Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MazeMachinima
Jormungandr
Level 148
God Stats
136W - 98L
1,690 SR
Queue Stats
270W - 264L
1,528 Elo+
Solo
Cupid
Cupid
RanzigerRolf355
Cupid
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
RaudigerRudi
Baron Samedi
Level 107
God Stats
6W - 10L
1,233 SR
Queue Stats
184W - 194L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
VovaLuzi4er
Sylvanus
Level 126
God Stats
2W - 6L
1,423 SR
Queue Stats
118W - 107L
1,550 Elo+
Party 1
Team Averages
Level 132
1,469 SR
1,504 Elo+

VS

Team Averages
Level 112
1,495 SR
1,386 Elo+
Cliodhna
Cliodhna
Dev0n1x
Cliodhna
Level 144
God Stats
10W - 7L
1,828 SR
Queue Stats
359W - 405L
1,523 Elo+
Party 2
Cerberus
Cerberus
Scorn2604
Cerberus
Level 127
God Stats
7W - 13L
1,364 SR
Queue Stats
442W - 503L
1,531 Elo+
Party 2
Tiamat
Tiamat
SirShovel
Tiamat
Level 159
God Stats
9W - 9L
1,570 SR
Queue Stats
424W - 474L
1,520 Elo+
Party 2
Neith
Neith
XiTyDiediX
Neith
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,178 Elo+
Party 3
Aphrodite
Aphrodite
XxFruitxCakexX
Aphrodite
Level 4
God Stats
2W - 2L
1,213 SR
Queue Stats
2W - 2L
1,178 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 6 / 2
9,547
597
12,504
15,266
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MazeMachinima
Jormungandr
13
1 / 6 / 4
8,091
506
10,630
16,571
10,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 1
7,732
483
3,714
11,980
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RaudigerRudi
Baron Samedi
13
2 / 8 / 1
7,950
497
4,717
13,791
6,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
VovaLuzi4er
Sylvanus
12
0 / 3 / 4
7,435
465
3,933
14,032
10,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dev0n1x
Cliodhna
16
18 / 2 / 2
10,521
658
22,008
13,614
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Scorn2604
Cerberus
14
1 / 4 / 5
8,131
508
7,608
14,764
10,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
SirShovel
Tiamat
16
5 / 2 / 7
9,167
573
13,297
9,448
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
2 / 3 / 2
8,350
522
10,990
10,618
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
XxFruitxCakexX
Aphrodite
11
0 / 1 / 4
6,277
392
2,291
4,873
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
26
26
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
6
2
1.33
W
Cliodhna
Dev0n1x
Cliodhna
18
2
2
9.5
L
Jormungandr
MazeMachinima
Jormungandr
1
6
4
0.5
L
2
3
1
0.83
L
Baron Samedi
RaudigerRudi
Baron Samedi
2
8
1
0.31
W
Cerberus
Scorn2604
Cerberus
1
4
5
0.88
W
Tiamat
SirShovel
Tiamat
5
2
7
4.25
L
Sylvanus
VovaLuzi4er
Sylvanus
0
3
4
0.67
W
Neith
2
3
2
1
W
Aphrodite
XxFruitxCakexX
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,498
Damage
56,194
71,640
Taken
53,317
37,627
Mitigated
27,838
16,618
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,504
1,034
0
1,285
15,266
5,378
0
4,540
10,517
74,974
0
W
Cliodhna
Dev0n1x
Cliodhna
22,008
3,842
0
4,797
13,614
5,718
0
7,668
5,946
0
69,543
L
Jormungandr
MazeMachinima
Jormungandr
10,630
3,152
0
1,184
16,571
10,336
0
5,273
10,438
60,384
0
L
3,714
2,051
218
5,304
11,980
5,039
0
1,281
10,683
0
54,896
L
Baron Samedi
RaudigerRudi
Baron Samedi
4,717
542
94
2,297
13,791
6,108
134
5,616
7,831
49,036
0
W
Cerberus
Scorn2604
Cerberus
7,608
222
0
4,883
14,764
10,008
502
9,978
4,786
54,147
0
W
Tiamat
SirShovel
Tiamat
13,297
1,720
0
1,789
9,448
5,790
13
6,627
2,821
64,605
0
L
Sylvanus
VovaLuzi4er
Sylvanus
3,933
1,042
2,577
3,659
14,032
10,766
0
4,638
8,975
30,614
0
W
Neith
10,990
6,117
0
1,088
10,618
4,168
830
4,548
6,070
0
72,437
W
Aphrodite
XxFruitxCakexX
Aphrodite
2,291
838
3,086
2,458
4,873
2,154
205
2,963
1,910
12,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
42,446
451
Minions Killed
461
0
Camps Cleared
0
1,433,985
Distance Traveled
1,482,513
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,547
597
108
7
0
328,335
0
W
Cliodhna
10,521
658
85
5
0
381,687
0
L
Jormungandr
8,091
506
105
7
0
268,859
1
L
Cupid
7,732
483
86
5
0
271,504
0
L
Baron Samedi
7,950
497
98
6
0
283,066
4
W
Cerberus
8,131
508
117
7
0
289,017
4
W
Tiamat
9,167
573
119
7
0
323,296
0
L
Sylvanus
7,435
465
54
3
0
282,221
2
W
Neith
8,350
522
123
8
0
262,853
0
W
Aphrodite
6,277
392
17
1
0
225,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role