stats
2W - 4L
1,436 SR
Queue Stats
274W - 285L
1,412 Elo+
Solo
Pele
Pele
Kaizen777
Pele
Level 83
God Stats
8W - 6L
1,693 SR
Queue Stats
149W - 155L
1,453 Elo+
Party 1
Set
Set
Katakuuri
Set
Level 123
God Stats
1W - 2L
1,297 SR
Queue Stats
139W - 141L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Venomicon
Kukulkan
Level 89
God Stats
8W - 10L
1,540 SR
Queue Stats
225W - 188L
1,502 Elo+
Solo
Team Averages
Level 94
1,496 SR
1,460 Elo+

VS

Team Averages
Level 80
1,502 SR
1,427 Elo+
Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Darkiriq30
Camazotz
Level 157
God Stats
2W - 0L
1,756 SR
Queue Stats
97W - 92L
1,496 Elo+
Party 2
Athena
Athena
Lofaszapi
Athena
Level 80
God Stats
5W - 5L
1,138 SR
Queue Stats
73W - 72L
1,351 Elo+
Solo
Ix Chel
Ix Chel
Stigmore
Ix Chel
Level 48
God Stats
7W - 2L
1,613 SR
Queue Stats
21W - 20L
1,524 Elo+
Solo
Jing Wei
Jing Wei
ignas19s
Jing Wei
Level 68
God Stats
8W - 3L
1,500 SR
Queue Stats
86W - 61L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrazyBalloon
Ganesha
12
0 / 5 / 9
7,868
437
3,740
15,159
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
6
0 / 9 / 1
5,765
320
502
11,006
3,126
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
18
12 / 2 / 2
11,588
644
17,590
18,358
8,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 6
9,191
511
8,075
12,641
13,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Venomicon
Kukulkan
15
5 / 3 / 7
9,727
540
17,188
11,104
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
10 / 6 / 5
10,971
610
11,961
17,071
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Darkiriq30
Camazotz
17
3 / 4 / 5
10,990
611
14,752
20,472
18,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Lofaszapi
Athena
13
2 / 2 / 8
8,259
459
8,896
13,706
11,684
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Stigmore
Ix Chel
15
5 / 6 / 3
9,595
533
10,542
11,979
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ignas19s
Jing Wei
13
1 / 2 / 6
8,634
480
4,462
8,053
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
19
Kills
21
21
Deaths
20
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
6
5
2.08
L
Ganesha
CrazyBalloon
Ganesha
0
5
9
0.9
L
Camazotz
0
9
1
0.06
W
Camazotz
Darkiriq30
Camazotz
3
4
5
1.38
L
Pele
12
2
2
6.5
L
2
2
6
2.5
W
Athena
Lofaszapi
Athena
2
2
8
3
W
Ix Chel
Stigmore
Ix Chel
5
6
3
1.08
L
Kukulkan
Venomicon
Kukulkan
5
3
7
2.83
W
Jing Wei
ignas19s
Jing Wei
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,095
Damage
50,613
68,268
Taken
71,281
47,633
Mitigated
42,968
10,066
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,961
6,425
0
1,365
17,071
6,728
1,227
3,929
12,944
0
86,508
L
Ganesha
CrazyBalloon
Ganesha
3,740
484
0
1,343
15,159
17,807
506
6,138
8,879
20,850
0
L
Camazotz
502
502
0
455
11,006
3,126
0
3,409
7,397
0
7,840
W
Camazotz
Darkiriq30
Camazotz
14,752
5,226
0
11,060
20,472
18,031
923
1,721
18,672
0
91,543
L
Pele
17,590
5,557
0
4,090
18,358
8,150
0
3,488
14,756
0
108,876
L
8,075
4,179
0
4,164
12,641
13,477
0
1,563
11,036
0
68,911
W
Athena
Lofaszapi
Athena
8,896
1,030
0
350
13,706
11,684
797
6,179
7,301
31,827
0
W
Ix Chel
Stigmore
Ix Chel
10,542
781
750
2,316
11,979
3,882
49
5,955
5,783
72,786
0
L
Kukulkan
Venomicon
Kukulkan
17,188
1,610
0
14
11,104
5,073
340
4,194
6,762
79,389
0
W
Jing Wei
ignas19s
Jing Wei
4,462
2,307
0
2,578
8,053
2,643
3,118
2,330
5,653
0
51,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
48,449
427
Minions Killed
488
0
Camps Cleared
0
1,677,838
Distance Traveled
1,835,034
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,971
610
125
7
0
404,790
0
L
Ganesha
7,868
437
17
1
0
357,710
4
L
Camazotz
5,765
320
8
0
0
233,611
0
W
Camazotz
10,990
611
139
8
0
339,493
3
L
Pele
11,588
644
149
8
0
416,481
0
L
Set
9,191
511
110
6
0
334,249
1
W
Athena
8,259
459
39
2
0
381,595
0
W
Ix Chel
9,595
533
108
6
0
348,509
2
L
Kukulkan
9,727
540
143
8
0
335,787
0
W
Jing Wei
8,634
480
77
4
0
360,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role