Player Matchup

Chaac
Chaac
Adamantine7
Chaac
Level 138
God Stats
5W - 7L
1,770 SR
Queue Stats
594W - 598L
1,566 Elo+
Solo
Sobek
Sobek
DAMYAN9
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,330 Elo+
Solo
Mulan
Mulan
Indestruk
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 149L
1,468 Elo+
Solo
Cernunnos
Cernunnos
iamlunase
Cernunnos
Level 99
God Stats
3W - 3L
1,607 SR
Queue Stats
106W - 115L
1,512 Elo+
Party 2
Kali
Kali
skinstretch
Kali
Level 102
God Stats
2W - 1L
1,608 SR
Queue Stats
105W - 111L
1,549 Elo+
Party 2
Team Averages
Level 114
1,597 SR
1,485 Elo+

VS

Team Averages
Level 163
1,651 SR
1,391 Elo+
Fafnir
Fafnir
Carles2029
Fafnir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,308 Elo+
Party 1
Da Ji
Da Ji
InferCrack22
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,236 Elo+
Party 1
Ishtar
Ishtar
Ozeanzod
Ishtar
Level 225
God Stats
11W - 3L
1,704 SR
Queue Stats
719W - 727L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
Surasi
Baba Yaga
Level 148
God Stats
3W - 0L
1,765 SR
Queue Stats
68W - 80L
1,497 Elo+
Solo
Martichoras
Martichoras
xCzamilx
Martichoras
Level 142
God Stats
1W - 2L
1,785 SR
Queue Stats
132W - 157L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 10
10,478
699
20,552
21,481
26,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sobek
DAMYAN9
Sobek
16
1 / 8 / 11
10,214
681
7,768
34,632
48,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Indestruk
Mulan
18
6 / 7 / 6
10,806
720
18,348
30,870
28,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
iamlunase
Cernunnos
16
2 / 8 / 7
9,670
645
10,584
17,660
8,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 7 / 8
11,331
755
11,385
17,816
9,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Carles2029
Fafnir
18
1 / 4 / 32
12,081
805
11,083
22,161
37,481
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 3 / 24
12,456
830
17,077
15,281
9,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Ozeanzod
Ishtar
18
9 / 5 / 16
11,936
796
32,430
16,809
11,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baba Yaga
Surasi
Baba Yaga
20
9 / 2 / 19
12,681
845
27,548
10,758
7,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
xCzamilx
Martichoras
19
9 / 4 / 16
12,307
820
23,745
18,321
12,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
145
18
Kills
38
38
Deaths
18
42
Assists
107
Player
Kills
Deaths
Assists
KDA
L
4
8
10
1.13
W
Fafnir
Carles2029
Fafnir
1
4
32
4.25
L
Sobek
DAMYAN9
Sobek
1
8
11
0.81
L
Mulan
Indestruk
Mulan
6
7
6
1.29
W
10
3
24
7.33
W
Ishtar
Ozeanzod
Ishtar
9
5
16
3.4
W
Baba Yaga
Surasi
Baba Yaga
9
2
19
9.25
L
Cernunnos
iamlunase
Cernunnos
2
8
7
0.69
L
5
7
8
1.29
W
Martichoras
xCzamilx
Martichoras
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,637
Damage
111,883
122,459
Taken
83,330
122,313
Mitigated
78,642
28,840
Healing
31,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,552
2,595
952
2,575
21,481
26,981
0
6,685
14,796
0
36,934
W
Fafnir
Carles2029
Fafnir
11,083
2,357
1,275
5,037
22,161
37,481
913
1,370
20,791
17,057
0
L
Sobek
DAMYAN9
Sobek
7,768
393
1,876
8,602
34,632
48,265
0
11,902
22,730
17,745
0
L
Mulan
Indestruk
Mulan
18,348
828
584
6,292
30,870
28,671
0
9,753
21,117
0
32,403
W
17,077
3,603
2,729
3,314
15,281
9,730
1,827
2,388
12,893
0
30,604
W
Ishtar
Ozeanzod
Ishtar
32,430
13,761
81
4,851
16,809
11,237
2,516
636
16,152
0
55,369
W
Baba Yaga
Surasi
Baba Yaga
27,548
2,254
1,490
3,057
10,758
7,417
2,537
1,086
9,672
52,010
0
L
Cernunnos
iamlunase
Cernunnos
10,584
5,078
1,052
2,405
17,660
8,398
0
5,705
11,955
0
32,210
L
11,385
4,205
0
4,502
17,816
9,998
0
4,586
13,230
0
17,694
W
Martichoras
xCzamilx
Martichoras
23,745
10,479
3,532
6,061
18,321
12,777
1,348
2,288
16,033
0
41,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,499
Gold Earned
61,461
144
Minions Killed
174
0
Camps Cleared
0
1,226,063
Distance Traveled
1,359,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,478
699
34
2
0
237,774
0
W
Fafnir
12,081
805
4
0
0
274,807
0
L
Sobek
10,214
681
14
1
0
249,747
0
L
Mulan
10,806
720
33
2
0
242,624
0
W
Da Ji
12,456
830
15
1
0
301,708
0
W
Ishtar
11,936
796
44
3
0
214,738
0
W
Baba Yaga
12,681
845
71
5
0
317,551
0
L
Cernunnos
9,670
645
39
3
0
231,204
0
L
Kali
11,331
755
24
2
0
264,714
0
W
Martichoras
12,307
820
40
3
0
250,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role