Player Matchup

Atlas
Atlas
GoldorakGo2_0
Atlas
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 241L
1,470 Elo+
Solo
Thoth
Thoth
PandaMedal
Thoth
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 139L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
RavenGenisis
Kukulkan
Level 100
God Stats
17W - 8L
1,625 SR
Queue Stats
129W - 134L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
RofeBeast
Zhong Kui
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 91L
1,555 Elo+
Party 1
Apollo
Apollo
TrxshRubz
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,435 Elo+
Solo
Team Averages
Level 100
1,525 SR
1,499 Elo+

VS

Team Averages
Level 118
1,453 SR
1,471 Elo+
Zhong Kui
Zhong Kui
BenneTT iIx
Zhong Kui
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 155L
1,491 Elo+
Solo
Nox
Nox
Bryan Loves Dew
Nox
Level 158
God Stats
2W - 3L
1,366 SR
Queue Stats
167W - 169L
1,448 Elo+
Solo
Rama
Rama
Guthix685796
Rama
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,518 Elo+
Solo
Tiamat
Tiamat
KingPlunk
Tiamat
Level 179
God Stats
5W - 6L
1,385 SR
Queue Stats
693W - 725L
1,418 Elo+
Solo
Skadi
Skadi
gardell4
Skadi
Level 94
God Stats
7W - 6L
1,511 SR
Queue Stats
475W - 451L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
8,530
656
8,286
18,384
20,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
17
2 / 5 / 7
9,756
750
8,150
10,135
4,798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
RavenGenisis
Kukulkan
18
6 / 3 / 5
10,390
799
11,485
9,604
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
RofeBeast
Zhong Kui
16
6 / 5 / 3
9,536
734
12,237
15,078
11,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
TrxshRubz
Apollo
5
0 / 2 / 0
6,243
480
332
2,298
779
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BenneTT iIx
Zhong Kui
17
5 / 6 / 11
10,982
845
14,366
16,479
12,575
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 2 / 12
10,948
842
8,121
10,386
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 7
10,500
808
7,068
7,726
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
KingPlunk
Tiamat
17
4 / 3 / 14
10,532
810
11,402
11,401
8,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
gardell4
Skadi
17
2 / 2 / 14
10,020
771
11,493
8,028
3,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
15
Kills
21
21
Deaths
16
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BenneTT iIx
Zhong Kui
5
6
11
1.75
W
6
2
12
6
L
1
6
8
0.83
W
4
3
7
2.5
W
Tiamat
KingPlunk
Tiamat
4
3
14
3.67
L
Thoth
2
5
7
1.1
L
Kukulkan
RavenGenisis
Kukulkan
6
3
5
2.83
L
Zhong Kui
RofeBeast
Zhong Kui
6
5
3
1.5
L
Apollo
TrxshRubz
Apollo
0
2
0
0
W
Skadi
gardell4
Skadi
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
52,450
55,499
Taken
54,020
43,436
Mitigated
32,616
15,145
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BenneTT iIx
Zhong Kui
14,366
221
803
4,826
16,479
12,575
0
11,405
5,074
31,083
0
W
8,121
324
1,125
2,578
10,386
4,835
1,112
8,605
1,781
20,811
0
L
8,286
2,201
822
1,926
18,384
20,956
0
10,637
7,747
13,062
0
W
7,068
5,896
225
1,286
7,726
3,251
2,684
5,915
1,811
0
16,226
W
Tiamat
KingPlunk
Tiamat
11,402
145
2,176
3,358
11,401
8,343
605
7,124
4,277
22,545
0
L
Thoth
8,150
555
2,373
1,563
10,135
4,798
0
6,927
3,208
23,741
0
L
Kukulkan
RavenGenisis
Kukulkan
11,485
300
888
2,048
9,604
4,960
0
7,348
2,256
27,179
0
L
Zhong Kui
RofeBeast
Zhong Kui
12,237
583
209
5,058
15,078
11,943
0
7,269
7,809
25,420
0
L
Apollo
TrxshRubz
Apollo
332
201
122
136
2,298
779
0
1,708
590
0
454
W
Skadi
gardell4
Skadi
11,493
5,245
1,295
2,190
8,028
3,612
3,616
7,109
919
0
32,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
52,982
126
Minions Killed
149
0
Camps Cleared
0
947,392
Distance Traveled
1,175,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,982
845
52
4
0
235,389
0
W
Nox
10,948
842
34
3
0
241,955
0
L
Atlas
8,530
656
7
1
0
223,965
0
W
Rama
10,500
808
13
1
0
215,611
0
W
Tiamat
10,532
810
18
1
0
257,782
0
L
Thoth
9,756
750
28
2
0
265,855
0
L
Kukulkan
10,390
799
48
4
0
233,441
0
L
Zhong Kui
9,536
734
42
3
0
203,192
0
L
Apollo
6,243
480
1
0
0
20,939
0
W
Skadi
10,020
771
32
2
0
224,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role