Player Matchup

Pele
Pele
GrrStorm
Pele
Level 127
God Stats
57W - 63L
1,537 SR
Queue Stats
1,384W - 1,333L
1,528 Elo+
Solo
Thor
Thor
Hurza4008
Thor
Level 85
God Stats
2W - 2L
1,724 SR
Queue Stats
275W - 265L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
TheBull2002
Nu Wa
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 87L
1,411 Elo+
Solo
Ullr
Ullr
aaron_long_pa
Ullr
Level 68
God Stats
1W - 1L
1,599 SR
Queue Stats
37W - 31L
1,618 Elo+
Solo
Izanami
Izanami
albampg
Izanami
Level 21
God Stats
0W - 3L
1,731 SR
Queue Stats
15W - 27L
1,332 Elo+
Party 2
Team Averages
Level 74
1,618 SR
1,475 Elo+

VS

Team Averages
Level 126
1,372 SR
1,448 Elo+
Fenrir
Fenrir
SoULReiku4150
Fenrir
Level 104
God Stats
6W - 2L
1,408 SR
Queue Stats
307W - 290L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dr3amlov3r
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,465 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Kuzenbo
Kuzenbo
spacepanda23
Kuzenbo
Level 169
God Stats
3W - 9L
1,142 SR
Queue Stats
1,076W - 1,065L
1,502 Elo+
Solo
Amaterasu
Amaterasu
tokimatu210
Amaterasu
Level 144
God Stats
4W - 9L
1,318 SR
Queue Stats
472W - 454L
1,478 Elo+
Party 1
Anubis
Anubis
xia-c
Anubis
Level 153
God Stats
39W - 25L
1,527 SR
Queue Stats
477W - 457L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 0 / 1
8,480
424
11,041
18,113
11,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
13
1 / 7 / 0
8,585
429
4,224
17,755
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
0 / 7 / 0
9,586
479
9,839
13,835
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 0
9,289
464
6,562
12,466
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
albampg
Izanami
12
0 / 7 / 0
7,981
399
3,198
13,987
4,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 2
11,941
597
16,092
18,073
9,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
dr3amlov3r
Ah Muzen Cab
4
0 / 0 / 0
5,060
253
0
1,798
561
Kuzenbo
spacepanda23
Kuzenbo
16
1 / 0 / 5
11,082
554
8,048
17,213
24,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
tokimatu210
Amaterasu
20
2 / 0 / 1
13,221
661
9,765
20,487
17,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
xia-c
Anubis
20
12 / 0 / 4
15,246
762
19,233
9,567
5,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
24
24
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
0
0
1
0.5
L
Thor
1
7
0
0.14
W
9
1
2
10
L
0
7
0
0
L
0
3
0
0
L
Izanami
albampg
Izanami
0
7
0
0
W
Ah Muzen Cab
dr3amlov3r
Ah Muzen Cab
0
0
0
0
W
Kuzenbo
spacepanda23
Kuzenbo
1
0
5
3.5
W
Amaterasu
tokimatu210
Amaterasu
2
0
1
2.5
W
Anubis
xia-c
Anubis
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,864
Damage
53,138
76,156
Taken
67,138
30,742
Mitigated
58,035
7,769
Healing
39,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
11,041
2,175
0
4,945
18,113
11,080
0
7,497
10,616
0
80,325
L
Thor
4,224
1,198
0
484
17,755
5,884
0
6,430
11,325
0
65,716
W
16,092
6,610
0
10,270
18,073
9,648
763
2,885
15,188
0
109,956
L
9,839
389
0
729
13,835
4,107
0
7,746
6,089
97,845
0
L
6,562
2,083
0
636
12,466
5,201
0
1,579
10,887
0
79,354
L
Izanami
albampg
Izanami
3,198
2,384
0
975
13,987
4,470
474
4,029
9,958
0
34,202
W
Ah Muzen Cab
dr3amlov3r
Ah Muzen Cab
0
0
0
16
1,798
561
0
1,798
0
0
0
W
Kuzenbo
spacepanda23
Kuzenbo
8,048
2,854
0
5,354
17,213
24,843
30
1,909
15,304
48,601
0
W
Amaterasu
tokimatu210
Amaterasu
9,765
4,293
0
15,317
20,487
17,253
3,606
3,122
17,365
0
125,613
W
Anubis
xia-c
Anubis
19,233
121
210
7,898
9,567
5,730
0
2,433
7,134
197,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
56,550
626
Minions Killed
644
0
Camps Cleared
0
1,849,153
Distance Traveled
1,733,083
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,480
424
126
6
0
377,922
5
L
Thor
8,585
429
112
6
0
414,623
0
W
Fenrir
11,941
597
142
7
0
457,418
8
L
Nu Wa
9,586
479
175
9
0
322,899
3
L
Ullr
9,289
464
142
7
0
337,050
0
L
Izanami
7,981
399
71
4
0
396,659
0
W
Ah Muzen Cab
5,060
253
0
0
0
0
0
W
Kuzenbo
11,082
554
55
3
0
426,329
0
W
Amaterasu
13,221
661
189
9
0
434,466
4
W
Anubis
15,246
762
258
13
0
414,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role