Player Matchup

Set
Set
 
Set
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Jartgo
Mulan
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,502 Elo+
Party 1
Anubis
Anubis
KavehAhangar
Anubis
Level 143
God Stats
7W - 3L
1,623 SR
Queue Stats
52W - 40L
1,387 Elo+
Party 3
Medusa
Medusa
TheNumi
Medusa
Level 105
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 3L
1,556 Elo+
Party 1
Chaac
Chaac
dark_king_2030
Chaac
Level 63
God Stats
1W - 2L
1,265 SR
Queue Stats
56W - 53L
1,273 Elo+
Party 3
Team Averages
Level 100
1,439 SR
1,444 Elo+

VS

Team Averages
Level 100
1,420 SR
1,476 Elo+
Cernunnos
Cernunnos
Avadis
Cernunnos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,486 Elo+
Party 2
Da Ji
Da Ji
AverageShark955
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 100L
1,416 Elo+
Solo
Nu Wa
Nu Wa
LamaDesTodes
Nu Wa
Level 176
God Stats
7W - 10L
1,428 SR
Queue Stats
349W - 356L
1,453 Elo+
Solo
Hel
Hel
Laylee39
Hel
Level 39
God Stats
1W - 3L
1,129 SR
Queue Stats
6W - 4L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
Salmiakci
Aphrodite
Level 67
God Stats
125W - 110L
1,543 SR
Queue Stats
128W - 115L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 3 / 3
8,597
537
8,598
16,182
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
Jartgo
Mulan
11
0 / 2 / 8
7,888
493
6,464
11,189
7,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
16
13 / 1 / 1
10,614
663
15,332
10,173
5,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
TheNumi
Medusa
11
2 / 2 / 6
7,366
460
10,261
9,243
3,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
2 / 1 / 1
8,655
541
7,136
17,399
12,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avadis
Cernunnos
13
3 / 2 / 0
8,146
509
9,852
15,913
5,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 4 / 2
8,853
553
5,959
15,059
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 2
8,739
546
15,012
11,288
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 2
6,592
412
2,127
9,770
7,282
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Aphrodite
Salmiakci
Aphrodite
10
0 / 10 / 3
6,829
427
4,031
13,877
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
22
Kills
9
9
Deaths
23
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
3
2.17
L
Cernunnos
Avadis
Cernunnos
3
2
0
1.5
L
3
4
2
1
W
Mulan
Jartgo
Mulan
0
2
8
2
W
Anubis
13
1
1
13.5
L
2
3
2
1
L
1
4
2
0.5
L
Aphrodite
Salmiakci
Aphrodite
0
10
3
0.15
W
Medusa
TheNumi
Medusa
2
2
6
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,791
Damage
36,981
64,186
Taken
65,907
36,720
Mitigated
27,306
22,176
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,598
3,878
0
2,275
16,182
7,987
0
2,291
13,891
0
71,470
L
Cernunnos
Avadis
Cernunnos
9,852
3,505
0
3,351
15,913
5,251
456
3,938
11,975
0
51,091
L
5,959
1,521
0
2,109
15,059
6,341
0
1,692
13,367
0
58,341
W
Mulan
Jartgo
Mulan
6,464
436
1,544
2,971
11,189
7,865
323
2,544
8,645
0
29,273
W
Anubis
15,332
870
0
6,892
10,173
5,519
804
2,847
7,326
87,665
0
L
15,012
6,965
0
2,935
11,288
4,100
0
984
10,304
67,751
0
L
2,127
350
1,827
2,122
9,770
7,282
452
1,881
7,889
12,175
0
L
Aphrodite
Salmiakci
Aphrodite
4,031
486
864
2,571
13,877
4,332
604
6,837
7,040
37,772
0
W
Medusa
TheNumi
Medusa
10,261
4,807
0
2,846
9,243
3,328
1,660
1,253
7,990
0
54,167
W
7,136
218
0
5,648
17,399
12,021
125
12,235
5,164
0
61,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
39,159
474
Minions Killed
358
0
Camps Cleared
0
1,596,786
Distance Traveled
1,445,327
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,597
537
96
6
0
346,919
0
L
Cernunnos
8,146
509
84
5
0
296,764
0
L
Da Ji
8,853
553
101
6
0
334,244
0
W
Mulan
7,888
493
48
3
0
328,035
4
W
Anubis
10,614
663
141
9
0
311,611
2
L
Nu Wa
8,739
546
100
6
0
272,787
2
L
Hel
6,592
412
20
1
0
284,285
1
L
Aphrodite
6,829
427
53
3
0
257,247
3
W
Medusa
7,366
460
86
5
0
329,339
4
W
Chaac
8,655
541
103
6
0
280,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role