Player Matchup

Heimdallr
Heimdallr
MeechTheBeast89
Heimdallr
Level 152
God Stats
1W - 1L
1,925 SR
Queue Stats
81W - 73L
1,521 Elo+
Solo
He Bo
He Bo
TOMM7B
He Bo
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 285L
1,620 Elo+
Solo
Awilix
Awilix
TRIIGZSLAPPS
Awilix
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 120L
1,502 Elo+
Solo
Tiamat
Tiamat
XTARN1SHEDX
Tiamat
Level 172
God Stats
3W - 0L
1,734 SR
Queue Stats
135W - 140L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
temp-750199
Kuzenbo
Level 159
God Stats
26W - 24L
1,503 SR
Queue Stats
703W - 718L
1,482 Elo+
Solo
Team Averages
Level 144
1,632 SR
1,532 Elo+

VS

Team Averages
Level 123
1,622 SR
1,470 Elo+
Camazotz
Camazotz
CptGlucose11
Camazotz
Level 134
God Stats
1W - 1L
1,857 SR
Queue Stats
85W - 58L
1,532 Elo+
Party 1
Anhur
Anhur
DigemSmack223
Anhur
Level 154
God Stats
3W - 3L
1,699 SR
Queue Stats
176W - 157L
1,511 Elo+
Party 1
King Arthur
King Arthur
SpiniestJam7041
King Arthur
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
378W - 386L
1,537 Elo+
Solo
Set
Set
Sweep14
Set
Level 124
God Stats
5W - 5L
1,552 SR
Queue Stats
108W - 89L
1,506 Elo+
Party 1
Bacchus
Bacchus
idek2124
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MeechTheBeast89
Heimdallr
18
5 / 3 / 18
11,501
822
18,780
14,123
8,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
TOMM7B
He Bo
17
7 / 6 / 12
10,645
760
13,097
11,858
5,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
17
5 / 4 / 17
10,805
772
10,106
13,468
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
19
9 / 2 / 16
11,795
843
15,895
10,282
8,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
temp-750199
Kuzenbo
18
2 / 1 / 19
11,048
789
10,135
16,599
25,480
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CptGlucose11
Camazotz
14
3 / 7 / 6
9,246
660
10,909
16,661
7,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 6 / 8
10,179
727
11,482
13,689
7,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SpiniestJam7041
King Arthur
14
0 / 7 / 5
8,422
602
3,988
15,059
19,240
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
20
8 / 5 / 6
11,907
851
21,410
17,868
13,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
idek2124
Bacchus
17
3 / 3 / 11
10,330
738
8,809
13,285
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
28
Kills
16
16
Deaths
28
82
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CptGlucose11
Camazotz
3
7
6
0.86
L
2
6
8
1
W
Heimdallr
MeechTheBeast89
Heimdallr
5
3
18
4.67
L
King Arthur
SpiniestJam7041
King Arthur
0
7
5
0.36
L
Set
8
5
6
2.2
W
He Bo
TOMM7B
He Bo
7
6
12
2.17
W
Awilix
5
4
17
3.38
W
Tiamat
9
2
16
8.5
L
Bacchus
idek2124
Bacchus
3
3
11
2.83
W
Kuzenbo
temp-750199
Kuzenbo
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,013
Damage
56,598
66,330
Taken
76,562
54,498
Mitigated
66,370
21,492
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CptGlucose11
Camazotz
10,909
947
693
3,870
16,661
7,365
0
7,580
8,917
0
24,692
L
11,482
4,814
1,366
2,147
13,689
7,415
918
8,757
4,664
0
27,748
W
Heimdallr
MeechTheBeast89
Heimdallr
18,780
7,228
665
829
14,123
8,617
3,378
2,474
11,649
0
47,720
L
King Arthur
SpiniestJam7041
King Arthur
3,988
447
297
560
15,059
19,240
100
7,566
7,230
0
9,642
L
Set
21,410
6,937
873
3,758
17,868
13,225
1,184
7,612
9,903
0
44,512
W
He Bo
TOMM7B
He Bo
13,097
804
1,374
688
11,858
5,033
1,320
2,178
9,680
20,683
0
W
Awilix
10,106
3,487
3,550
1,172
13,468
6,419
1,532
978
12,490
0
17,315
W
Tiamat
15,895
606
2,331
2,804
10,282
8,949
1,185
1,224
9,058
26,176
0
L
Bacchus
idek2124
Bacchus
8,809
348
1,199
2,822
13,285
19,125
60
5,446
7,610
13,354
0
W
Kuzenbo
temp-750199
Kuzenbo
10,135
3,170
4,176
3,903
16,599
25,480
945
1,955
14,644
17,883
889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,794
Gold Earned
50,084
156
Minions Killed
135
0
Camps Cleared
0
1,317,833
Distance Traveled
1,383,501
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,246
660
26
2
0
226,784
0
L
Anhur
10,179
727
38
3
0
259,074
0
W
Heimdallr
11,501
822
65
5
0
263,903
1
L
King Arthur
8,422
602
9
1
0
256,092
0
L
Set
11,907
851
46
3
0
331,097
0
W
He Bo
10,645
760
22
2
0
264,840
0
W
Awilix
10,805
772
17
1
0
288,490
0
W
Tiamat
11,795
843
41
3
0
249,577
0
L
Bacchus
10,330
738
16
1
0
310,454
0
W
Kuzenbo
11,048
789
11
1
0
251,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role