Player Matchup

Bacchus
Bacchus
Cexystub
Bacchus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 125L
1,337 Elo+
Solo
Persephone
Persephone
JackDaRipperLoL
Persephone
Level 138
God Stats
7W - 3L
1,500 SR
Queue Stats
419W - 400L
1,501 Elo+
Party 1
Ravana
Ravana
Princess
Ravana
Level 125
God Stats
1W - 1L
1,226 SR
Queue Stats
444W - 487L
1,439 Elo+
Party 1
Eset
Eset
TheSgt02
Eset
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 51L
1,382 Elo+
Solo
Cabrakan
Cabrakan
veelez24--
Cabrakan
Level 135
God Stats
1W - 2L
1,478 SR
Queue Stats
65W - 62L
1,542 Elo+
Solo
Team Averages
Level 100
1,441 SR
1,440 Elo+

VS

Team Averages
Level 118
1,468 SR
1,427 Elo+
Baron Samedi
Baron Samedi
BigDaddyNC2619
Baron Samedi
Level 121
God Stats
3W - 11L
1,500 SR
Queue Stats
897W - 916L
1,388 Elo+
Solo
He Bo
He Bo
Centrelink187
He Bo
Level 63
God Stats
0W - 4L
1,286 SR
Queue Stats
237W - 246L
1,473 Elo+
Solo
Odin
Odin
JerseyNutz21
Odin
Level 122
God Stats
4W - 1L
1,735 SR
Queue Stats
652W - 671L
1,458 Elo+
Solo
Ishtar
Ishtar
Revan0616
Ishtar
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 201L
1,461 Elo+
Solo
Cerberus
Cerberus
STEVO cbk24
Cerberus
Level 126
God Stats
0W - 1L
1,321 SR
Queue Stats
19W - 21L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cexystub
Bacchus
15
1 / 5 / 14
9,041
646
8,408
17,449
21,508
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
JackDaRipperLoL
Persephone
20
11 / 2 / 12
11,601
829
24,050
12,761
8,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Princess
Ravana
16
6 / 3 / 8
9,714
694
5,624
14,428
14,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
18
4 / 3 / 15
10,342
739
12,187
9,738
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
veelez24--
Cabrakan
17
4 / 6 / 10
10,377
741
8,530
18,567
32,148
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDaddyNC2619
Baron Samedi
17
3 / 5 / 9
9,837
703
14,492
14,334
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 7 / 8
9,925
709
13,651
12,757
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 9 / 4
9,622
687
10,132
15,757
7,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Revan0616
Ishtar
17
4 / 4 / 7
10,150
725
10,861
11,900
5,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
STEVO cbk24
Cerberus
18
4 / 3 / 12
10,475
748
10,779
17,412
20,931
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
59
26
Kills
19
19
Deaths
28
59
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigDaddyNC2619
Baron Samedi
3
5
9
1.5
L
4
7
8
1.14
W
Bacchus
Cexystub
Bacchus
1
5
14
1.6
W
Persephone
JackDaRipperLoL
Persephone
11
2
12
8.5
L
4
9
4
0.67
W
Ravana
Princess
Ravana
6
3
8
3.33
L
Ishtar
Revan0616
Ishtar
4
4
7
1.88
L
Cerberus
STEVO cbk24
Cerberus
4
3
12
3.33
W
Eset
4
3
15
3.83
W
Cabrakan
veelez24--
Cabrakan
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,799
Damage
59,915
72,943
Taken
72,160
83,239
Mitigated
47,001
20,872
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigDaddyNC2619
Baron Samedi
14,492
2,078
3,934
4,786
14,334
7,671
0
11,214
3,082
31,364
0
L
13,651
1,112
670
1,481
12,757
5,121
92
10,085
2,631
23,417
0
W
Bacchus
Cexystub
Bacchus
8,408
1,024
1,050
3,283
17,449
21,508
95
8,664
8,785
15,747
0
W
Persephone
JackDaRipperLoL
Persephone
24,050
2,550
1,477
4,080
12,761
8,850
1,120
7,935
4,752
40,424
0
L
10,132
3,745
579
240
15,757
7,620
116
10,191
5,384
0
15,755
W
Ravana
Princess
Ravana
5,624
1,322
2,067
2,291
14,428
14,832
803
7,579
6,849
0
9,171
L
Ishtar
Revan0616
Ishtar
10,861
6,194
620
2,026
11,900
5,658
794
8,497
3,170
0
26,772
L
Cerberus
STEVO cbk24
Cerberus
10,779
245
950
4,995
17,412
20,931
0
13,188
3,979
22,640
0
W
Eset
12,187
1,587
1,341
1,840
9,738
5,901
986
4,349
5,389
28,908
0
W
Cabrakan
veelez24--
Cabrakan
8,530
783
980
2,463
18,567
32,148
30
10,368
8,199
17,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
50,009
117
Minions Killed
142
0
Camps Cleared
0
1,192,077
Distance Traveled
1,100,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,837
703
27
2
0
222,447
0
L
He Bo
9,925
709
19
1
0
211,399
0
W
Bacchus
9,041
646
18
1
0
267,549
0
W
Persephone
11,601
829
43
3
0
261,888
0
L
Odin
9,622
687
10
1
0
184,256
0
W
Ravana
9,714
694
3
0
0
230,696
0
L
Ishtar
10,150
725
44
3
0
212,999
0
L
Cerberus
10,475
748
42
3
0
268,954
0
W
Eset
10,342
739
30
2
0
199,993
0
W
Cabrakan
10,377
741
23
2
0
231,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role